Most stats mean almost nothing.
Most stats over 255 mean even less.
Most casters have no problem getting int/wis to cap with today's gear by level 50. The only other stat that has much meaning is stamina (which of course you can get on this jewelry).
Resists are important.. but since when is +27 total to resists bad?
HP/Mana are what matter, and +75 to both is more than adequate till at least 65(as good as elemental rings, which were considered very good when 65 was the cap).
Sure you will have to upgrade them someday, but there is an awful lot of good req 60/63/65/66 gear out there and this stuff will suffice to get you there.
Most stats over 255 mean even less.
Most casters have no problem getting int/wis to cap with today's gear by level 50. The only other stat that has much meaning is stamina (which of course you can get on this jewelry).
Resists are important.. but since when is +27 total to resists bad?
HP/Mana are what matter, and +75 to both is more than adequate till at least 65(as good as elemental rings, which were considered very good when 65 was the cap).
Sure you will have to upgrade them someday, but there is an awful lot of good req 60/63/65/66 gear out there and this stuff will suffice to get you there.

The only thing I have "officially" read was from original release(and we all know how accurate that is now in todays EQ
) saying AGI helps avoide being hit(all casters are avoidance based by the way) and DEX helps with critical hits(the argument is whether it also helps with critical blasts and I have not read a definitive answer on that). INT/WIS is helps mana for respective school of magic, STR helps with ATK and Charisma has a lower diminishing return than the other base stats(around 125 from last bit of unofficial testing I seen posted). Also things divisible by 25(I think cause EQ doesn't use decimals so things divisible by 25 get past the .xxx that you would get with 151-174/25 in a stat) upto 200 seem to be bigger jump's on the curve of advantages you get from having higher stats.
) You should use this armour as the other abilities shouldn't be a concern(+STR, STA, AGI, DEX, AGI, WIS/INT, and CHR) as the raw HP's/Mana make up for lack of stats. Although I have had trouble equiping this gear cause of all my stats across the board I lose(all though I gain about 30-120{depending how many pieces I equip} extra HP's/Mana) Mabye if there was a better(verifiable) way of telling me what I lose by sacrificing/having my DEX/AGI at or lower than 200/175 I would then change gear out strictly for HP's/Mana.


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