My tradeskill request:
Make decent int tailored armor for casters that is NOT *just* robes.
If you want Wis gear, there are a few good options both in smithing (chain/plate for shamans/clerics) or tailoring (pretty much all of them since they can all wear leather).
For int you have a few semi-crappy options - most add a few points at best and involve things like ice burrowers and such, whereas the rockhoppers are reasonably easily farmed and are a decent wis bonus.
The only good tailored silk is planes armor, which is still limited to visible only pieces, while the rockhopper armor is able to be worn in all slots.
Why is it that wu's silk and cured silk are both mnk/bst only when those are actually leather classes and the silk classes can't wear?
Acrylia reinforced isn't *great*, but neither does it "suck". At least for midlevel characters who don't have the money/level/access for the better options. There is no similar option to tailored gear.
Close the gap in tailoring, it kinda sucks at current, and put in some stuff *worth* tailoring for midlevel int casters. It's kinda pathetic to me to see my plate alts decked out in full gothic or sandblasted, my chain alts in decent dex/wis chain, my mains wearing high cultural and my int casters wearing maybe a decent robe but the rest coming from suckville. My leather class characters aren't all fully twinked, but I'm still working up my tailoring.. not having trivialed wu's yet I don't want to waste the acrylia combines yet, but the thing is that I *CAN* whenever I want. My int casters are basically out of luck.
Lacking good progression recipes, if you put in some decent low-grade int gear between 150-190 and some good ones between 190-240 and we might have something.
And for god's sake, put in some recipes for non-visible stuff - I don't understand why quest and planar recipes only have the visible slots represented.
SFG
Make decent int tailored armor for casters that is NOT *just* robes.
If you want Wis gear, there are a few good options both in smithing (chain/plate for shamans/clerics) or tailoring (pretty much all of them since they can all wear leather).
For int you have a few semi-crappy options - most add a few points at best and involve things like ice burrowers and such, whereas the rockhoppers are reasonably easily farmed and are a decent wis bonus.
The only good tailored silk is planes armor, which is still limited to visible only pieces, while the rockhopper armor is able to be worn in all slots.
Why is it that wu's silk and cured silk are both mnk/bst only when those are actually leather classes and the silk classes can't wear?
Acrylia reinforced isn't *great*, but neither does it "suck". At least for midlevel characters who don't have the money/level/access for the better options. There is no similar option to tailored gear.
Close the gap in tailoring, it kinda sucks at current, and put in some stuff *worth* tailoring for midlevel int casters. It's kinda pathetic to me to see my plate alts decked out in full gothic or sandblasted, my chain alts in decent dex/wis chain, my mains wearing high cultural and my int casters wearing maybe a decent robe but the rest coming from suckville. My leather class characters aren't all fully twinked, but I'm still working up my tailoring.. not having trivialed wu's yet I don't want to waste the acrylia combines yet, but the thing is that I *CAN* whenever I want. My int casters are basically out of luck.
Lacking good progression recipes, if you put in some decent low-grade int gear between 150-190 and some good ones between 190-240 and we might have something.
And for god's sake, put in some recipes for non-visible stuff - I don't understand why quest and planar recipes only have the visible slots represented.
SFG
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