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I think the second field is better, as it is where I have hunted. The key is what percent of mobs killed are spiders. You will see more saps per hour if your puller can easily snag that spider from a herd of horses, elementals, and magma critters.
Sabine
Forest Stalker of Terris-Thule
Clan Ta Veren
Average for me has been 6 hours per 3 saps, at the ZI spot. Made the Robe at 221+Geerlok on the 4th attempt. Some fairly long days on that farming, but made easier with the help of guildmates.
I failed my first attempt at the undergarment for my second earring, and it took five hours of farming with very selective spider pulling to get those three saps.
Last night after getting 6 AA points in a great group in the second field, I came away with two saps in six hours. I don't think it is possible to kill much faster than we were, we had 1-2 mobs mezed, slowed, snared, and rooted right next to the group in an assembly line. This is another case where luck reigns supreme.
The annoying part is how out of whack the silk to sap ratio is. I ended up with 30 firesilk swatches. If they cut the drop rate on silk by half and double the sap drop rate, life would be more pleasant.
Sabine
Forest Stalker of Terris-Thule
Clan Ta Veren
I had logging on last night, so I checked the parser this morning. We killed 55 spiders in those 6 hours, yielding two saps. We killed twice that number of random critters that got in the way.
I did 406,675 hit points of damage to spiders last night, with an overall damage per second of 144.52 vs. spiders.
I figure I was about 1/4 of my group's dps, so it probably takes about 2 million points of damage to spiders to get 3 saps with my luck.
Numbers like that are almost as daunting as the amount of platinum one spends mastering all seven tradeskills
Sabine
Forest Stalker of Terris-Thule
Clan Ta Veren
Heh heh, just thought about this some more. Some folks are scared away from the Grimel quest because of the 18 AA needed for Tanaan Mastery.
Now that I think about it if you did all 18 of those AA in pofire farming spiders, you would probably get enough sap for two or perhaps three attempts at the undergarment.
From what folks are saying, getting enough for 2 or 3 attempts makes a lot of sense, more if you are planning to get a second earring.
Future grimel questers will be much happier if the farm spiders early and often, so they are not stuck so close to completion, farming for days for each attempt
Sabine
Forest Stalker of Terris-Thule
Clan Ta Veren
Failed Undergarment combine at 215 skill + 5% (only tried cause I had just made 10 solstice robes out of 20 combines and used up all my chains, figured I might get lucky hehe).
Failed Undergarment again at 220 + 5%.
Succeeded Undergarment combine at 222 + 5%, so 1/3 on the robe. Went 1/1 on the bow immediately afterwards.
Side note: I'd been quadding the ZI area for about a week every chance I got with no saps, then got 3 in about 75 minutes last night. Was weird, but nice
Yup, I meant the zone in area.. and that's the same thing I was doing Durew, just single kiting or quadding when I could pull multiple spiders or when I ran out of spiders and just had to kill other crap while waiting for some spiders to pop. It's not nearly as fast as the 2nd field for saps, but I like having the option to separate my mobs with root / snare and evaccing myself to split pulls; can even get the trained obsidian spiders that way hehe.
Next three saps took about 10 hours, 10 more AA points.
Failed one combine on the emblem of fire, then failed my third undergarment.
I am beginning to think the suspicion about broken mod items. Perhaps equipping the grandmaster's needle is why I am failing since the last patch. Some of me is tempted to deal with the pain of more solstice robes just to get 250 and do my next failure, I mean attempt, with no mod item equipped.
<-- tired and cranky but am 2 aa from finishing blow 3 from this pain
Sabine
Forest Stalker of Terris-Thule
Clan Ta Veren
Heck, if you're 240 skill and suspect the modifier might be causing you to fail (I personally don't think it is, but I always go with gut feelings with regards to tradeskills), you should be able to just do the combine with no mod. The 5 or more people that were right ahead of me in the Grimel quest all made their robes on the first try.. 4 of them were at 220 skill. That's what prompted me to try the robe combine at 215 tailoring, and you're way above those numbers even unmodded.
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