What about a nice long terrible quest that would allow us non-gnomes to learn Tinkering as a tradeskill? An even harder quest for people who regularly punt or eat gnomes =) Same deal with alchemy and poisonmaking. Would you all think this would be good/bad?
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What do you think fellow tradeskillers?
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What do you think fellow tradeskillers?
Asolandri's Gear
300 Tailor +15% + Mastery Rk3
300 Baker +12%
300 Fletcher +15%
300 Jeweller +15% + Mastery Rk3
300 Smith +15% + Mastery Rk3
300 Brewer +12%
300 Potter +12% + Mastery Rk3
Salvage 3
----2100 Club 8/9/07 (Wood Elf/Ranger/Erollisi Marr)
300 Tinker +12%
300 Alchemist +15%
300 Spell Research +12%
----3000 Club 9/28/08Tags: None
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There are some things that need to remain as they are. Gnomes are almost universally accepted as a tinkering race. Period. From a RP standpoint, Gnomes are generally the ONLY race that tinkers. That should remain true in EQ until the days the servers shut down.
Alchemy I view as a medicine man skill and shammies are the only class that I think fall into this category.
Poison could change for all I care. It's a useless rogue skill that very few use. We can only sell it to other rogues that can make it as easily as we can. Nobody that I know uses poisons so I don't care if every class got to make it. Good riddance. This is only my opinion, however. From a RP standpoint, I could see this also being a Shammy skill. Herbs and ingredients can be as deadly as they are useful. A shammy would have knowledge of both.
Overall, I think it's just a bad idea.
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I would be against the idea, and I don't think it would ever happen anyway. I like the interdependancy in a lot of tradeskills. If you really want to tinker, or what have you, you can always roll a character who's eligible.Your brain has performed an illegal operation and will now shut down...
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i say no, but it is kinda annoying finding someone who does make the poison that will do it for cheap when doing a quest or 2
(9th ring, iv failed the combine a good 3 or 4 times and failed the quest twice.. i blow about 400p per Mind Melt because noone bothers with the skill it seems and i gotta wait till one appears in the baz =/)Ddemons Ddemise
200 Fletching
200 Brewing
201 Tailoring
198 Baking
100 Jewelcraft
100 Pottery
152 Smithing
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This is an Idea I am not generally in favor of, but also not one I am setting my feet in the ground and saying "NO" too either.
I.E. basically I would do this if there is large community support for it, but I am not planning on doing it, nor will I do it if I feel that the community is too against it.Ngreth Thergn
Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
Grandmaster Smith 250
Master Tailor 200
Ogres not dumb - we not lose entire city to froggies
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What about a NPC that if you do the long quest for he will then do the combine for you? Just trying to look at it from a different angle. I personally think that this is what alts are for anyway. I have a Gnome Necro Alt for Tinkering, and a Troll Shaman alt for Alchemy.
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Here is a thought..... How about a long intracate quest which when completed allows you to start a new... that's is a completely new... tradeskill....
Personally, my choice would be something that can affect the environment a la carpentry....
To answer the question, I see it as pointless to allow tinkering, poison making, or alchemy to those who can't do it now.
Ten.
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Originally posted by AsolandriWhat about a nice long terrible quest that would allow us non-gnomes to learn Tinkering as a tradeskill? An even harder quest for people who regularly punt or eat gnomes =) Same deal with alchemy and poisonmaking. Would you all think this would be good/bad?
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Would I personally love to be able to quest / AA and get alchemy, tinkering, poison-making, and forage ? Sure.
Is it something I would support or advocate or even think was good for the game ... No.In My (Not Always) Humble Opinion, except where I quote someone. If I don't know I say so.
I suck at this game, your mileage WILL vary. My path is probably NON-optimal.
Private Messages attended to promptly.
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I definately am against the idea. I can't even go the route of creating a tinker-bot since all my char slots have been filled. I still don't suffer though; because a good friend has a highly skilled gnome tinker alt. I just remember to give her first shot at any clockwork gnome bolts that drop and she is more than happy to build items for me.Fletcher 300 || Brewer 300 || Blacksmith 300 || Jeweler 300 || Tailor 300 || Baker 300 || Potter 300 || Tome Research 144
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