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  • Grandmaster's Satchel

    I don't get why SOE have made the Grandmaster's Satchel (the one you can summon with your trophy) NO RENT by default.

    I find it nice with a bag I can summon when I need more space, but this one is totally worthless cause if you are out in the field farming for tradeskill stuff and you suddenly go LD, then grats on poof items.

    Having to travel to the Bazaar every time you wanna get a bag that isn't NO RENT is just stupid.

    People don't stand in Western Wastes and suddenly lack space, then go to the bazaar to make your just summoned bag non NO RENT, then travel all the way back to Western Wastes.

    IMO they should just make the Grandmaster's Satchel as it is now, except they should remove the NO RENT flag that is on it now.

  • #2
    Well, the satchels are LORE so you can only have one. Why would you destroy that one when in need of space? I carry 4 100% redux bags - 2 haffer sacks, 1 GM satchel and 1 soiled - I carry 3 other containers with me as well to hold my always-carry odds and ends (well and one is my Emp key pouch I will never finish). I have one slot open for whatever I need it for, IE uncollapsed containers to do trades with or a NO RENT carry all if I am farming.

    I wouldn't want them to change the carry all because it would remove the option to have an extra 100% redux bag when I need it (as I said GM satchels are LORE).

    What I would personally rather have is them allow each trophy to be able to be made into a LORE NO DROP trade specific bag so we can benefit more from the hard work we've put into GMing our tradeskills and making the trophies for them. The price we pay for making the trophy is comparable to the price we'd pay for a haffer sack or tink bag if not more if we fail more than once. Not to mention the cost we pay to GM the trade in the first place.
    {dead image removed by Ngreth at ulujain's request}

    High Priestess of Innoruuk
    {dead image removed by Ngreth at ulujain's request}Baking 250 ~ {dead image removed by Ngreth at ulujain's request}Brewing 250 ~ Fishing 200 ~ Fletching 211 ~ Jewelcraft 200 ~ Pottery 200 ~ Smithing 188 ~ Tailoring 170

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    • #3
      Re: Grandmaster's Satchel

      Originally posted by kagonis
      I don't get why SOE have made the Grandmaster's Satchel (the one you can summon with your trophy) NO RENT by default.

      I find it nice with a bag I can summon when I need more space, but this one is totally worthless cause if you are out in the field farming for tradeskill stuff and you suddenly go LD, then grats on poof items.

      Having to travel to the Bazaar every time you wanna get a bag that isn't NO RENT is just stupid.

      People don't stand in Western Wastes and suddenly lack space, then go to the bazaar to make your just summoned bag non NO RENT, then travel all the way back to Western Wastes.

      IMO they should just make the Grandmaster's Satchel as it is now, except they should remove the NO RENT flag that is on it now.
      Actually, most people trade in one summoned bag at the bazaar immediately upon getting the trophy, so they never have to go back. You can only have one of the permanent bags, so there is no reason to go back to the bazaar (unless for some reason you destroy your permanent bag).

      Extra NO RENT bags are summoned as needed, but you'll always have that one permanent bag. Also, NO RENT items no longer disappear immediately as soon as you go LD or log out. As long as you log back in within a half hour or so, your items will still be there.
      Arista
      Level 58 Erudite Enchanter
      The Seventh Hammer



      TimerMod - Timer Utility for EverQuest UI

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      • #4
        Reason?

        I have,
        1 Rallic Pack
        6 Bag of the Tinkerers
        1 empty slot for modrod and other click items

        That one empty slots I can then replace with a bag -if- I need the extra space.

        What I am asking for is that they -remove- the NO RENT flag from the Grandmaster's Carryall by default (ie, when I summon it, it has the stats as if I had turned it in to the bazaar guy), so I don't have to run to the bazaar just for that single purpose.

        Basically what I'm asking for is the following stats when summoned:
        NO DROP
        WT: 1.0 Weight Reduction: 100%
        Capacity: 10 Sice Capacity: GIANT

        You would lose -nothing- by removing just the NO RENT flag, you would -gain- the benfit of not having to worry about losing stuff cause router burps, cause SOE has unstable servers or whatever the reason are you go LD.

        Yes, I would agree with you that every trophy should summon different bags, so that you could GM all tradeskills, get a trophy from each and use them all, instead of just to show you have a trophy.

        Perhaps make them unique the same way they make Vex Thall shards unique, give them all the same name, but also give them a lore name that can be seen with the Identify spell.

        Comment


        • #5
          Yes, I know about the 30 minutes NO RENT poof time.

          Unfortunately I have no control of the routers between me and the location of the server, nor do I have any control of the stability of the servers running whatever zone I am in.

          Luckily my connection is very stable, and the zones I usually am in are fortunately on some of the more stable servers (yes we have at least 5 zones that are on a server that crashes under the least pressure).

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          • #6
            Also, the summoned satchels are not lore. I keep 4 slots open in my inventory normally. When I am farming, I simply summon up 4 100% wr bags. Yes, they are NoRent. So what? I have *never* not been able to get back into the game for that long.

            I would jsut die if we could have a perma bag per trophy though... Gods that would be wonderful!
            Slippyblade of Xev
            Phsychotic rogue and proud owner of the Embroidered Prayer Shawl.

            Comment


            • #7
              Originally posted by kagonis
              What I am asking for is that they -remove- the NO RENT flag from the Grandmaster's Carryall by default (ie, when I summon it, it has the stats as if I had turned it in to the bazaar guy), so I don't have to run to the bazaar just for that single purpose.
              Look a little closer the summoned one and the one you get back after handing it in. There as another difference beside just no rent and permanante. The initial summoned one is not lore while the final bag is lore. Taking the no rent of the bag would also have to add lore on to the bag which would limit you to only 1 ever.
              Basically what I'm asking for is the following stats when summoned:
              NO DROP
              WT: 1.0 Weight Reduction: 100%
              Capacity: 10 Sice Capacity: GIANT
              never gonna happen unless you added lore on. Otherwise any 1 trophy is unlimited 100% weight reducing bags which is too much.
              You would lose -nothing- by removing just the NO RENT flag, you would -gain- the benfit of not having to worry about losing stuff cause router burps, cause SOE has unstable servers or whatever the reason are you go LD.
              Yes you do. You'd end up loosing the ability to summon more than one bag from the hammer. As it is I normally carry around the traded in version of the bag as one of my 7 bags and at times I've summoned a bag off my hammer to give me an 8th bag to hold things. What do I put in that 8th bag? Usually vendor stuff that I'd rather not destroy but isn't going to be a major loss if I happen to go ld and it poofs. Why don't I just destroy it? Because it can add up to 1k+ in PP when sold to a vendor at times.
              Yes, I would agree with you that every trophy should summon different bags, so that you could GM all tradeskills, get a trophy from each and use them all, instead of just to show you have a trophy.
              Wouldn't mind that would love to have all 10 slot 100% weight reducing bag from all my trophies.
              Perhaps make them unique the same way they make Vex Thall shards unique, give them all the same name, but also give them a lore name that can be seen with the Identify spell. [/B]
              I still prefer to keep the current trade in method tho since summoning the no rent nonlore bags out in the field is handy and not something I'd want to give up. Granted since I have 8 trophies and only carry 7 bags normally I could still summon bags out there but alot of other people would loose that ability with fewer or single trophies.
              Taraddar SnowEagle

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              • #8
                Ya. Sorry. Meant it should be exactly as the bag you get in return from the gnome, after turning in the NO RENT bag.

                I can see how it is nice to be able to summon multiple bags and sture goodies. But honestly, how many do you think needs to summon much more than 1 bag in case of emergency?

                I bet most here have at least 7 permanent bags on them at all times.

                I would think what more than 1 allready suggested is a very nice tradeoff that would benefit all that do a lot of tradeskills..

                Make all them as follows on summon:

                Grandmaster's Carry-All
                LORE ITEM NO DROP
                Lore Name: Baker's Spoon
                WT: 1.2 Weight Reduction: 100%
                Capacity: 10 Size Capacity: GIANT

                Grandmaster's Carry-All
                LORE ITEM NO DROP
                Lore Name: Assasin's Vial
                WT: 1.2 Weight Reduction: 100%
                Capacity: 10 Size Capacity: GIANT

                etc.

                This way you can still only get 1 permanent bag, but 1 from each different trophy.

                Or they could make it a bit along the same lines as they made Fisherman's Companion.

                Let the trophy be able to summon 1 LORE permanent 100% wr bag, these LORE bags can then summon:

                Grandmaster's Satchel
                NO DROP NO RENT
                WT: 1.0 Weight Reduction: 100%
                Capacity: 10 Size Capacity: GIANT

                As you said yourself, you can't store valuable stuff in it. But if you are doing something like Solstice Robes and are just clicking them onto your auto equip, and you have this bag up and they end up int it, and you go LD, I at least would be pretty annoyed if I was unable to log back in within 30 minutes before they poof.

                Comment


                • #9
                  You are assuming that it is possible to have a container with a right click effect. It may not be.

                  Some people LIKE to be able to summon multiple No Rent WR containers. If you had your way then that ability would be gone.

                  Justify your taking that ability away from them and then you might have a point.

                  Otherwise just deal with the 30 minute thing. Its really not that risky.

                  Comment


                  • #10
                    I don't know, I'm just not getting the complaint here. If you're already carrying 7 bags, why would 1 more make a difference? And if you want the Carry-All and only 7 bags, why don't you just get rid of the Rallic Pack? You keep mentioning Western Wastes but I can't think of any situation where you'd just happen to find yourself in WW and all of a sudden you need to carry 10+ non-stackable items or 200+ stackable items. If you're going somewhere to farm stuff, you should know that ahead of time and arrange your bags and their contents appropriately. If my bags are full of crap, I don't go out and farm ingredients, I wait until I can unload them and get some room.

                    The only complaint I have is that they make the summoned, no rent bags look different than Tinker bags. I lost 200 ceramic linings one night because I stayed up too late and thought I had put them in a Tinker bag.
                    Last edited by Aeryl; 08-06-2003, 12:49 PM.

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                    • #11
                      You keep mentioning Western Wastes but I can't think of any situation where you'd just happen to find yourself in WW and all of a sudden you need to carry 10+ non-stackable items or 200+ stackable items. If you're going somewhere to farm stuff, you should know that ahead of time and arrange your bags and their contents appropriately.
                      You are making an assumption that you are there for only one item. Of course if you only collect one item that is stackable, you can hold 200 items in one bag. However, if you collect 1 each of 10 different stackable items, it will still fill up a bag with 10 slots.

                      Taushar

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                      Taushar Tigris
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                      Necshar Tigris
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                      Krugan
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                      • #12
                        Originally posted by Aeryl
                        I don't know, I'm just not getting the complaint here. If you're already carrying 7 bags, why would 1 more make a difference? And if you want the Carry-All and only 7 bags, why don't you just get rid of the Rallic Pack? You keep mentioning Western Wastes but I can't think of any situation where you'd just happen to find yourself in WW and all of a sudden you need to carry 10+ non-stackable items or 200+ stackable items. If you're going somewhere to farm stuff, you should know that ahead of time and arrange your bags and their contents appropriately. If my bags are full of crap, I don't go out and farm ingredients, I wait until I can unload them and get some room.

                        The only complaint I have is that they make the summoned, no rent bags look different than Tinker bags. I lost 200 ceramic linings one night because I stayed up too late and thought I had put them in a Tinker bag.
                        The complaint is that currently I have the lore, non no rent version of the bag as one of my 7 bags I normally carry around and still like to be able to summon the 8th no rent version from time to time. Assuming I only had 1 trophy I would have to either not be able to summon an 8th bag when I needed one or have to replace my current bag with a tink/halfling bag perma so that I could then summon up the 8th when I needed it. That either eliminates the ability to summon a bag on demand or you lose the ability to use the very nice non no rent bag as a regular bag. There really is no way around this. I can't see sony making a bag non no rent and not making it lore. So either the hammer summons the current no rent bags that aren't lore as it is and you can trade it in for a perma use bag or it summons up lore, non no rent bags. Either way you can't have a perma bag and have the ability to summon extra bag(s) on demand. It just doesn't work out.

                        As for the idea of having the perma bag summon the no rent bags I don't think that will work. All indications are that bags can't have a right click effect. Look at collapsable/foldable containers. To be true to thier name you would do something to return the container back to it's collapsed/folded state but you don't. You really just buying inlimited summons of a no drop version of the tradeskil container.

                        If you don't like to use the no rent bags then fine don't use them but don't change them in ways that it prevents those of us who do use them from being able to use them.

                        Since it sorta relates to the topic at hand I would still like to see unique Id's for each summoned bag so that you could trade in each one for a unique non no rent lore version of the bag so those of us with multiple trophies could get multiple bags.
                        Last edited by Taraddar; 08-06-2003, 02:52 PM.
                        Taraddar SnowEagle

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                        • #13
                          Either way you can't have a perma bag and have the ability to summon extra bag(s) on demand. It just doesn't work out.
                          Um, thats exactly how it works. Lets start out assuming you have 0 bags, just got trophy:

                          Click trophy, you now have 1 no rent non-lore bag
                          give bag, you now have 1 lore rentable bag
                          Click trophy, you now have 1 no rent nonlore bag AND 1 lore rentable bag
                          Click trophy, you now have 2 no rent nonlore bags AND 1 lore rentable bag
                          Click trophy, you now have 3 no rent nonlore bags AND 1 lore rentable bag
                          etc etc

                          I'm not seeing the problem here.
                          Rasper Helpdesk

                          Atlane's Appendix

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                          • #14
                            right-click on bags.

                            Let the trophy be able to summon 1 LORE permanent 100% wr bag, these LORE bags can then summon: . . .
                            While it's probably possible to put a right-click effect on a bag, I doubt it's something we'll see any time soon. It would be pretty annoying to have the bag open or close every time you wanted to work the effect, or having the effect process every time you went to open or close your container.
                            - Jhales of E'ci -

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                            • #15
                              7 bags
                              1 contains food and water
                              2 containes right click items and reagents
                              Last 4 fast gets filled up when you are main looting during a raid.
                              You summon one more to get room for more stuff..
                              zone / server crashes - sorry you were just unlucky, the 10 ornate pieces you have gotten during the solro raid just happens to have been in your no rent bag, you are unable to login within 30 mintes.
                              grats poof.

                              But ya. I can see how people dont want to lose the no rent bag, cause it isnt lore. But hey, go talk with a mage and you get the very same thing. the no rent containers are IMHO crappy worthless containers that I would never ever in my misserable existance rely on.
                              The reason I wanted trophy was that then I could summon 1 extra bag in case i needed the room. But due to the fact that I do not trust no rent bags, that idea is wasted.

                              Yes. I can see you can't put a right click effect on a container. I made a hasty idea. Sorry.

                              But seriously. If you want a 100% WR bags, a trophy isnt exactly a very econimucal choice.
                              An estimate, if you get -all- ingredients at a vendor, at vendor price:

                              1x Poison Vial 1575 1575
                              4x ruby 131250 525000
                              8x velium bar 262500 2100000
                              1x Blue Diamond 262500 262500
                              1x Diamond 210000 210000
                              1x Jacinth 157500 157500
                              1x Black Sapphire 183749 183749
                              1x Small Block of Clay 16 16
                              2x Small Piece of Ore 52 104
                              2x water flask 10 20
                              1x Scaler Mold 52 52
                              1x High Quality Firing Sheet 42 42
                              -----------------------------------------------------------------
                              Totals 3440558 (3440p5g5s8c)

                              I failed my trophy 3 times at the expensive stage. So you can triple that amount for my case, wich makes it more than 10kpp.
                              1 Bag of the Tinkerer cost 5249p9g9s9c
                              So honestly, if you are looking to make the trophy to get bags to store stuff in, and then they are even no rent per default, then by all means go ahead.
                              I was going to use it as a "use when needed, destroy afterwards" cause it wouldnt matter that I destroys it, cause I can just summon it again. I cannot do that with a Bag of the Tinkerers.

                              For the record, I have heard of people that have failed their trophy 10+ times at the expensive stage, you do the math there.

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