To clarify, I wasn't meaning to be a total downer, but I definitely don't like the idea exactly as proposed. Right click books to learn recipes? Don't have a problem with. Require you to right click a book to learn a recipe (outside of specific things like cultural or whatnot)? I don't like that at all. Get rid of tradeskill containers if favor or a one-size fits all generalized container? I *really* dislike that.
I guess I don't think, as a 300 tailor, I should have to get a book to learn a recipe in order to make a silk swatch.
I wouldn't have a problem, at all, with some mechanism of right click learning, for specific recipes. Like, for example, you get a book with a special recipe as a task reward for some quest, letting you make a stat food or drink that only people that have completed the quest can make. That sounds great and full of promise.
I guess I don't think, as a 300 tailor, I should have to get a book to learn a recipe in order to make a silk swatch.
I wouldn't have a problem, at all, with some mechanism of right click learning, for specific recipes. Like, for example, you get a book with a special recipe as a task reward for some quest, letting you make a stat food or drink that only people that have completed the quest can make. That sounds great and full of promise.


But silly enough, these are things I *still* do in the game. Seeing all sorts of paths and options and items being faded out, and replaced by some generic "common" path just for convenience really blands up the world imo.
Ngreth Thergn
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