Ok so got my items back from a GM (for the third time). However, something rather weird happened. The GM was a DE SK, and the NPC gave him the robe, though when he summoned me to OOT for me to try again NPC gave me nothing. So apparently SKs can get the tunic/robe reward but Rangers can't...
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Updated to here.Sir KyrosKrane Sylvanblade
Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
Lightbringer, Redeemer, and Valiant servant of Erollisi Marr
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Soo does anyone think any of the following will happen in the big patch on the 16th?
Tunic / Robe will get a type 7 slot.
A Hint for Mana Crystals will be forthcoming seeing as there is nothing that says anything about them.
The Phylactery will be changed in some way such as better stats or resolved stacking issues.
Post your speculations
I'd like to see the wis / int added to each of the rewards and the classes combined so that the clerics who want to wear robes can and the int casters who want the leather look can have that too.
VeldinLast edited by Veldin Darkfire; 11-29-2003, 03:43 PM.
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Tunic / Robe will get a type 7 slot.
zxarien[link=www.magelo.com/eq_view_profile.html?num=170308 newwindow][image noborder]http://www.diplomatic-immunity.net/friends/zxarien/another_st.gif[/image] [/link]
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Originally posted by Zxarien
i dont think that this can happen because the tunic/robe are ment to be interchangeable
zxarien
Veldin
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I doubt they will change the stacking issues, if they do they will just create other stacking issues with other items/spells. There are a lot of items out there with these small mana/hp regen effects and all of them run into stacking problems with something. For instance an item I have with 3/3 doesn't stack with BL spells and a handful of other things. I doubt they would ever put this effect in its totally own stacking set.
I am still hopeful there is more to this quest that hasn't been discovered.
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Ok, spent 2-3 hours in the library killing ruined constructs. Had 2 total ancients spawn, only got to kill one (due to us having actually left when the second one spawned, I was the only one there at the end when he did). No Tome (found that someone killed him later that night and he had it.;-/)
So, went back on Thursday (after the little mini-patch). Spent SEVEN hours clearing them, not a single ancient construct.
Very annoyed and a bit peeved. It’s the only item I need to finish the quest…
Gryfalia
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Could the Cazic Thule camp be soloed by a decently equipped but pre-VT/pre-elemental planes 65 enchanter (~2500hp/~4500 mana)? Charm is disabled for the entire zone, which makes me dubious, but if there's a place I can sit where I won't get agroed by other static mobs (and from the map and previous visits, it looks like there is), I think it might be possible with an animation and liberal use of pacification, uproar and occasional mezzing to allow pet to regen. I don't care if I can take any other mob; I'm content sitting and doing nothing for 20 minutes between pops if necessary, just need to be able to take the PHs and the bloodfiend himself, should he ever show his accursed face.
Having a bit of trouble rounding up guildmates for this particular camp after a couple of unsuccessful runs...Velurian
70 Enchanter, E'ci
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Get a high end Pally/SK or a decently equipped Warrior for defensive and make your way up the castle in PoD.
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Aye that's plenty of hps. We had about a 7khp Pally MTing with a druid and cleric rot. Took us a try or two, but he died. Ironically our cleric seemed to have no aggro when the pally died hehe. She camped out without any aggro while everyone else was getting wasted by Gryme.
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