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  • New DoN Symbol quests

    just wonderign what everyone thinks of the new quests> they deff seem alot easier then the old ones from what i remember doing of them. Even the lvl 70 one for the Eminetn Book of Gnomish Culture is goign well other than the rng is beign a pita for the impressions. Have killed about 30 of them and still only have 3/5 doen so far even though it wa sonly a kill 20 count. But atleast they strong sentinals seem to pop about 1 out of 7 kills from my experience

    edit. hehe apparantly the rng just wanted me to whine a bit, becuase the enxt to strong sentinals that poppe dgave me the updates i needed : )
    Last edited by darcmater; 07-08-2007, 06:39 AM.
    Master Artisan
    300 Tinker w/ Hovering Contraption
    275 Researcher

  • #2
    Originally posted by darcmater View Post
    just wonderign what everyone thinks of the new quests> they deff seem alot easier then the old ones from what i remember doing of them. Even the lvl 70 one for the Eminetn Book of Gnomish Culture is goign well other than the rng is beign a pita for the impressions. Have killed about 30 of them and still only have 3/5 doen so far even though it wa sonly a kill 20 count. But atleast they strong sentinals seem to pop about 1 out of 7 kills from my experience

    edit. hehe apparantly the rng just wanted me to whine a bit, becuase the enxt to strong sentinals that poppe dgave me the updates i needed : )
    I was even nice with it.
    it should be about 1/4 or 25% but I was nice and set the random for 30% So you just had some bad luck. For all of them I added 5% to the "chance" to try and help a bit.

    Why do I have it random at all,
    #1 for the spirit of the old quest
    #2 for the lore of the new quest
    #3 it is really the point of the quests... the "kills" are just a bottom cap on it.
    Ngreth Thergn

    Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
    Grandmaster Smith 250
    Master Tailor 200
    Ogres not dumb - we not lose entire city to froggies

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    • #3
      lol, now the question is.... since i'm quite advanced in my old master's quest... (65kills/80 and almost all items dropped... should i finish that one or start the new one? lol

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      • #4
        Was running the blessed level quest with my wife and her Wood elf, the first part we got easily, the second took a long time. kill 10 froglok ton warriors and get 2 impressions. It took us about 30 kills to get the impressions, and the ton warriors weren't that common. It also wasn't very wel explained onthe quest window what happens and how you get the impressions, it was only after we started seeing the message that it was apparent.

        Overall I think they are better than the old ones, even if the zones chosen seem to make no sense to me as to how they relate to my culture (as a dark elf I use the same quests as wood elves - cos our cultures are similar? hmmm I guess maybe).
        Kcalehc K'Venalis
        Teir`Dal Overlord
        Officer, Trader and Gentleman
        Order of the Raven's Tear
        Tholuxe Paells (Bertoxxulous)

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        • #5
          more out of curiosity i noticed soemthing. On anothe rpost I thought i read where Ngreth said the quests are size based, but reading the eqforums today I found a post by a barbarian talking about the same kills i needed for thier eminent book. Now as a gnome I know there is no way im any where as big as a barbarian. Just wondeering if anyone knows for sure how the breakdown is for the quests
          Master Artisan
          300 Tinker w/ Hovering Contraption
          275 Researcher

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          • #6
            It is only the first two tiers that were split.
            Ngreth Thergn

            Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
            Grandmaster Smith 250
            Master Tailor 200
            Ogres not dumb - we not lose entire city to froggies

            Comment


            • #7
              Originally posted by Ngreth Thergn View Post
              It is only the first two tiers that were split.
              Mmmm sneaky forward thinking Ogre. Young characters feeling their way through many different zones and old nasty advanced characters clustering in groups in the same few zones (often growling at each other over the camps) reflects hunting realities quite well.

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              • #8
                well tonight i finished off all of the new quests, deff alot easier then the old ones. I worked on the the series that involves the Dn and SS zones, forget the which lvl that is tonday. All together i killed 565 Chetari and Chelaki to get the propper 20 chetari warriors kills i needed, thankfully most the mobs were grey con our I would have been really bored : ) The 10 A Heart of lictor's were easy. in the se bulding is an area with 11 or so so plenty for the task as it just needs 10
                Master Artisan
                300 Tinker w/ Hovering Contraption
                275 Researcher

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                • #9
                  Do the Eminent Symbol Quests still require you be in an instanced version of the zone to get the drops?

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                  • #10
                    the new eminent quest don't need instances to finish the quest. which is nice, though a lot of times I would think you still want to bring a friend or 2 along to make things easier.
                    Uruz Magnuson F.I.N.E. vodoo medicine man of Ring of Destiny on EMarr

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                    • #11
                      Originally posted by Ngreth Thergn View Post
                      I was even nice with it.
                      it should be about 1/4 or 25% but I was nice and set the random for 30% So you just had some bad luck. For all of them I added 5% to the "chance" to try and help a bit.

                      Why do I have it random at all,
                      #1 for the spirit of the old quest
                      #2 for the lore of the new quest
                      #3 it is really the point of the quests... the "kills" are just a bottom cap on it.
                      To be fair, I will firstly point out that the 'impressions' part of the quests definately happens as a natural realization of killing the appropriate mobs. However, with all levels of the quest I have run into an extremely annoying issue of the particular mob type needed being rare to extremely rare.

                      I come from the progression server which I think you should note, because many of these mobs are not just trash to be slaughtered with the gear I have available. I die on a regular basis to Strong Sentinals, and they are none to easy to come by. We kill for hours in our regular group and see maybe one or two. They arent the worst of it though. The Chetari Warriors for example are so rare, that you can slaughter for an entire night and not see one. I mean it. I have done it.

                      In the end, I will say this much. You havent made tradeskilling any easier, nor any more frustrating. However, at least on my server, I am one of the only serious tradeskillers. Are you looking to kill us off?

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                      • #12
                        I have been hunting in DN for a number of reasons recently. I killed 20 warriors over the 2 week period that I was camping Vaniki (on and off). They were not common, they were certainly not rare. One particular warrior *always* spawned in the same place although he did have a PH. I do not know whether any mob could spawn as a warrior, but as DN is a place were killing only one single Chetari is almost impossible (what a great zone design it is!!) finding one or two warriors up after clearing the inevitable trains on springing a trap was hardly difficult. The fact that it is a hot zone, has a farmable dragon and the trains I mentioned mean that the mobs cycle fairly quickly, even if you are not the one killing them. Sanctus Seru may prove to be more difficult but I have no experience there yet.

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                        • #13
                          Originally posted by Catweazel View Post
                          I have been hunting in DN for a number of reasons recently. I killed 20 warriors over the 2 week period that I was camping Vaniki (on and off). They were not common, they were certainly not rare. One particular warrior *always* spawned in the same place although he did have a PH. I do not know whether any mob could spawn as a warrior, but as DN is a place were killing only one single Chetari is almost impossible (what a great zone design it is!!) finding one or two warriors up after clearing the inevitable trains on springing a trap was hardly difficult. The fact that it is a hot zone, has a farmable dragon and the trains I mentioned mean that the mobs cycle fairly quickly, even if you are not the one killing them. Sanctus Seru may prove to be more difficult but I have no experience there yet.
                          Noone is in DN at all whatsoever. Not even to kill the dragon unless they get bored. There are no trains and Chetari Warriors are extremely rare. Mosquitos in Emerald Jungle, is this a joke? I think there are two with about a 20 minute spawn timer, (in the entire zone, you run around and find em on a non tracker to see if I am lying). This is for level what armor? The specific mob types picked out are definately rare and in many cases are in absolutely empty zones.

                          Not to mention the bit about Lectors of the Heart, extremely annoying mob to have picked.

                          Is this whining or contsructive? I still don't know and it took me a fair ammount of time to respond.

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                          • #14
                            EJ soulsipper mosquitoes aren't all that rare, it's just a huge zone and they're very widely scattered. I managed to meet my quota in about 40 minutes, but I'm a ranger and can track them all over the zone. Probably about 12 of them up at a time between respawns.

                            If I was a level 35 ranger trying to make my own armor, this would have been considerably nastier. I'd definitely need a full group for it.

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                            • #15
                              Empty DN on Bristelbane

                              Well, as a "hot zone", Dragon Necropolis is not fullfilling it's purpose. I three boxed a group in DN for two weeks trying to get my tradeskiller the appropriate hits for the quest. I finally gave up. On one night, there was another group of three in the zone, but they didn't want to join forces. The rest of the two week period, I saw one monk in there, he was well geared, soloing. He said he could solo one or two mobs, then study for a few minutes while he healed back up and the potion timer wore off, then solo a few more mobs...

                              The biggest problem in DN is recovery after a wipe, which a group of 3 to 5 characters of appropriate level will experience. I three box, so it's a bit easier, although more tedious, for me to recover in DN. Depending on where the corpses are located, I either summon to GL and then play character swap to get the druids/wizards on the accounts to port my characters to Cobalt Scar, run to Siren's Grotto, Evac across, then run across Western Wastes to the DN entrance.

                              Add in the fact that there are 61st ? level mercenary mobs at the entrance to DN that have a relatively large attack range, quad in the 400s, and have NOTHING to do with the flavor of the zone, other than mobs for some Epic 1.5 battle stuck in a far out of the way place...

                              I hate to say it, since Ngreth is a wonderful resource for tradeskillers, but I feel that some of these quests have been beaten with the "Vision" bat. I realize that the difficulty in completing some of the quests need to be hard to separate the wheat from the chaff, so to speak, but the difference between finding a mosquito in EJ (just one zone away from a POK stone) to having to GET to DN is a bit extreme.

                              All of this comes down to a really frustrated tradeskiller asking to move the tradeskill quests OUT of Dragon Necropolis.
                              Mondrivun
                              Enchanter of 7th Cavalry
                              Bristlebane

                              Being level 80 with a gazillion AAs, Group Leadership Abilities, and Raid Leadership abilities is not THE ultimate part of the game. It may be YOUR ultimate part of the game, but it is not MY ultimate part.

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