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Heh. While I don't agree with the pessimism about the usefulness of the gear, I do plan on updating the calculator. However, that depends greatly on figuring out the algorithm used to calculate the new stats. Right now, I don't have enough data to figure that out. Once I do, I'll update the calculator.
I'll try to remember to put up a warning on the page saying the calculator doesn't account for the new recommended levels.
Sir KyrosKrane Sylvanblade
Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
Lightbringer, Redeemer, and Valiant servant of Erollisi Marr
Heh. While I don't agree with the pessimism about the usefulness of the gear, I do plan on updating the calculator. However, that depends greatly on figuring out the algorithm used to calculate the new stats. Right now, I don't have enough data to figure that out. Once I do, I'll update the calculator.
I'll try to remember to put up a warning on the page saying the calculator doesn't account for the new recommended levels.
Based on the spread sheet's values, I believe the formula is obvious.
For any level over the recommended level, each stat is Stat * Metal.
For any level below the recommended level, each stat is calculated using the normal recommended level formula.
stat = Round(Base * Level / Recommend Level)
The trick is, the Base varies.
1 level below the recommend level, the Base is Stat * Metal * 99%
2 levels below the recommend level, the Base is Stat * Metal * 97%
3 levels below the recommend level, the Base is Stat * Metal * 95%
4 levels below the recommend level, the Base is Stat * Metal * 90%
5 levels below the recommend level, the Base is Stat * Metal * 85%
6 levels below the recommend level, the Base is Stat * Metal * 75%
7 levels below the recommend level, the Base is Stat * Metal * 65%
8 levels below the recommend level, the Base is Stat * Metal * 50%
9 levels below the recommend level, the Base is Stat * Metal * 35%
10 or more levels below the recommend level, the Base is Stat * Metal * 15%
OK, I just got done coding and uploading the first pass at these changes. I haven't verified these against in-game examples yet, though, so take them with a grain of salt.
All feedback would be appreciated, especially instances where the calculator is wrong. Right now, it's showing ZERO stats with some gems in silver and other low metals. That intuitively feels wrong, but I don't have any in-game data to verify it. The numbers for high end metals look roughly right. I'll see if I can tweak it over the next few days.
Sir KyrosKrane Sylvanblade
Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
Lightbringer, Redeemer, and Valiant servant of Erollisi Marr
Nope, I was wrong. The calculator is currently WAY off on some augs. I'm missing a calculation somewhere.
Sir KyrosKrane Sylvanblade
Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
Lightbringer, Redeemer, and Valiant servant of Erollisi Marr
OK, you know what? It really helps if I don't try to make the new formula match stats from three months ago.
That aside, I think it's pretty accurate now. Beta 2 is now posted. Again, if you notice any bugs, please post here and I'll see what I can fix.
Sir KyrosKrane Sylvanblade
Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
Lightbringer, Redeemer, and Valiant servant of Erollisi Marr
Platinum Trio at lvl 35
Fire Emerald (Oval)
Opal (Round)
Peridot (Round)
Displays properly according to ingame stats: 4ac / 60hp / 5ds
When you change the dropdown box from Platinum to Velium Trio for lvl 35 with the same gems the calculator displays: [0ac] / 10hp / 1ds.
I have not verified in game; however, I believe it should display 1ac / 10hp / 1ds. Something appears to be wrong with the ac calculation or display.
Edit: Actually Velium Trio seems to be completely borked. I just changed the Slot 11 to Sapphire (Trillion) and the calculator displays [0ac] / 10hp / [0hp regen]. I believe it should display 1ac / 10hp / 1hp regen.
Last edited by firescue17; 03-02-2008, 12:02 PM.
Reason: Additional Info
Looks like I'm rounding down somewhere where I should be rounding up or rounding naturally. I'll try to remember to poke at it later.
Sir KyrosKrane Sylvanblade
Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
Lightbringer, Redeemer, and Valiant servant of Erollisi Marr
the code based recommended level (not the script based) rounds naturally if that helps ya.
Ngreth Thergn
Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
Grandmaster Smith 250
Master Tailor 200
Ogres not dumb - we not lose entire city to froggies
I'm not sure how the stats for platinum you quoted are possible. Platinum only provides a max of 40% of the gem's power. Since the opal is the only hp gem in the combo you listed, 40% x 150hp = 60hp max. How is it giving 76hp? Could you please double check that one?
I'm working on tweaking the other calculations, but so far, I haven't found anything that jumps out at me as wrong.
Sir KyrosKrane Sylvanblade
Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
Lightbringer, Redeemer, and Valiant servant of Erollisi Marr
I got one lvl 22 toon in Quellious. He wears 2 Dwerium rings, I know , they both gift. Both equipped with Shimmering Nihilite, Opal, and Emerald. According to the calc, stats are 1 AC, 19 H/M/E. While in-game those are only 8 H/M/E.
BTW the calc is very very handy and accurate on all other toons with so many diff. configurations.
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