Originally posted by Bobaten
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After 1st patch, only AC available before reaching Staurolite at lvl 55, is Peridot with 10 AC.
After 2nd patch, by Gold (rec lvl 20, 30% of full stat), you can get back the 10 AC with Peridot + Taaffeite (10 AC + 25 AC = 35 AC, 30% = 10 AC). It does mean a Taaffeite is needed for a lvl 20. But at least it's doable.
Whereas with HP/Mana regen, although Sapphire and Ruby are now changed to 10 from the original 7, by Gold (rec lvl 20, 30% of full stat), you can only get 3 HP/Mana regen, or only 43% of the original 7.
You need to get to Velium (rec lvl 50, 60% of full stat) to almost match 1st patch with 6 regen or Palladium (rec lvl 60, 80% of full stat) to surpass 1st patch with 8 regen.
However:
I consider using any HP aug (even if it's a Taaffeite) in slot 11 for a lowbie as a waste of the extremely precious 8 slots which should all be reserved for Regen and DS.
Therefore, I would only consider Peridot in slot 10 for AC. In this case, Gold (rec 20) will only yield 3 AC, Platinum (rec 35) 4 AC and Velium (rec 50) 6 AC. This is why I consider AC (again, hard cap aside) being hit hard by the 2nd patch.
- Edit -
In case you think I only have melees in mind, I leveled a shaman to lvl 25 with HP regen and DS exclusively. Even when I leveled a necro to lvl 40 a few expansions ago, I was using a Tolapumj's Robe and a low delay weapon.
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