Copyed from General posts - posted by Maddoc!
Alchemy, Poison Making, Research, and Tinkering are no longer level capped (if the ever were), though you will still need to be the appropriate level to "learn" the skill.
General - All tradeskills are now able to progress to 300.
General - You are no longer able to train any tradeskill beyond the basic steps at any guildmaster. Ok, so this isn't so much a goody, but... It lets me treat these skills as actual skills from here on out, even letting you guys make some decent stat items.
The information above may not be 100% accurate, so be nice to me The expansion launch has exhausted me and it's late at night... I do know, however, that I made lots of changes to skills and skill caps for the tradeskills.
-- Maddoc
So for Poison makeing (if this info is accurate)-
1. No more Level Cap, after the initial level when you first get Make Poison.
2. Skill up to 300.
3. Cant use Santos (whatever his name is) to train your way through 200-250+
Alchemy, Poison Making, Research, and Tinkering are no longer level capped (if the ever were), though you will still need to be the appropriate level to "learn" the skill.
General - All tradeskills are now able to progress to 300.
General - You are no longer able to train any tradeskill beyond the basic steps at any guildmaster. Ok, so this isn't so much a goody, but... It lets me treat these skills as actual skills from here on out, even letting you guys make some decent stat items.
The information above may not be 100% accurate, so be nice to me The expansion launch has exhausted me and it's late at night... I do know, however, that I made lots of changes to skills and skill caps for the tradeskills.
-- Maddoc
So for Poison makeing (if this info is accurate)-
1. No more Level Cap, after the initial level when you first get Make Poison.
2. Skill up to 300.
3. Cant use Santos (whatever his name is) to train your way through 200-250+
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