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  • #61
    Let's double the cost of AAAA for failures, you get 36K. 36K to add ~100 HP to a GM armor is still a decent deal if you get to pay for the AAAA at cost.

    I'm hearing AAAA going for 500K on some servers though, and in that case it's obviously not a good idea to bother with Chronal/Discordant seals.

    Last time I checked Discordant Scoriae alone sells for more than 36K as a point of reference, and the power of OoW augs seem quite a bit weaker than even Discordant seals. Yes they go into any armor as opposed to just culture, but you're looking at about ~220 HP with even just a discordant seal on a GM piece so that's not as restrictive as it appears to be.
    Last edited by Phantron; 10-14-2005, 11:45 AM.

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    • #62
      Lets go with a standard 30/30 augment for the slot 7. There are other options if you prefer hps or mana or ac but that works well a kinda generic option.
      Lol, that's almost humorous ... but if you are going to use an Anguish aug in the tier 2 armor, then you should also be able to acquire Ore of the Nest.

      At least in that comparison you can use fairly equal caliber augments for the type 7 on GM and type 8 on tier 2.

      There are also 60-75 hp and mana augs dropping that are 7,8. And all the drops that have yet to be found, or adjusted, etc.

      --------------------------

      Yes, end-game augmented GM armor will be slow, expensive, and time consuming to manufacture/acquire. But when you look, it really does seem to be how DoDH is shaping up for in terms of armor progression (assuming the standard 25-30 hp/mana average increase in end-game armors per expansion over the last 4 expansions).

      It will also double as a means to actually gain focii over certain tier2 pieces that are weak in other areas .... ex. there's some tier2 melee boots that are Cleave V and +30atk (rogue/berserker) ... that's all that's on them for focii. You could replace with a GM boot/aug and a:

      Last Blood of the Warchief
      MAGIC ITEM LORE ITEM NO TRADE AUGMENTATION
      Augmentation type: 12
      Slot: HEAD ARMS WRIST HANDS CHEST LEGS FEET
      AC: 45
      STR: +7 DEX: +7 STA: +7 CHA: +7 WIS: +7 INT: +7 AGI: +7 HP: +210 MANA: +210 ENDUR: +210
      SV FIRE: +16 SV DISEASE: +16 SV COLD: +15 SV MAGIC: +15 SV POISON: +15
      Shielding: +2% Accuracy: +7 Stun Resist: +2% DoT Shielding: +2% Attack: +25 Regeneration: +2 Damage Shield: +1
      Required level of 70.
      Focus: Cleave V
      WT: 0.1 Size: SMALL
      Class: ALL
      Race: ALL

      Net gain? ... 15hp, 15end, 25 atk, 2 shielding, 7 accuracy, 2 stun resist, 2 DoT shielding, 5 regen, 1 dmg shield, and AC jumps from 54 on tier 2, to 84 on GM + Last Blood.

      Net loss? ... still looking.

      And still have the type 7 slot open for Ore of the Nest, or BiC, or any of the new type 7 augs coming out.


      Saves change from:
      SV FIRE: +25 SV DISEASE: +25 SV COLD: +25 SV POISON: +25

      To:
      SV FIRE +22 SV DISEASE +27 SV COLD +21 SV MAGIC +18 SV POISON +26

      Net Change: (+14 to resists gained)
      -3 sv fire, +2 sv dis, -4 sv cold, +18 sv magic, +1 sv poison

      People spend DKP for alot fewer increases on top-end armor. And for the raiders that don't believe in tradeskills, I'm sure there will be plenty of accessory loot (non-visible armor slots) that you can spend your DKP on for upgrades. Also, shifting end-game armor towards customizable augmented GM will help keep DoN a heavily played expansion, in as far as obtaining materials for armors/augs will go.
      Last edited by Erikanudan; 10-15-2005, 12:11 AM.

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      • #63
        Just for reference the glowstones and glowgems run around 200pp each from a merchant. They sell to the merchant for about the same about so you might want to add that value into your calculations. The various gears and such run from 10-20pp each as well. Actual price of making an AAAA in value to a merchant is around 50k with fails I would say. (I dont think any of them are low enough that you can get down to 0% fail rate.)
        Amaruk
        55 Monk

        Anetu Tsileud
        68 Enchanter
        Journeyman Artisan
        Baking 300, Pottery 200, Fletching 200, JC 297, Brewing 200, Blacksmithing 200, Tailoring 212, Research 200
        1450 club

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        • #64
          Ok, we know the AAAA poof with a combine, does Scrindites Mechanoinstruction Holepoker poof too?

          Can anyone confirm that one please?
          Mensei 88 Rogue (Gnome) Sal3, GM 300 in all base tradeskills +Tinkering & Poison Making (Melee Research 296 - getting there)
          Menssia 75 Cleric (High Elf) Sal3, GM 300 in all base tradeskills (except Research)
          (Terror Australis - 'The Rathe/Karana')

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          • #65
            Holepoker is a reusable container, which makes the 404 trivial +2 rare components on it justifiable - you only need to get one made.
            Grishnar Dragonbane - 80 Armorer/Assassin & 400 Transmuter
            Beldimar - 80 Alchemist & 400 Tinker
            Gorthag - 80 Sage
            Bigsmot Thincktanck - 80 Jeweler
            Beldain Bladeforger - 80 Weaponsmith/ 75 Berserker & 400 Tinker
            Talmar - 80 Carpenter
            Beldar - 80 Provisioner
            Grishnark - 80 Tailor
            Bellimar - 80 Woodworker

            Enlightened Dark
            Unrest

            Formerly:

            Gorthag Bashinfletcher
            Head Ogre Fletcher of Norrath
            Township Rebellion

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            • #66
              This is irrelevant but, I've just started to put a real effort into doing tradeskills, they're fun to kill time to make neat stuff.

              But looking at stuff like this is completely blowing my mind. In no way does this seem even possible to make to me, lol. I'm having trouble with doing Expert DoN armor and augs, and then I see this, I don't know if I'm encouraged or discouraged, but I do know I'm overwhelmed.

              There is a huge amount of items that go into this, a huge amount of combines, and a huge risk of failing and throwing away a lot of money.

              Please don't joke about suicide here. Thanks! - Cantatus
              Last edited by Cantatus; 10-16-2005, 01:47 PM.

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              • #67
                Thank you Gorthag.
                Actually even given the trival, it's better news than it vanishing.
                Mensei 88 Rogue (Gnome) Sal3, GM 300 in all base tradeskills +Tinkering & Poison Making (Melee Research 296 - getting there)
                Menssia 75 Cleric (High Elf) Sal3, GM 300 in all base tradeskills (except Research)
                (Terror Australis - 'The Rathe/Karana')

                Comment


                • #68
                  Has anyone loot anything but melee mechanotablet's? I am up to 4 parry III, 1 Cleave V, and Sharpshooter V. Just wondering if any of the caster type focus have been seen.

                  Also, would like to know if anyone has found the mission giver with creepers to kill.

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                  • #69
                    nothing but melee tablets...is speculated that caster focus tablets may drop only off of caster clockwork guys... but have yet to find any of those mobs, hoping they're in the mission thats rumored to be out there..either that, or drop tables are bugged and they just left off those tablets. =)
                    Grishnar Dragonbane - 80 Armorer/Assassin & 400 Transmuter
                    Beldimar - 80 Alchemist & 400 Tinker
                    Gorthag - 80 Sage
                    Bigsmot Thincktanck - 80 Jeweler
                    Beldain Bladeforger - 80 Weaponsmith/ 75 Berserker & 400 Tinker
                    Talmar - 80 Carpenter
                    Beldar - 80 Provisioner
                    Grishnark - 80 Tailor
                    Bellimar - 80 Woodworker

                    Enlightened Dark
                    Unrest

                    Formerly:

                    Gorthag Bashinfletcher
                    Head Ogre Fletcher of Norrath
                    Township Rebellion

                    Comment


                    • #70
                      AAAA consumed

                      When I first heard the AAAA was used up on combine I couldn't believe it. It seemed like too much work for that. But now that I have had time to think and roll it over I can see how it will be a market for people to make money. But that market is going to be very small. Just because someone is in a high-end guild it doesn't mean they have 200k to buy an AAAA, and that doesn't include buying a tablet/instruction and seal, etc. I don't see someone in lower teirs paying the huge cost that these augs entail just to add a nice foci to a piece of GM cultural. What will most likely happen is someone in this high end guild will make all the parts for their fellow members for some profit and the people that are making them whos guilds are not yet doing DoD raids won't have a use for them or be able to sell them for enough profit to make the time and effort required worthwhile.

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                      • #71
                        Indicator Mount (JC Kit, 202)
                        Fragment of Glowstone (JC Kit, 102)
                        Glowstone
                        Gem Cutter
                        Platinum Bar
                        Vial of Pure Mana

                        unable to complete combine for Indicator mount. was able to do the combine for the Glowstone fragment. (not Fragment of Glowstone.)

                        1. should this be vial of purified mana?
                        2. do i need to complete a quest to do this combine?
                        3. is there a min skill to attempt?
                        4. is limited to certain races or classes?
                        5. is Fragment of Glowstone different than Glowstone Fragment?

                        have tried 1 and 2 platinum bars. have tried jeweler's kit, planar jeweler's kit and reinforced jewelers kit.

                        i am an ogre bst with jewelcraft at 200.

                        any suggestions?
                        Last edited by Bumkus; 10-16-2005, 04:29 PM.
                        Master Tailor Bumkus - Ogre Beastlord, making quilts and afghans for Ogres everywhere on Fennin Ro
                        http://www.magelo.com/eq_view_profile.html?num=1240721

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                        • #72
                          A glowstone and a gem cutter yields 5 glowstone frags (sorry don't remember trival)
                          An indicator mount is a glowstone frag and a plat bar and a vial of pure mana the 4 rudy + poison vial one,and a gem cutter in a JC kit(sorry again don't remember trival)
                          A red indicator is a ruby and a indicator mount and a gem cutter.
                          A blue indicator is a blue diamond and an indicator mount
                          A green indicator is an emerald and a indicator mount
                          and a clear indicator is a diamond and a indicator mount.
                          Not sure if you need the gem cutter for all recipies or not.

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                          • #73
                            Originally posted by Bumkus
                            Indicator Mount (JC Kit, 202)
                            Fragment of Glowstone (JC Kit, 102)
                            Glowstone
                            Gem Cutter
                            Platinum Bar
                            Vial of Pure Mana

                            unable to complete combine for Indicator mount. was able to do the combine for the Glowstone fragment. (not Fragment of Glowstone.)

                            1. should this be vial of purified mana?
                            2. do i need to complete a quest to do this combine?
                            3. is there a min skill to attempt?
                            4. is limited to certain races or classes?
                            5. is Fragment of Glowstone different than Glowstone Fragment?

                            have tried 1 and 2 platinum bars. have tried jeweler's kit, planar jeweler's kit and reinforced jewelers kit.

                            i am an ogre bst with jewelcraft at 200.

                            any suggestions?
                            Just made a bunch of these the other day, let me see...

                            No idea on the surface why that combine isn't working.

                            Is the actual message DNC?

                            Master Artisan Xulan Du'Traix
                            Dark Elven Scourge Knight
                            Sanctus Arcanum
                            Drinal
                            My Tradeskill Services

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                            • #74
                              Bah, I can be such a numbskull sometimes. too many new combines to fit in not enough brain space.

                              Combine works quite nicely if you use a Vial of Purified Mana, and not a Vial of Purified Fire. /smack self in head.

                              Thank you Zaltak for your reply on this. You do indeed only need gem cutter to make the fragments. do not need for the Indicator mount combine
                              Master Tailor Bumkus - Ogre Beastlord, making quilts and afghans for Ogres everywhere on Fennin Ro
                              http://www.magelo.com/eq_view_profile.html?num=1240721

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                              • #75
                                Has anyone that has completed all 4 tasks from bellfast for the recipee books done the final aug combine? Perhaps there's a hidden flag that would let you keep the AAAA if you have done so; much like the BiC aug for Vxed, if you didnt talk to the NPC in abysmal before doing that combine the box would poof and you wouldnt get anything. Just a thought.

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