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Porous loam Exq Fluid/Marrow

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  • #16
    First, note that L 75 armor is going in, and L 70 armor is very easy to get.

    And the L 75 symbols are already in.

    Instead of aiming for the L 80 armor, first aim for L 70/75 armor with L 75 symbols in them. Then when you get a L 80 drop, upgrade that part of the mix.
    --
    I am not the Yakatizma you are looking for.
    No, really.

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    • #17
      Originally posted by Clix View Post
      So in an average week how many mobs do you kill?

      I know when I group after work for about an hour and a half my group can kill about 72 mobs. After raiding on the weekend and doing various things for flagging, factioning etc. I may get 3 more hours of killing mobs that may or may not have a chance to drop TS components. If I do the math that means I will have to kill for 7 weeks to get 1 loam/spinerette/marrow? That is assuming the RNG is not working against me and that every mob I kill is indeed able to drop the loam/spinerette/marrow.

      That time frame for a component to make part of a piece of gear seems ridiculous to me. Because you have to have the armor to make the the symbol usable and you need the symbol to make the armor usable.

      Clix
      that assumes you do not go to a zone where it is intended to drop (t3/t4)
      in those zones the drop rate on appropriate mobs is MUCH better. You should on average get 1 per night with your kill rate (1.728 per night on average to be more precise assuming the 4.5 hour session you mentioned... (1.5 hours + 3 more hours))
      Ngreth Thergn

      Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
      Grandmaster Smith 250
      Master Tailor 200
      Ogres not dumb - we not lose entire city to froggies

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      • #18
        Sorry to go slightly off topic, but just to confirm it is only the lvl 80 armour/symbol drops that are primarily restricted to T3/T4 SOF(0.003% to drop elsewhre), the lvl 70 armour/75 symbol have equal chance in any era zone with the right mob level/type?

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        • #19
          I know when I group after work for about an hour and a half my group can kill about 72 mobs.

          It takes your group 1.25mins on avg to kill a mob? Might want to sniff around for mobs with fewer HPs or increase the DPS of the group. I'm not all that good and I can solo kills in 2mins. Granted that puts me at 108hrs of farm before I get one but as it was previously stated this is the worst case/placed to farm them. VS 7.2hrs in a t3/t4 zone. Based on my grossly loose numbers thats what 15times better? so they've got a what 0.45% drop rate in T3/T4 zones?
          Last edited by solithan; 01-03-2008, 02:18 PM.

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          • #20
            Originally posted by solithan View Post
            I know when I group after work for about an hour and a half my group can kill about 72 mobs.

            It takes your group 1.25mins on avg to kill a mob? Might want to sniff around for mobs with fewer HPs or increase the DPS of the group. I'm not all that good and I can solo kills in 2mins. Granted that puts me at 108hrs of farm before I get one but as it was previously stated this is the worst case/placed to farm them. VS 7.2hrs in a t3/t4 zone. Based on my grossly loose numbers thats what 15times better? so they've got a what 0.45% drop rate in T3/T4 zones?
            Not certain, but believe he is also referring to the time to set up group, travel to zone, find a place to fight, break spawns, and then wrap up at end of the night.
            Shawlweaver Sphynx on Cazic Thule
            Master Artisan Aldier on Cazic Thule

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            • #21
              Without going into the subjective nature of whether new cultural armor is too powerful, too rare, etc. I'd just like to report my findings. Having spent around 30 hours both in a kite group and soloing in Crystallos I've seen three spinnerets and two exquisite marrow drop. I have yet to see any porous loam, then again I'm not sure the drakes and wyverns I've been killing are even capable of doing so.

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              • #22
                Originally posted by Zazel View Post
                Without going into the subjective nature of whether new cultural armor is too powerful, too rare, etc. I'd just like to report my findings. Having spent around 30 hours both in a kite group and soloing in Crystallos I've seen three spinnerets and two exquisite marrow drop. I have yet to see any porous loam, then again I'm not sure the drakes and wyverns I've been killing are even capable of doing so.
                Crystallos is a T3/T4 zone so it has the "good" drop rate and 5 in 30hrs is 1 per 6hrs so thats good stuff actually. The loam drops off golems so depends on what exactly you're killing but I'm betting no on drakes and wyverns. Sounds like you've found the place to farm.

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                • #23
                  Originally posted by solithan View Post
                  Crystallos is a T3/T4 zone so it has the "good" drop rate and 5 in 30hrs is 1 per 6hrs so thats good stuff actually. The loam drops off golems so depends on what exactly you're killing but I'm betting no on drakes and wyverns. Sounds like you've found the place to farm.
                  Soloing or in a kite group would be a MUCH slower kill rate than a normal group. 30 hours, yes, thats a lot of time, but how many mobs are killed in that time compared to what a "normal" group would have killed. Again, I am not saying good or bad and I do enjoy non-normal groups from time to time as they provide something different, but SoE plans drop rates around "normal" groups.
                  Shawlweaver Sphynx on Cazic Thule
                  Master Artisan Aldier on Cazic Thule

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                  • #24
                    Originally posted by Zazel View Post
                    Without going into the subjective nature of whether new cultural armor is too powerful, too rare, etc. I'd just like to report my findings. Having spent around 30 hours both in a kite group and soloing in Crystallos I've seen three spinnerets and two exquisite marrow drop. I have yet to see any porous loam, then again I'm not sure the drakes and wyverns I've been killing are even capable of doing so.
                    They are not. As mentioned you would need the golems.

                    I made a special exception for crystalos to get the drops in there. Since there were a huge amount of golems, almost none or no humanoid, and no "animals" and no "spiders" I added spinnerets to drakes, and pelts to wyverns.
                    Last edited by Ngreth Thergn; 01-04-2008, 09:39 AM.
                    Ngreth Thergn

                    Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
                    Grandmaster Smith 250
                    Master Tailor 200
                    Ogres not dumb - we not lose entire city to froggies

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                    • #25
                      It is about a .8 to get SOMETHING(could be any of the 3 things in the appropriate ratios) from the humanoids, and yeah ABOUT .5 to get something from the specifics. In T3/T4 zones. (not exact numbers here...)
                      Ngreth Thergn

                      Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
                      Grandmaster Smith 250
                      Master Tailor 200
                      Ogres not dumb - we not lose entire city to froggies

                      Comment


                      • #26
                        Originally posted by Aldier View Post
                        Soloing or in a kite group would be a MUCH slower kill rate than a normal group. 30 hours, yes, thats a lot of time, but how many mobs are killed in that time compared to what a "normal" group would have killed. Again, I am not saying good or bad and I do enjoy non-normal groups from time to time as they provide something different, but SoE plans drop rates around "normal" groups.
                        LOL! You've lost your mind if you think a "normal" group kills mobs faster or in a larger quantity than a kite group with two wizards, two mages, a necro and a druid. A group built around pure DPS that rarely needs any healing, and can have one person in OOC at any given time in order to continually pull is amazing experience, although not necessarily in Crystallos due to hp of mobs. At any rate, it's marginally ruined at this point given the new changes to wyverns in the zone.

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                        • #27
                          Well they dropped the nerf hammer in Crystallos last night. Wyverns can't be snared now which leaves basically two drakes I can kill at entrance. Guess I'm stuck in Steam Factory hoping more gnomes spawn than clockworks! Ugh.

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                          • #28
                            Originally posted by Zazel View Post
                            LOL! You've lost your mind if you think a "normal" group kills mobs faster or in a larger quantity than a kite group with two wizards, two mages, a necro and a druid. A group built around pure DPS that rarely needs any healing, and can have one person in OOC at any given time in order to continually pull is amazing experience, although not necessarily in Crystallos due to hp of mobs. At any rate, it's marginally ruined at this point given the new changes to wyverns in the zone.
                            I was more refering to soloing when I typed that. And the nerf is only further proof that SoE feels all "non-normal" groups should not exist. Tank, cleric, slower, dps appears to be the ONLY groups they want to be able to function in high end dungeons.
                            Shawlweaver Sphynx on Cazic Thule
                            Master Artisan Aldier on Cazic Thule

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                            • #29
                              Originally posted by Ngreth Thergn View Post
                              They are not. As mentioned you would need the golems.

                              I made a special exception for crystalos to get the drops in there. Since there were a huge amount of golems, almost none or no humanoid, and no "animals" and no "spiders" I added spinnerets to drakes, and pelts to wyverns.
                              You do realize that nobody in thier right mind will EVER deliberately kill a crystallos golem in thier current form?

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                              • #30
                                Originally posted by Ngreth Thergn View Post
                                They are not. As mentioned you would need the golems.

                                I made a special exception for crystalos to get the drops in there. Since there were a huge amount of golems, almost none or no humanoid, and no "animals" and no "spiders" I added spinnerets to drakes, and pelts to wyverns.
                                I'm sorry but that's just wrong. I don't think you fully understand what the golems in Crystallos are like.

                                The power difference between a drake vs. golem is ridiculous in there. Golems easily have a 10 to 15% higher raw melee dps output and that's assuming the drake is OOM and meleeing. If the drake isn't OOM, the dps difference isn't even close.

                                But that's not the reason why people avoid them. It's the "shatter" effect on the golems at the end where it splits into a bunch of little golems that ping pong around vaporizing casters. If the enchanter doesn't get a lucky AE mez off on the baby golems, it's a wipe time.

                                I'm not exaggerating when I say the named squires in there are easier to handle than the golems. They are pretty much like the eyeballs--everyone avoids them because of the add mechanism.

                                Putting loams only on the golems ensures that the rate at which loams are entering into the game via Crystallos is **** near zero.

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