So what is gonna happen to the tradeskills now that they are almost dead? With poison making taking over as the dominant TS to have, what will happen to the others? The only reason I see is to max a trophy. We have to find a solution for going past the 300 skill level, what is the real problem here a simple algorithm? How about refund all those AA we spent on those retarded individual TS mastery AA and just lump them all in 1? And do they have to cost so dam much to take focus away from the class? To spend 125+ AA just for tradeskills is either really stupid or really brilliant and you might as well create a new class or subclass. A Sub-class, it would be a first for EQ, combines for exp ! What a novel idea! Hrm,oops. not so novel...but it could create a way to level up to 500+ trivials with custom titles and newer trophies and more Sub-class only recipes...maybe a real charm that doesn't need 2 aug slots to be competitive(not lame). And while your at it up the drop rates for old content ...
Note1: take into account rapidly declining population and lack of groups and that people would rather box their own groups just to keep all the farming items for themselves.
Note1: take into account rapidly declining population and lack of groups and that people would rather box their own groups just to keep all the farming items for themselves.



(That non-rogue's can use at 85)

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