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  • KyrosKrane
    replied
    Kyanite (hp) and Titanite (hp regen) will also fit in type 12 slots on cultural armors. There are also a number of DoN augs purchased with crystals that will fit in type 12.

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  • maybeso1
    replied
    The problem with alot of the OoW augs, is that even though they may be type 12's, unless you want to pay a fairly hideous amount of pp, there's none that will go in a type 12 armor slot. AKA, 90pct or more of the OoW augs will run you almost as much as an AAAA, will go in a type 7 or 8 slot, and have just a couple of effects.

    Far as I know, Tourmaline, and Sodalite are the only 2 that will go in any type 12 armor slots. Mana regen and Mana / Endurance. The rest of the oow augs eat a normal gear slot to use them.

    Yeah, you can get some nice effects out of the OoW augs. If you want to sacrifice an aug slot.

    I'll have to look in to that aug you were talking about. See if I can find it. ID3 would be nice for our puller druid to have. If its the reward for melee, alas, it does me not quite as much good.

    TTFN,

    Maibesow, Drinal

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  • Gaell Stormracer
    replied
    In my opinion, Chronals and Discordants are almost certainly dead except for minor HP usage -- the spell focus effects are obsolete at 75, and even the melee focus effects are almost all weaker than the OoW augs. (In the case of Improved Dodge, for melee and hybrids there's a cursor reward from SD4 normal difficulty that is an Improved Dodge III aug).

    Additionally, the mechanoinstructions needed for all types of these augs are pretty expensive as well - most of the melee type mechanonistructions on AB at the moment are 40kpp or more.

    So, unless the Chronal and Discordant stones did not use up the Mechanoinstructions either, it probably really isn't worth spending much time on this.

    A possible suggestion - add another item to the recipe - tinkered or otherwise - eg Discordant Resonator. Let the Seal and the raid drop be consumed, along with the Resonator, but return the AAAA, Mechanoinstructions and the Discordant/Chronal seal of XYZ.

    (The in-game reason could be that that some cleverer non-clockwork gnome has worked out a way to focus the power of the Discordant/Chronal item into the Seal without consuming the Instructions or Amalgamator, but that Bazu/Last Blood/etc are too powerful for this).
    Last edited by Gaell Stormracer; 06-26-2007, 09:53 AM.

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  • Ngreth Thergn
    replied
    **IF** I have time I will be making cheaper Chronal / Discordant path.

    That is a big if in there as I am at least a week behind at this point.

    But IF this time becomes available I will also be making the ones beyond Last Blood more expensive.

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  • maybeso1
    replied
    This may seem off path again, but.....

    Has any thought went in to the Chronal Stone aug path? They're not bad augs, but, due to the fact that they use the same components as the much happier bazu augs, etc the end return on the Chronals is..... well.... feeble.

    With the push toward 80, and the higher tiers of gear, I'm almost expecting a new tier of augs, too. Mostly because the effects from the 70's tier do not cover 80's spell ranges. Which will further devalue the Chronal. And likely push the Discordant off the bottom too.

    I recently had a chance at a rotting <yes rotting> Chronal Stone. On a giggle, cause I can get the AAAA at metal cost, I went ahead and wasted the AAAA and instructions on the Chronal stone. Woo. Improved Dodge 1. Still better than the DoN aug that was 25 hp / mana / end +1 mana regen. Barely. Barely.

    If there was a less material using alternative to the AAAA, I'd expect to see a few more of the Chronal stones actually getting used. Heck, gnomes are strange about efficiency. Maybe they've found a container that is less stress rigorous than what the AAAA needs to be. =p

    TTFN,

    Maibesow, Drinal

    Leave a comment:


  • Strokker
    replied
    Unk if youe Halfling happens to be a Druid you might just be real Grumpy one of the quest that will it seems lowers bothe Heart of Seru and Seru which might be two of the leading factions we have to deal with this quest being the rare plants in Katta castelum for the forageing machette, well this will effect also Bards and Rangers too. I always hoped Seru would be utilized more and now it seems it will but I am afraid we will all have a long row to hoe on this one.

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  • uncleshmoozo
    replied
    Originally posted by Ngreth Thergn View Post
    I worried about it a bit. There will be some faction damage, but in the end I decided it was worth it to have the proper targets.

    The target is "Lector of the Heart" are they a big deal faction?
    For some of us, ANY negative faction hits with a faction inside a city is a problem. My tailoring character, a halfling druid, is also my factioneer. He has good faction with most groups in nearly all starting cities (including Oggok, Neriak, and even Cabilis) and he's made a scrupulous effort to maintain his good faction inside Sanctus Seru. Are the factions able to be repaired? Well, yeah, but it's not as easy as it is to destroy your factions in there, not by a long shot. For each kill of a mob inside a city, you might need to kill as many as 10 to 20 mobs from outside it. If killing 40 mobs inside that city for the quest means I really wind up having to kill 200 or so in there (because of adds) repairing the factions might then take weeks of mindnumbing killing on mobs that drop nothing useful and give no other real benefit.

    If the halfling cultural tailoring quests for a useful level of armor require something like this, I'll be very, very grumpy.

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  • Eggborn
    replied
    Seru/Katta both hate Iksar no matter what. lol ever try to get good with any of them as a lizard.. it really isn't my cup of tea, and I enjoyed getting faction for Grobb, Paineel, Neriak etc.

    After many vampires I just gave up on Katta and use my level 8 Kitty bard to buy things there for me. It's a fun run lol. Seru? Katta? I help a lot of people are shard runs and the fabled seru sword will keep my guild killing him I am sure each year even for the look of it.

    Some old guides on this website even mention three groups:

    Good, Evil and Iksar

    We are still a group ourselves, and I like it that way. It's funny to talk to the Dark Elf in Katta and how he talks about this being a place for ALL races to come rofl , hypocrisy! I sincerely hope we are still on our own. I waited with a high level in smithing, waiting for years knowing, hoping my skills would be worth it one day. That day I hope has not come and gone.
    Last edited by Eggborn; 06-25-2007, 11:29 AM.

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  • Strokker
    replied
    Test Server does use the Station Launchpad it I am afraid will be the future for EQ, this being said you can interrupt it and cancel the download and play the game, at least that is what I had to do.

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  • Unapuma
    replied
    Good to know the quest will be changing very soon, I dumped Vah Shir GM quest long ago because it was hard getting group for instanced stillmoon for the kirin loot section.

    I wish I could check it out on the test but for some reason testeq blows for me. On my Main, there are 2 different versions of test eq program. One tries to download a very buggy launchpad that then tries to download the netire EQ files into C:\program files when I have EQ installed on E drive. The other version does work fine until I click play at the server selection screen, then it bombs out before I can see loading screen.

    On my second PC, only the launchpad version will start at all but the second PC has only 5MB on C drive and the program burns up trying to download 5GB worth of files onto 1/100th of the available space.

    Leave a comment:


  • Aldier
    replied
    Originally posted by Strokker View Post
    Oh well, I guess I will never get my Cultural done on my Necro I am not liked in that place no matter where I go in, just like Oggok
    I think you are confused Strokker. If you do not mind being KoS to a faction in Seru, then you can do the task, no problem. If you want to maintain a non-KoS status with this faction, then additional faction work would be needed or an alternative mob selection would be needed for the quest.

    Leave a comment:


  • Strokker
    replied
    Oh well, I guess I will never get my Cultural done on my Necro I am not liked in that place no matter where I go in, just like Oggok

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  • Shadrok
    replied
    Katta Castellum vs. Sanctus Seru

    The many factions of Sanctus Seru oppose those of Katta Castellum. If anyone is still pursuing the Luclin content, they have to ruin their Seru faction to complete the Katta quests.

    Shadrok, my Iksar SK killed many Seru guards to even gain admittance to Katta. (The Katta guards did not like him). Off and on I try to complete the Runed Earring of Veracity, which involves killing many Lictors of the Heart. Thus I surely won't mind a bonus off those mobs.

    As someone interested in factioning (Shadrok is well-liked in Felwith, Kelethin, Kaladim, Qeynos, Rivervale, and Freeport), I hate to see any quest tied to ruining faction in a city. However, it is already very difficult to be liked in both Katta Castellum and Sanctus Seru.

    Bottom line: Most people who would ever visit Sanctus Seru otherwise, probably already have completed their level 70 symbol quest. Don't fret it.

    Leave a comment:


  • Ngreth Thergn
    replied
    Originally posted by Zinjin Azhura View Post

    I'm finding A Lictor of the Heart at Allakhazam's as being on two factions:


    I suspect that the Cultural quest faction hit from the Lictor will not become a big deal, and can be fixed with time by those who care enough to be in the good books of the Lictor's kin.
    That is the proper name! Thanks

    In the end you are likely to have to kill many on the same faction as the Lictor in order to get the Lictor's. But I figured with the flip flop faction nature of that zone, people that really cared could figure it out

    I can CONSIDER giving a faction hit reversal on completion of the quest (not that that makes much sense... but... meh... if it becomes a huge deal, it is something.)

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  • Zinjin Azhura
    replied
    Originally posted by KyrosKrane View Post
    Hmm. I did a little more digging on the factions. Assuming that you want to keep all your Seru factions friendly, the best way to fix the Lictor's faction hits would be to hunt thought horrors and recuso in Mons Letalis. The flip side of the coin is that the recuso and horrors are on a one-way faction: You can lower your Recuso faction, but you cannot raise it. Given that the Lictor is listed on Alla's as level 60, I'd assume that the other mobs around him are similar level, so the quest is probably aimed at level 60-65 players. The Horrors and recuso are way below that and should be easy kills.

    That leads to two conclusions: 1) Fixing the faction is possible. 2) It will cost you another faction that cannot be repaired.

    Of course, there is another alternative. Sanctus Seru is one horribly complicated city, with at least NINE distinct and opposing factions I can think of, plus another half dozen related or opposed one around Luclin. So, it might be possible to repair the faction by killing something else in Sanctus Seru, then killing something elsewhere to repair that faction. I'm not going to research into that level of detail, though.
    That last, that you could damage another Sanctus Seru faction and then fix that one elsewhere, was what I thought I was seeing in the faction lists (I have no practical experience in fixing my Seru factions).

    The other thing I thought I was seeing was that walking in the door, with clean faction and not having killed in Luclin, you are still not going to be able to be friendly with all Seru factions simultaneously, someone is going to hate your guts somewhere.

    So what I would do, if I were examining the factions minutely, is check to see what Seru quests or merchants or door guards were important to me, and see which factions those NPCs and mobs are on in order to puzzle out if the Lictor's factions are even a concern.

    Leave a comment:

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