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Making Recipe Books useful

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  • #91
    In terms of experiment, I don't know why y'all are thinking it has to be through a "container". Once these are "non-containers" and will draw the appropriate item anyway, the "experiment" version just has to bring up an interface that lists your current inventory and let you click the items you wish to try and combine. Brand new code (but most of this sounds like it anyway), so there's no limit to your selection. Just click the item into the "experiment" box/list and hit the "combine" button.

    You now have your experiment capabilities in a "boxless" fashion, allowing both recipe books to fill your recipe list, experimentation to fill your recipe list, quests to fill your recipe list, and if they want, the capability to restrict anything from entering your recipe list they want (e.g. there are some recipes you can't experiment to learn, if that's the goal).

    Zen

    PS Heya Ngreth! I am who you think I am.

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