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JC cost now!!!

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  • JC cost now!!!

    I was reading a post by someone the other day about what they did to get JC to GM and saw that they didn't lose any cash when they got into the 200 range so I figured why not work on getting my Jewelcrafter to GM. I followed their guidlines by making gold items from 191 to 203 and then switch to platinum up. I have spent 3.5 K and am only at 218 skill. This is why:

    Platinum bars cost 104p 9g 9s 9c
    Malachite cost 5s 2c

    I make the ring after enchanting the bar and resell it to vendor for

    100p 4s 8 c

    a lose of 4p 9g 5s 1c on each successful try

    then I lose the full almost 105 pp on a failure!

    This is crazy. I can see not wanting to have people make a pile of cash on making the stuff but I couldn't believe it. Even it they made it so that we got the money back for the sub components after making the items we would lose money on the failures. Who's bright idea is this anyway???

  • #2
    are you enchanting the platinum first? If so you shouldn't be loosing that much (if anything) on success.
    Isembold Tuk
    Ranger of Karana
    Xegony Server

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    • #3
      Enchanting the metal first may help, but I thought they changed it a while back so it wouldn't make as much difference.

      As for losing money on tradeskills? Um ... is this your first tradeskill? Many skills will cost you more than 100p on a failure, and often you won't get squat back trying to sell things to a vendor.

      Welcome to trade skills. Leave your wallet at the door. Don't expect to get it back any time soon.


      -- C.

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      • #4
        The sell back prices for enchanted jewelry was indeed changed a while back to make it the same as the unenchanted versions.

        I too have read articles that swear that you hardly spend anything on skilling up and I'm sorry to say that it's just not true, especially for combines over 200 where you move to platinum or worse into the really expensive velium and beyond. While it may have been possible to make money from jewelcraft at the high end before the sell back changes it certainly isn't true now. However if you are patient and choose the right recipe for your server market you can make jewelcraft pay for itself at the high end if you trade in the bazaar. It takes awful lot longer though as you can't do anymore skillup combines until you have shifted your stock. Most people do a little of both and sell a few in the bazaar to pay for the other combine and just hope to not spend too much money.

        If you can do so then it is highly recommended that you grind out some AA's to pay for JCM and salvage, they should make a significant reduction in your skillup costs
        Last edited by Kakg; 09-30-2004, 07:29 AM.

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        • #5
          Want to skill up and make money? make gold nilite earings ans sell them in the bazaar. cost to make if ya loot the nihlite is about 10p ber bar of gold. earings sell like hotcakes at 750p.
          Greym Greymantle, Windcaller of Tunare
          GM Fletcher + Smith The Rathe "Rangers don't get lost they explore"

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          • #6
            The prices I quoted are for using enchanted bars

            If I did enchant my bars they would have sold back for only 95pp so I would have lost 10 pp instead of 5 pp per combine. Add to this the 105pp lost for each failure and it adds up to a lot of cash.

            This is the result of a recent nerf by SOE to fix it so that JC's with the AA's couldn't make a bunch of money on making jewelry and selling it back to the vendors. Instead of modifying the sell back to allow for the added success with the AA's they just nerfed the prices so that everyone loses tons of pp now!!

            I even went back to my home city and increased my CH to see if the prices would be better there and they didn't change at all.

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            • #7
              I believe this was actually changed due to some people using macros to do an insane number of combines per day, not in response to people doing legitimate combines. Unfortunate, but cheaters do ruin things for us all.

              Of course, I don't think the profit margin was ever really enough for it to be considered a way to make pp by simply doing combines, just enough to compensate you in case of failures. After all, I don't think anybody would want to argue that having a way to make a large amount money without any risk at all is really adding to the game.
              Last edited by Akishka; 09-30-2004, 01:11 PM.

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              • #8
                Sorry to troll in the enchanter section here but alchemy is worse. Our combines sell back to the vendor at 10% of cost. I consider jewellers very lucky

                balkamp
                sword of fate
                prexus

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                • #9
                  Quote:
                  __________________________________________________ ___________
                  Welcome to trade skills. Leave your wallet at the door. Don't expect to get it back any time soon.
                  __________________________________________________ ____________

                  Never a truer statement has been spoken.

                  JC was one of the easiest and cheapest tradeskills to master.

                  Aalar

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                  • #10
                    Tradeskills cost alot of money but ive made alot of money way over the cost of my tradeskills go figure.

                    Cartright

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                    • #11
                      Originally posted by Greymantle
                      Want to skill up and make money? make gold nilite earings ans sell them in the bazaar. cost to make if ya loot the nihlite is about 10p ber bar of gold. earings sell like hotcakes at 750p.
                      I'm selling these on Drinal for 80pp a pop. There's several other people, non of which is anywhere near 750. Did you mean 75?




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                      • #12
                        prices may vary
                        server economies vary soooo widely.

                        Alliance Artisan
                        Proud owner of Artisan's Prize.

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                        • #13
                          Originally posted by Aalar
                          Quote:
                          __________________________________________________ ___________
                          Welcome to trade skills. Leave your wallet at the door. Don't expect to get it back any time soon.
                          __________________________________________________ ____________

                          Never a truer statement has been spoken.

                          JC was one of the easiest and cheapest tradeskills to master.

                          Aalar
                          Brewing is even cheaper and easier with the new UI. Other than that, I'd have to agree with you. At least you don't have to spend hours farming silks, pelts, and velium like with tailoring. And don't get me started on smithing...

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                          • #14
                            My SK went from 0 to 202 in Fletching for under 3k. That included keeping about 20 Deluxe Toolboxes of arrows for personal use, and to give to guildies.

                            Unless it gets considerably more expensive after that, it was NOT cheaper than JC. (I can see how it would be more expensive if I payed the inflated Bazaar prices for Acryla, but I will just go farm it when I finally choose a character to get GM'd in fletching)

                            I didnt even get from 110 to 200 in JC on 3k. I suppose it would have been cheaper if I tried farming the gems, but I'm guessing farming sufficient numbers of specific gems would be a bit rougher than farming Acryla. In spite of the cost to GM in Jewel Craft, I have to admit, I liked being able to sit between two vendors go all the way to 250 without farming a thing. In the end, it was around 30k.

                            Getting to 198 in Pottery was dirt cheap, but will get a wee bit more pricey from here on out. I don't know if it will reach Jewel Craft levels of pricey, but that will also probably depend on how much farming I am willing to do.

                            Smithing, so far, is running me under 10K (still at the 200 mark on 2 characters), but I am farming almost everything.

                            I haven't bothered to track Baking, but the costs are negligable to me there because I just make things that my characters then use as food. Again, that is all hovering around the 200 mark.

                            So is it all skills take a huge jump after 200? Is the huge cost most people talk about a result of buying all the drops from the Bazaar? Or did I just have really bad joss with the RNG?

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                            • #15
                              I think getting to 200 in most trade skills isn't too expsneisve, but the cost jumps higher the closer you get to 250. Usually.

                              I remember the cost of gems and metal getting very expensive in JC over 200. I only have 250 in JC and tinkering, with only two other TSs above 200, so I can't speak from experience on the others. I have looked a lot of recipes and skill-paths though.


                              -- C.

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