So far from what I have seen from Tailoring and Smithing both is that the skill up routes have been smoothed... a LOT. I have not had any disgusting 50-200 combine stalls like I did a couple years ago with my necro (made a tailor alt cause necro's get int up higher easier than paladins, atleast at that time).
I went from 221 to 254 on less than 260 combines. So far, my skill up rate has been in the area of one in eight combines. The worst run I have had is in the area of 25 combines without a skill gain.
My smithing which I took up from 238 to 294 has so far taken about about 730 combines. But even so that is about one in eleven combines gives a skill up and even those numbers are skewed because once I hit 291, I was getting a skill up about 1 in 40-60 combines.
The path is a LOT smoother than it use to be, but combines can be a bit more difficult to gather up. The thing that I have noticed is key is that the higher you get your stats, the faster you skill up. Stats seem to make a huge impact now.
I went from 221 to 254 on less than 260 combines. So far, my skill up rate has been in the area of one in eight combines. The worst run I have had is in the area of 25 combines without a skill gain.
My smithing which I took up from 238 to 294 has so far taken about about 730 combines. But even so that is about one in eleven combines gives a skill up and even those numbers are skewed because once I hit 291, I was getting a skill up about 1 in 40-60 combines.
The path is a LOT smoother than it use to be, but combines can be a bit more difficult to gather up. The thing that I have noticed is key is that the higher you get your stats, the faster you skill up. Stats seem to make a huge impact now.
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