subcombines
The way it looks to me...
You'll still have to do subcombines. So to make those CVT's:
1. Recipe CE (uses a scent of marr and celestial solvent)
2. Recipe CE (uses a scent of marr and celestial solvent)
3. Recipe CE (uses a scent of marr and celestial solvent)
4. Recipe CE (uses a scent of marr and celestial solvent)
5. Recipe Coldain Heater (uses the algae, etc... forget exact recipe)
6. Recipe CVT (uses up 4 CE's and a Coldain Heater)
Is it quicker than the current 'click' system? Oh, yeah. But is it going to 'ruin' the market? Not a chance -- the folks that lack the patience to do tradeskills now will not bother with them unless you can click a recipe like "misty thicket picnic" and have all the subcombines done for you.
I hope this hits Test soon, it will be fun to play with! (Just wish they'd done this a few years ago.. now that I'm 1750 it's not near as 'useful')
The way it looks to me...
You'll still have to do subcombines. So to make those CVT's:
1. Recipe CE (uses a scent of marr and celestial solvent)
2. Recipe CE (uses a scent of marr and celestial solvent)
3. Recipe CE (uses a scent of marr and celestial solvent)
4. Recipe CE (uses a scent of marr and celestial solvent)
5. Recipe Coldain Heater (uses the algae, etc... forget exact recipe)
6. Recipe CVT (uses up 4 CE's and a Coldain Heater)
Is it quicker than the current 'click' system? Oh, yeah. But is it going to 'ruin' the market? Not a chance -- the folks that lack the patience to do tradeskills now will not bother with them unless you can click a recipe like "misty thicket picnic" and have all the subcombines done for you.
I hope this hits Test soon, it will be fun to play with! (Just wish they'd done this a few years ago.. now that I'm 1750 it's not near as 'useful')



). That is neither our goal nor our desire with the new interface, and it most decidedly is not the "Nail in the coffin of tradeskilling."
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