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  • Jewelry Revamp

    EDIT: I should note that this was written by Ngreth. Source at the bottom.

    Jewelry will be recieving a revamp of the jewelry made with it in the Secrets of Faydwer expansion.

    While I do not want to go into great detail on it, I will give some general information and some changes that will effect folks.

    The new system will allow much more flexibility in what jewelry will be. Jewelers will make "mounts" and gems that players can buy. These mounts will be able to take 1 to 3 stones, depending upon which mount the jeweler makes. The gems will also have to be cut by the jeweler. Then any player can use an augment sealer to place the gems in the mounts. Each mount will focus the power of the gems to a different degree, depending upon the metal that the mount is made from, and if the mount is enchanted or not.

    The Difficulty at which jewelry stops giving combines where all the parts can be purchased is stopping at about 200. The combines past 200 will require a drop of some sort.

    Palladium will have an enchanted version, while the non enchanted palladium will not focus very well. Enchanters will be able to enchant the Palladium as they do other metals.

    A new metal is being added that only enchanters can make by transmuting a special crystal with platinum, making a new metal infused with crystal. Enchanters will need to learn an AA in order to transmute this metal. It is a taxing process, so they will not be able to do it very quickly.

    So if you are looking for a mostly vendor path for jewelry, go ahead and get it done before November!

    http://forums.station.sony.com/eq/po...opic_id=117589





  • #2
    A new metal is being added that only enchanters can make by transmuting a special crystal with platinum, making a new metal infused with crystal. Enchanters will need to learn an AA in order to transmute this metal. It is a taxing process, so they will not be able to do it very quickly.
    I am wondering what level will be needed to get this AA.
    Pootle Pennypincher
    Short in the eyes of some...
    Tall in the hearts of many!

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    • #3
      Originally posted by Pootle View Post
      I am wondering what level will be needed to get this AA.
      My best guess would be either 75 or 80. The general trend has been to make the more challenging abilities available only to the more experienced characters (level wise), so I would expect they follow the trend.



      Gorse

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      • #4
        Hrm. I forget.

        It may be that high because it is a SoF AA. But I will try and remember to ask Nodyin what level it is. I am willing to put it at 60... maybe 51, though I lean to 60... but there may be some rules Nodyin needs to keep with for the AA's linked to SoF.
        Ngreth Thergn

        Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
        Grandmaster Smith 250
        Master Tailor 200
        Ogres not dumb - we not lose entire city to froggies

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        • #5
          60 for the single, 61 for the multiple.
          Ngreth Thergn

          Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
          Grandmaster Smith 250
          Master Tailor 200
          Ogres not dumb - we not lose entire city to froggies

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          • #6
            Gem Studded Chains I would imagine will be nerfed to a lower trivial with this I would imagine?
            Master Artisan Hiyawathadan
            100 Vah Shir Warrior

            The First Vah Shir Warrior in the 2100 Club

            300 Tailoring +15%
            300 Smithing +15%
            300 Jewelcraft +15%
            300 Baking +15%
            300 Fletching +15%
            300 Pottery +15%
            300 Brewing +12%


            http://eq.magelo.com/profile/812892

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            • #7
              This is only an assumption, but since solstice robes are 252 and sickles are getting lowered to *i think* 252, i would hazard a guess that gem studded chains would also get lowered to 252.
              [70 Druid] Nienna (Wood Elf)
              Combine (Progression) Server
              -- Master Artisan --
              Baking (336), Brewing (336), Fletching (345), Jewelcraft (336), Pottery (345), Smithing (345), Tailoring (336)

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              • #8
                Originally posted by Nienna View Post
                This is only an assumption, but since solstice robes are 252 and sickles are getting lowered to *i think* 252, i would hazard a guess that gem studded chains would also get lowered to 252.
                Aren't the chains all vendor bought though? That would mean that it would be 200 at the highest, since Ngreth already said that there wouldn't be a vendorable path beyond that.




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                • #9
                  I may relent here and do 250 to match the others in that quest. though it does not make me particularly happy.
                  Ngreth Thergn

                  Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
                  Grandmaster Smith 250
                  Master Tailor 200
                  Ogres not dumb - we not lose entire city to froggies

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                  • #10
                    From what I remember the chain is just a subcombine for the robe... so if the chan combine was lower (200) it wouldnt affect the outcome greatly?

                    Its not as if the earing is a game breaking item any more. The huge thing about it was the mana regen and that isnt very rare these days!
                    Pootle Pennypincher
                    Short in the eyes of some...
                    Tall in the hearts of many!

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                    • #11
                      I think you're missing the point. It is good currently from a tradeskiller's perspective for the trivial to be where it is at 335. It's because it is all vendor bought (plus an enchanter for the bars). So currently it can be used to max JC and the trophy. They were going to drop it below 200, to get rid of all 200+ JC combines that were completely vendor bought.
                      Woot!! Master Artisan as of 1-19-08

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                      • #12
                        Nope, I have quite a firm grasp on the point. I know that its a vendor bought Item that has a 300+ triv. I was siding with Ngreth and putting forth an opinion as to maybe it wouldnt be a bad thing to drop it to 200 to be in line with the rest of his changes instead of a drop to 250 which he is not happy with.

                        Not every tradeskiller is all about the 'uberfast_purchace_my_way_to_max_skill' tradeskill mentality.
                        Pootle Pennypincher
                        Short in the eyes of some...
                        Tall in the hearts of many!

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                        • #13
                          Am I the only one that has a shuddering going across my back about 'only enchanters can enchant this, through an AA' part? Is this new metal enchantment going to be an 'easy' skill up path to 300, and if so, will the enchanted item be trade able, and IF it is trade able .. is it going to be an atrocious cost from a merchant?

                          Enchanters are rare enough as it is on some servers, not to mention how often a non-guilded player even knows one.

                          I understand needing to make certain items/spells/combines more difficult to attain ... but I don't think this is going to bode well, for folks that trade skill and are not guilded.

                          Shall wait and see, and hope my concerns are for not.
                          Last edited by Mukkle; 09-18-2007, 08:13 AM. Reason: Spelling

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                          • #14
                            Enchanted enchanter stuff, though within the range of the skillup path, does not make the skillup path. Non-enchanter stuff makes up the skillup path (non-enchanted paladium and dropped gems for the +200 range)
                            Ngreth Thergn

                            Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
                            Grandmaster Smith 250
                            Master Tailor 200
                            Ogres not dumb - we not lose entire city to froggies

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                            • #15
                              Enchanting stuff has always been left to enchanters (and rightly so by looking at their name). But imbuing has been undertaken by various spell-casting classes.

                              If this is going to be an aa ability, I wonder if there is even the smallest chance that we could have any class/race learn it? Through aa abilities, all classes basically "cast" buffs or spells of various kinds... would it be a stretch to let anyone cast this aa to enchant palladium?
                              Posatrocible Disasterocity
                              Alchemy 300
                              Smithing 300
                              Brewing 300
                              Tailoring 300
                              JC 300
                              Baking 300
                              Pottery 300
                              Fletching 300

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