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  • #61
    Actually, on the bard taking all the spawns - like it or not, he has to share.

    This is not unlike back before PoP when the AE groups used to run wild over upper Seb. There were numerous run-ins between the AE groups and the single camp groups. A lot of the AEers would say, if you can kill it first, go ahead, otherwise we're killing it. But if it got petitioned (which it did often), the GMs/guides generally always ruled that the AE groups could not dominate the entire area, they had to share.

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    • #62
      Is it possible to AE the owlbears/sonic wolves in Hollowshade with a bard?
      As a bard, it sucks to AE since the mobs run. Course you could AE snare, but sure is alot of trouble. Just faster to just wack them down with a weapon.[/quote]

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      • #63
        Just a hit for farming swirling shadows in shadowweavers

        At the upper part of thezone near the paudual caverns zone kill the ones there

        Plus...

        If you are a class with sense undead its REALLY EASY. Basically you are ina constant state of cast. Run forward kill mob. CAst run forward kill mob etc

        I cannot imaging farming those things without sense undead to instantly point me to the next mob (on and those little annoyance or are they called nuiscance are undead and will attack the lesser shades)
        Oberan Lifebringer
        Archon of Innoruuk
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        • #64
          Sense undead helps, but you want to kill absolutely everything that moves up there to keep the spawn flowing. Not all of it is undead; I've seen bugs, hoppers, and Loda Kai spawn there as well. Nothing is a substitute for looking around.

          Nuisances are the worst because they will kill lesser shades. If you see a shade and a nuisance fighting, kill the nuisance first. If the nuisance is alive and it's gotten more than 50% damage on the shade, the shade will evaporate when it dies and you will have no chance of a drop.

          I have also made some decent side money and trades with tinkers with chitterling barbs. Chitterlings sometimes spawn in this area, and the barbs are used to make sewing geerloks. They can be hard to find so tinkers appreciate the side farming.

          ...Zera
          Baroness Zeralenn Mancdaman - 58 Dark Elven SHD - Smithing (214)
          Baroness Milletoux Fleau'chevilles - 66 Gnome CLE (Epic) - Tinkering (222), Pottery (215)
          Csimene Penombra - 64 Human MAG (Epic) - Brewing (250) (Trophy), Tailoring, Smithing, Pottery, Research, Fletching, Jewelcraft & Baking (200)

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