Ok, we know they are upping the drops on mini mobs and will be doing other things to make mellees less useless against the higher PoP mobs (eg Rogues against nasty DS mobs).
Smithing should have a role in this. If better weapons and armour are to be dropped more commonly, it will make BD pieces the new Fine Plate and do likewise to Tae Ew and Black Acrylia weapons. We don’t want a repeat of Rygor Chain wiping out Fine Plate while the Old cultural had huge temper bottlenecks.
Thus Smithing needs an upgrade beyond the current recipes (unless the drop rate of inferno+ ingrediants is greatly increased).
An idea I have forwarded to the Developers Corner is that existing armours/weapons etc get PoP tempers or special items allowing them to add stats in AC, resists, DPS etc. Should this work the same as Dyes or should fails be completely destroyed?
Any way what do you think? I think it is worth having a discussion on our place in the upgrading of the games equipment post 55/60lvl (probably), otherwise higher level Smithing will be relegated to, once a month, smithing a rare piece of Eci, Inferno etc
Remember the PoP AC soft cap is 1800ac.
The good news is that the game designers seem to be responding faster to changes in game mechanics than they did before?
Smithing should have a role in this. If better weapons and armour are to be dropped more commonly, it will make BD pieces the new Fine Plate and do likewise to Tae Ew and Black Acrylia weapons. We don’t want a repeat of Rygor Chain wiping out Fine Plate while the Old cultural had huge temper bottlenecks.
Thus Smithing needs an upgrade beyond the current recipes (unless the drop rate of inferno+ ingrediants is greatly increased).
An idea I have forwarded to the Developers Corner is that existing armours/weapons etc get PoP tempers or special items allowing them to add stats in AC, resists, DPS etc. Should this work the same as Dyes or should fails be completely destroyed?
Any way what do you think? I think it is worth having a discussion on our place in the upgrading of the games equipment post 55/60lvl (probably), otherwise higher level Smithing will be relegated to, once a month, smithing a rare piece of Eci, Inferno etc
Remember the PoP AC soft cap is 1800ac.
The good news is that the game designers seem to be responding faster to changes in game mechanics than they did before?
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