Ok, this is a little out of the box and way in the extremnes, but let's consider this, LOL:
How about since the players see it as a stature thing, a sign of respect, that the NPC's see it that way. I have seen a lot of faction modifiers coming out since Luclin and I like the idea. What about having a super combine or a subcombine that takes subs from all the other trades, all no drop, to make a signet to let NPC's who sell tradeskill supplies, offer reduced prices and/or maybe sells ingredients that have previously been only droppables from mobs. Make them only sellable to us, like one NPC with the Wayfarers camp. That would give something back to us and be unique.
Or give us a quest for each trophy that we can turn into a recipe for a nicer piece of equipment or upgrade. Like for instance, Brewing--Place your Brewing trophy, your Signet of the Merchant (gained by subquests with Brewing merchants in PoK), your Grandmaster's Elixir (275 trivial brewed potion), and your Engraved Royal Velium BreastPlate in a Brew Barrel=Breastplate of the "Stout" Heart. You could have it improve an existing piece of equipment with a "new" recipe that only master traders can get, just like an augment. Augments are just used to make existing equipment better, so make a recipe too. YOu can determine what stats or modifiers it will give, but people would probably be interested in this idea because traders won't have to sacrifice a slot just to show off, they can use a piece of equipment they already use and adjust it to have a modifier for their favorite tradeskill.
Would it be easier to augment a 7 piece suit of armor than to design 7 new trophies--I don't know, but it sounded cool this morning.
How about since the players see it as a stature thing, a sign of respect, that the NPC's see it that way. I have seen a lot of faction modifiers coming out since Luclin and I like the idea. What about having a super combine or a subcombine that takes subs from all the other trades, all no drop, to make a signet to let NPC's who sell tradeskill supplies, offer reduced prices and/or maybe sells ingredients that have previously been only droppables from mobs. Make them only sellable to us, like one NPC with the Wayfarers camp. That would give something back to us and be unique.
Or give us a quest for each trophy that we can turn into a recipe for a nicer piece of equipment or upgrade. Like for instance, Brewing--Place your Brewing trophy, your Signet of the Merchant (gained by subquests with Brewing merchants in PoK), your Grandmaster's Elixir (275 trivial brewed potion), and your Engraved Royal Velium BreastPlate in a Brew Barrel=Breastplate of the "Stout" Heart. You could have it improve an existing piece of equipment with a "new" recipe that only master traders can get, just like an augment. Augments are just used to make existing equipment better, so make a recipe too. YOu can determine what stats or modifiers it will give, but people would probably be interested in this idea because traders won't have to sacrifice a slot just to show off, they can use a piece of equipment they already use and adjust it to have a modifier for their favorite tradeskill.
Would it be easier to augment a 7 piece suit of armor than to design 7 new trophies--I don't know, but it sounded cool this morning.
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