Originally posted by Liwsa
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Code changes and a new update possible on 16 May. Could that be patch to change the recipes?
Ozadar of the 71st Corpse
Erudite Tradeskiller of Zek
Member of 1450 Club
Baking - 286
Brewing - 292
Fletching - 268
Jewelry - 287
Pottery - 261
Smithing - 248
Tailoring - 270
Research - 202
Fishing - 200
(+5-8% to all skills) + Salvage 3
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Ngreth posted on the EQLive forums that they are waiting for one more code change, and they don't plan on the changes going out with the patch on the 16th.Sir KyrosKrane Sylvanblade
Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
Lightbringer, Redeemer, and Valiant servant of Erollisi Marr
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And they are still in a spreadsheet and not in data... so if they somehow go live, grimlings exist!Ngreth Thergn
Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
Grandmaster Smith 250
Master Tailor 200
Ogres not dumb - we not lose entire city to froggies
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Originally posted by Ngreth Thergn View PostAnd they are still in a spreadsheet and not in data... so if they somehow go live, grimlings exist!
Um, Ngreth? ... grimlings do exist.Just visit Hollowshade Moor or Acrylia caverns, among other places.
Guess this means I should use up all my stuff by Tuesday, yipes!
*flees from the house ogre's wrath*Sir KyrosKrane Sylvanblade
Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
Lightbringer, Redeemer, and Valiant servant of Erollisi Marr
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Eek, I hope the changes don't go live on Tuesday!!
Monday last week I bought a few more supplies to make armour there and then.
Computer crashed and wouldn't turn back on!!
Thought it was a hard drive issue, seems it's more likely a motherboard issue. Downside is that I'm stuck using my old computer that can no longer run EQ because the graphics card is too ancient
Wouldn't bother me too much if I knew that I'd get the better one back before the changes!
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Originally posted by Ilona View PostEek, I hope the changes don't go live on Tuesday!!
The RNG is truly all powerful - now it's taunting me out of game, too!Your brain has performed an illegal operation and will now shut down...
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You think that's bad? I've been hoarding 18 Coarse Spider Silk, and I don't know what to do with them. =/Sir KyrosKrane Sylvanblade
Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
Lightbringer, Redeemer, and Valiant servant of Erollisi Marr
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I say combine them or sell them. When the change goes through, they won't be worth diddley because new components are going to be more common. Thus Grandmaster (or whatever they are called) will be worth much less after the patch, whenever that is.
Ozadar of the 71st Corpse
Erudite Tradeskiller of Zek
Member of 1750 Club
Baking - 286
Brewing - 292
Fletching - 268
Jewelry - 287
Pottery - 261
Smithing - 251
Tailoring - 270
Research - 202
Fishing - 200
(+5-8% to all skills) + Salvage 3
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Originally posted by KyrosKrane View PostYou think that's bad? I've been hoarding 18 Coarse Spider Silk, and I don't know what to do with them. =/
transfer to Quellious and give them to meeeeeee!Master Artisan Maevenniia the Springy Sprocket Stockpiler of the really long name
Silky Moderator Lady
Beneath the silk, lies a will of steel.
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Heck - come to 7th, I only want/need two!!! Have a fully made Bazu Seal of Magic and no cultural to put it in /cry.
The way the prices on are 7th I would end up paying more for the silk (110,000pp for 1 swatch last night in baz) to make the cultural than I spent to make the AAAA.....
~ClioCliopatrah "Mistell Queen" Jonze
78th Wizard - 7th Hammer
Officer - Shattered Destinies
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Originally posted by Ngreth Thergn View PostThe fourth change that we’ll be making is to change the cultural armor recipes to use the above-mentioned templates in the process of crafting the base cultural armor piece. The cultural armor will still require the quested books, as their patterns are what you will use to apply the culturally specific designs to the armor.
Having to store armour patterns and the different level charm patterns seems unnecessary to me, when you could you change the recipes so that the books are used in making the new designs, instead of the patterns.
I believe you can still include the chance for the books to be destroyed or destroyed after a number of uses and this would help a number of us tremendously.|| Blacksmith 300 || Tailor 300 || Potter 300 || Jeweler 300 || Fletcher 300 || Baker 300 || Brewer 300 ||
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