Just made the level 69 druid DoN raid spell Serpent Vines. Its marked no trade. Not sure if any others are as well. Just a heads up. I assume this isn't intentional.
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DoN raid spells no trade?
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=(
Ow. you are correct it seems, I just made summon molten orb, (first combo I tried! omg!) and it is also no trade.
I am not a happy necro master researcher =(
I do hope this is going to be fixed and was just left-over from the previous "raid" status of the spell, because whats the point of any int researcher being able to make ALL spells, if some recipes are no trade and therefore unusable unless you happen to be the right class. I hadnt planned to train my other casters when I already have max research on my necro. =/
I will skip experimenting with any of the rest those except the necro one for now.
summer
Summerdusk, 85 necromancer, Fennin Ro 300 Research 7/7 ; 300 Pottery 6/7
Areyanna, 75 cleric, Stromm -retired
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Before the launch of SoD, Ngreth made this post:
http://mboards.eqtraders.com/eq/show...0&postcount=46
Since the DoN lvl 69 recipes were added in *after* the post-launch patch, it'll be my guess that Ngreth forgot to go through the same motion of "change the trade flag on the scrolls at the last minute"
I won't worry too much about it. Just have to wait for the next patch.
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oops
And I have to make sure how these are given out. I almost made a horrible mistake before launch on some where people would be able to get infinite spells from the quest giver.
Can someone point me to the method people use to get these?
(We consider these 2 group missions, not Raids BTW....)
Ngreth Thergn
Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
Grandmaster Smith 250
Master Tailor 200
Ogres not dumb - we not lose entire city to froggies
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The DoN spells are obtained by completing the DoN progression missions Tier 2 - see http://everquest.allakhazam.com/db/q...tml?quest=3061Gorfdo Hammerfell, Ranger 85 on Antonius Bayle
Umbriel, Enchanter 76 on Antonius Bayle
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Since Ngreth needs to look into all the quests involved in obtaining the lvl 69 DoN spells, it is better to point out that there are two paths (good and evil) to get the same spells:
Good:
http://everquest.allakhazam.com/db/q...tml?quest=3061
Evil:
http://everquest.allakhazam.com/db/q...tml?quest=3062
Don't want infinite spells coming out of the Evil end, even after the Good end has been curbed, do we?
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This is true, however due to group power, better weapons, armor etc... I believe the requirement (24 people) was reduced to single group needed to get this task, but the marker for the task was never changed. Emoush can be killed easily with a single group of 75-80s with Anguish / SoF tradeable / Elaborate cultural level gear and Epic 2.0 level weapons.Originally posted by Wolfendo View Postthe tier 2 "Calling Emoush" encounter (marked as a 24-player raid).
Gorse
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Anyway... I made these spells trade-able.
It will require a full patch (I even remembered FV and made sure it was trade-able there)
Ngreth Thergn
Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
Grandmaster Smith 250
Master Tailor 200
Ogres not dumb - we not lose entire city to froggies
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A bit off-topic, but the task will allow you to request Emoush with a single group (at least 3 people, as it is with almost any "group" mission), but will not allow you to accept the task without a raid formed (and not sure on the minimum player count for this mechanic).Originally posted by Gorse View PostThis is true, however due to group power, better weapons, armor etc... I believe the requirement (24 people) was reduced to single group needed to get this task, but the marker for the task was never changed. Emoush can be killed easily with a single group of 75-80s with Anguish / SoF tradeable / Elaborate cultural level gear and Epic 2.0 level weapons.
Gorse
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Veritable QuandaryThe Tier 2 reward spells also have a slightly less powerful lvl 61 version purchasable from the DoN merchants with crystals.
Drinal
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