I remember reading some time ago about one of the developers bragging about all the unfound / unsolved quests in eq and that there were quite a few of them.
As a designer, you try and give those people new and exciting things to figure out. Occasionally, the clues and hints are just too ambiguous, and that recipe is never found.
Thier idea of us 'figuring out stuff' is to randomly combine crap until something works.
/wave lemming-hide backpacks, pre-patch.



-- Maddoc
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