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  • 252-295 othmir fur

    I try to make a rough approximation of the number of othmir furs I'd need to go from 252 to 295.

    I made the following calculation, let me know if I make mistakes, the sum at the end kinda shocked me :
    int is at 415 for those calculations.

    252-262 :
    **low range : doing Othmir Fur Cap, calculator indicates a skilling up rate of 6.34% at 252 so (262-252)/6.34% = 158 combines X 2 furs per combine = 316 furs at best
    **high range : I take the skilling succes rate at skill level = trivial level -1 = 262-1 =261 =>5.62% => 356 furs


    262-268 :
    **low range : doing Othmir Fur Moccasins, calculator indicates a skilling up rate of 5.54% at 262 so (268-262)/5.54% = 108 combines X 3 furs per combine = 324 furs at best
    **high range : I take the skilling succes rate at skill level = trivial level -1 = 268-1 =267 =>5.14% => 351 furs


    268-295 :
    **low range : doing Othmir Fur Cloak, calculator indicates a skilling up rate of 5.06% at 262 so (295-268)/5.06% = 533 combines X 4 furs per combine = 2132 furs at best
    **high range : I take the skilling succes rate at skill level = trivial level -1 = 295-1 =294 =>2.98% => 3624 furs

    so, low range = 2772 and high range is 4331
    the mean is at 3551....

    do i missed something somewhere or is that number close to what reality could be (the more I think about it the more reality becomes a freaking nightmare )

  • #2
    How can you live with yourself at the thought of killing all those sweet-faced, calypso playing otters. I've only ever killed 2 in my life, by accident, and the guilt is still with me.
    Ysall - EMarr - lvl 70 Ench
    2400+54 Club (7 x Core Tradeskills + Research)
    Max Tradeskills AA + Max Salvage - When I combine something, it stays combined, except when it doesn't.

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    • #3

      if you estimate that a fur drops 1 out of ten of those sweeties, that makes a rough 30k kill !
      OMG


      ps : I decided that buying those furs was better than farming them by myself so I still have a more than decent faction but anyway, who should feel the most guilty, the one who slaughter effectivly or the one who gives the indirect "order" to do it ....pretty philosophical question

      Comment


      • #4
        Is the triv point on these changing on the 21st?

        Comment


        • #5
          If I were a betting person, I’d say no. I think the big items on the nurf list are combines that give you vendor purchasable routes to the highest levels, so expect Sickles in smithing, and tons of pottery recipies to get nurfed. And its already been posted that karana and woodelf fletching is for the nurf stick.

          As this recipie still requires pharming, rather than being vendor bought, and still stops a good bit before 300, I’d suggest these recipies are probably not a target.

          However, I think you should all take a good hard look at your conciences, and leave those otters alone.
          Ysall - EMarr - lvl 70 Ench
          2400+54 Club (7 x Core Tradeskills + Research)
          Max Tradeskills AA + Max Salvage - When I combine something, it stays combined, except when it doesn't.

          Comment


          • #6
            Originally posted by euridice
            252-262 :
            **low range : doing Othmir Fur Cap, calculator indicates a skilling up rate of 6.34% at 252 so (262-252)/6.34% = 158 combines X 2 furs per combine = 316 furs at best
            **high range : I take the skilling succes rate at skill level = trivial level -1 = 262-1 =261 =>5.62% => 356 furs

            262-268 :
            **low range : doing Othmir Fur Moccasins, calculator indicates a skilling up rate of 5.54% at 262 so (268-262)/5.54% = 108 combines X 3 furs per combine = 324 furs at best
            **high range : I take the skilling succes rate at skill level = trivial level -1 = 268-1 =267 =>5.14% => 351 furs

            268-295 :
            **low range : doing Othmir Fur Cloak, calculator indicates a skilling up rate of 5.06% at 262 so (295-268)/5.06% = 533 combines X 4 furs per combine = 2132 furs at best
            **high range : I take the skilling succes rate at skill level = trivial level -1 = 295-1 =294 =>2.98% => 3624 furs

            so, low range = 2772 and high range is 4331
            the mean is at 3551....
            That is close, yeah. The point-by-point expectations should be:
            252-262: 167.47 attempts, 334.94 furs
            262-268: 112.43 attempts, 337.29 furs
            268-295: 688.51 attempts, 2754.04 furs

            so, 252-295, 968.41 attempts, 3426.27 furs.

            On average, of course.

            Comment


            • #7
              You can throw Holgresh Fur combines in, you know.

              Along with Velium Hound and Velium Mastadon.
              Angelsyn Whitewings, Cleric of Tunare for 66! Seasons.
              Grandmistress Smith - 300, Grandmistress Tailor - 300, Potter - 300, Jeweler - 300, Brewer - 200, Baker - 200, Fletcher - 200, Fisherwoman - 169
              Keyne Falconer, Paladin of Erollisi Marr for 66 Seasons.
              Grandmistress Baker - 300, Grandmistress Blacksmith - 300, Potter - 200, Brewer - 139, Tailor - 91

              Comment


              • #8
                Thats Not too bad, My own calucations called an estimated 3500 to goal. However, there is a secondary calculation which you did not include, and probably for good reason. With my experience in CS, I know more or less within a precise range, how much *time* it takes to get X(furs). My own personal maximum limit is 80 per day and I find that ....very tireing. Once that is factored into the #numbers were talking here, the prospect becomes all the more daunting.

                As an aside , I notice in the guides section, 262-268 is recomened holgresh. Well, Ive spent a few days trying them out(when my beach is overrun with poachers-only im qualified to put the buggers out there misery). The drop rate on holgresh, Imo makes Velium Ice silk and othmir look good. Im not a tracker but that hardly matters as I would just run all over that vast zone getting even more pissed off and at near zero drop rate than I am getting pissed off at a near-zero drop rate in the confines of the cave and local area. 15 mins spawn time and unlike most of all the other 252+ components, you can get zero drops on a cave\forest clear, and I have. Im sure sure people have farmed sufficent quantities of holgresh somewhere sometime, but my time\return imput estimates are in a word...horrible. They could double or even triple the current near zero drop rate and It would STILL be a horrible camp and would not in any way add to a influx of GM level tailors into the world anytime Soon. Now if I had started 3 years ago ...yes I might have 2 or 300 hundred furs in stock . Othmirs and Velium might be horrible, but at least they DROP. Holgresh is something I would rather not think about much anymore.

                -Now as an plan 'B' for me, I have a way I could more or less 'buy'* my way to 268 useing old cultural. But there is a double penalty here as well. The primary component is 3 items per attempt

                *In theory I 'could' buy my way to 300 , but the cost esitmates here were truly horrific multiple millions of plat, enourmous effort on subcombines, and the quantity of droped componets needed..Not sure, as ive never Trade skilled towards 300. Tens of thousands im sure, and those would have to be produced from Norrath one way or another. In event beyond 268 the cost per combine goes up around the 1500 Plat. mark. If storie I see of some points takeing 120 combines that would be ~170K (at least on this particular reciple)


                600 combines x6 -3600 (broken down to 1800) this of course is 90 stacks x10 per back or 9 bags full of nothing by swatches.

                Then theres the secondary components which need assembling as well. Heres where the other bit of bad news comes in. All merchant bought

                Allowing 1100(p) per attempt (could be more or less depending on weither primarys are farmed or bought.)

                660, 000 Platinum for 16 points. Assumeing of course, 600 combines makes it. At least the math is pretty easy. This would have a secondary bonus of allowing the middle 2/3 of the effort othmir only. Basically the high cost cant really be avoided. Its pay now or pay later.

                For this particular pathway, if I decide to go 252-268 this route. I currently have around 400/3600 Required or put another way. I Have 11% of the required components I need to even consider beginning.


                Anyhow atm I have In storage

                Current Skill 252
                658 Othmir furs
                26 holgresh
                +other some velium.

                Going this route (no cultural) Im still only 1/6 of the way there or..16%.

                When I do my 1st run I plan on posting the results either I go old cultural or Stick to low cost Othmirs

                Last edited by Necro-Tailor; 02-16-2006, 02:23 AM.

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                • #9
                  Isn't farming glossy drake hides and flooding market with symbols easier?

                  Another possibility is to actually go farm Veeshans Peak. A halfling druid in my guild has done this for a while now and I think he got like 100 reptile hides in few hours there 3-boxing. Or something.

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                  • #10
                    Being a Dwarf I don't have many viable routes to skill up in tailoring, which is at 260 atm.

                    As a consequence, I (as a paladin) decided that the Othmir must in fact be evil spawn, as they are the only way for me to ever get skill ups in tailoring. I mean how else would a good guy skill up in tailoring?

                    Skilled up on othmirs from 253. Worst streak so far is 37 combines and NO skill up yet, which is equivalent to an entire days farming on the beach. I don't think I will go kill 30,000 otters to skillup the last 40 skills, its just too... uhmm, senseless.

                    And Holgresh are even more ridiculous as stated in a prior post.

                    Only other option is doing master augments with nightmare arachnid silk swatches, but theres no way they drop fast enough to make it more interesting than the holgresh. Anyway a paladin can't solo them!

                    The notion of farming enough Creators to get enough Glossy Drake Hides and skill up on Grandmaster augments, well...

                    So either a new recipe needs to get implemented, or possibly a silk wearing Dwarf class, hmm, maybe a dwarf mage so there would be a cultural skillup way there

                    Kibber

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                    • #11
                      Nightmare Arachnid-tried that for a while-built up about 60 swatches-took little time off-when I came back...couldnt locate my NAS anywhere... Even for a necro with full AA and 8+k mana etc etc...PoN is a tuff camp(to solo)-cant be snared or rooted-hit hard and always come in twos and area is a mess of traps. Not a difficult camp as such, diffcult part is convinceing a cleric and a slower that spending 400 hours there is a good return on there time and effort. NAS is actually a very cost effective way to Skillup plat wise-time wise, NAS drops more or less like othmir only is pita camp. There is another option I dream about constantly. Kod'a Taz, now that, in theory, is a dream camp. Great xp, drops need are COMMON, dogs and lizards really dont have a lot of hp, course they make up for it by hitting like freight trains. IS soloable(for certain classses). Whats the downside you might ask , random summoners. If not for that, I'd log into KT and you wouldnt see me till I made 268. Even the 4 components wouldnt bother cause Id prob make 400AA doing it and the random drops are still decent even now. But At most, I can farm ....4-8 strands then I get either A) dead or B) Pissed off and head back to CS.

                      Comment


                      • #12
                        from 252 to 300 i simply did everything i could get my hands on.

                        started with feran / murkglider armor (small pieces) ,holgresh and otter. had a buyer up every night and very fast i had ppl farming holgresh,mastodon and hound.
                        no need to say that wasnt enough.
                        i do not have more than 1 hour of playtime a day,and that is 30 min here,30 min there..so farming a lot of things myself is not an option /
                        i gave up the thing called bank space,and started doing all kinda pop combines.
                        again , big thx to /buyer.
                        dinged 300 on holgresh. wasnt that bad after all..but the thought of how many otter furs are needed scares me !
                        Puzzykhat 76 Vah Bst




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                        • #13
                          I was at 252, a few days ago and did 532 othmir cap combines at 415 int and +5% geerlok and tailoring mastery 3 and salvage 3 and am now at 259.
                          Danille Impholder
                          The Tribunal ~ Sol Invictus
                          Keep Norrath Safe
                          Join a Mage Group and get feeling Elemental!

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                          • #14
                            Originally posted by danille
                            I was at 252, a few days ago and did 532 othmir cap combines at 415 int and +5% geerlok and tailoring mastery 3 and salvage 3 and am now at 259.
                            Ouch. You definitely had a bad run.

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                            • #15
                              Argh...532 combines.. for 7 points. Thats 1.3% success rate . Little off the 6.34(estimated) from calc. I was going to to a 300 combine run, but after seeing this I think im going to go for a 1000 fur-THEN combine.

                              /primal Scream

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