This may already have been posted somewhere, but I didn't see it so I thought I'd post again in case it's helpful. Using the success rate formula and the triv for CSRs, I made a graph of how your success chance increases as your skill increases. This should be helpful because your success rate directly impacts how much you spend on gem studded chains.
The cost-per-combine of a gem studded chain is 250pp. Assuming you (or your jeweler friend) succeed on 60% of your GSC attempts, the final cost per chain is 416.6pp. If we multiply this cost by the success rate at any given skill level, we can figure out how many combines we should be able to do with a single chain, and hence how much we spend per combine on the chain.
This exercise shows that the cost-per-chain is the same up to 204 skill. From 205 to 249, the cost rises steadily at a rate of about 4.1pp per skill point. The full data is at the bottom of this post.
Using this information, you can calculate the cost of doing CSRs vs. other combines at any skill level. On my server, for example, Othmir Furs sell for around 150pp each. That makes the cost of attempting one Othmir Fur Cap 316.325pp. Even at skill 249, therefore, it's cheaper to use CSRs (286.831pp per attempt). Conversely, you can determine that you would have to buy Othmir Furs for 135pp each (or less) in order for Othmir Fur Caps to be cheaper than CSRs at skill 249.
Of course, if you're after speed of skilling, rather than the most efficient use of plat, then Othmir Fur Caps will probably be faster because your chances of getting a skillup will be higher on each combine, due to the lower triv of the Caps vs. the Robes. Also, obviously, the horrid number of subcombines for CSRs makes them incredibly slower than Caps.
skill - success rate - cost per combine
200 - 5.00% - 20.830
201 - 5.00% - 20.830
202 - 5.00% - 20.830
203 - 5.00% - 20.830
204 - 5.00% - 20.830
205 - 5.25% - 21.872
206 - 6.25% - 26.038
207 - 7.25% - 30.204
208 - 8.25% - 34.370
209 - 9.25% - 38.536
210 - 10.25% - 42.702
211 - 11.25% - 46.868
212 - 12.25% - 51.034
213 - 13.25% - 55.200
214 - 14.25% - 59.366
215 - 15.25% - 63.532
216 - 16.25% - 67.698
217 - 17.25% - 71.864
218 - 18.25% - 76.030
219 - 19.25% - 80.196
220 - 20.25% - 84.362
221 - 21.25% - 88.528
222 - 22.25% - 92.694
223 - 23.25% - 96.860
224 - 24.25% - 101.026
225 - 25.25% - 105.192
226 - 26.25% - 109.358
227 - 27.25% - 113.524
228 - 28.25% - 117.690
229 - 29.25% - 121.856
230 - 30.25% - 126.022
231 - 31.25% - 130.188
232 - 32.25% - 134.354
233 - 33.25% - 138.520
234 - 34.25% - 142.686
235 - 35.25% - 146.852
236 - 36.25% - 151.018
237 - 37.25% - 155.184
238 - 38.25% - 159.350
239 - 39.25% - 163.516
240 - 40.25% - 167.682
241 - 41.25% - 171.848
242 - 42.25% - 176.014
243 - 43.25% - 180.180
244 - 44.25% - 184.346
245 - 45.25% - 188.512
246 - 46.25% - 192.678
247 - 47.25% - 196.844
248 - 48.25% - 201.010
249 - 49.25% - 205.176
Edit: Wrong triv number slipped in there somehow. Fixed resulting calculations.
The cost-per-combine of a gem studded chain is 250pp. Assuming you (or your jeweler friend) succeed on 60% of your GSC attempts, the final cost per chain is 416.6pp. If we multiply this cost by the success rate at any given skill level, we can figure out how many combines we should be able to do with a single chain, and hence how much we spend per combine on the chain.
This exercise shows that the cost-per-chain is the same up to 204 skill. From 205 to 249, the cost rises steadily at a rate of about 4.1pp per skill point. The full data is at the bottom of this post.
Using this information, you can calculate the cost of doing CSRs vs. other combines at any skill level. On my server, for example, Othmir Furs sell for around 150pp each. That makes the cost of attempting one Othmir Fur Cap 316.325pp. Even at skill 249, therefore, it's cheaper to use CSRs (286.831pp per attempt). Conversely, you can determine that you would have to buy Othmir Furs for 135pp each (or less) in order for Othmir Fur Caps to be cheaper than CSRs at skill 249.
Of course, if you're after speed of skilling, rather than the most efficient use of plat, then Othmir Fur Caps will probably be faster because your chances of getting a skillup will be higher on each combine, due to the lower triv of the Caps vs. the Robes. Also, obviously, the horrid number of subcombines for CSRs makes them incredibly slower than Caps.
skill - success rate - cost per combine
200 - 5.00% - 20.830
201 - 5.00% - 20.830
202 - 5.00% - 20.830
203 - 5.00% - 20.830
204 - 5.00% - 20.830
205 - 5.25% - 21.872
206 - 6.25% - 26.038
207 - 7.25% - 30.204
208 - 8.25% - 34.370
209 - 9.25% - 38.536
210 - 10.25% - 42.702
211 - 11.25% - 46.868
212 - 12.25% - 51.034
213 - 13.25% - 55.200
214 - 14.25% - 59.366
215 - 15.25% - 63.532
216 - 16.25% - 67.698
217 - 17.25% - 71.864
218 - 18.25% - 76.030
219 - 19.25% - 80.196
220 - 20.25% - 84.362
221 - 21.25% - 88.528
222 - 22.25% - 92.694
223 - 23.25% - 96.860
224 - 24.25% - 101.026
225 - 25.25% - 105.192
226 - 26.25% - 109.358
227 - 27.25% - 113.524
228 - 28.25% - 117.690
229 - 29.25% - 121.856
230 - 30.25% - 126.022
231 - 31.25% - 130.188
232 - 32.25% - 134.354
233 - 33.25% - 138.520
234 - 34.25% - 142.686
235 - 35.25% - 146.852
236 - 36.25% - 151.018
237 - 37.25% - 155.184
238 - 38.25% - 159.350
239 - 39.25% - 163.516
240 - 40.25% - 167.682
241 - 41.25% - 171.848
242 - 42.25% - 176.014
243 - 43.25% - 180.180
244 - 44.25% - 184.346
245 - 45.25% - 188.512
246 - 46.25% - 192.678
247 - 47.25% - 196.844
248 - 48.25% - 201.010
249 - 49.25% - 205.176
Edit: Wrong triv number slipped in there somehow. Fixed resulting calculations.
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