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  • #16
    Originally posted by MareeTP View Post
    I will check in game but I think I disagree with that. There was great excitement as we progressed through Solteris and the pure orbs became available to us. We all traded up to pure from translucent .. and not just for the procs.

    I have some I can test in game and will post here.
    He is incorrect at least partially. All pure energeians are better than Translucent and below. However i think he is correct that all the ones from translucent and below have the same stats but different procs. Also some types of energeans are only available in higher level types like Elemental and Ethereal are only available in Translucent.

    Ive got a chart written down but I really wish i could do some sort of spreadsheet on this forum

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    • #17
      I dont have access to the Pure tiered powersources so I may be mistaken on that point (but I know I can make any of them). I was taking the word of someone else's research. From personal experience I can say anything below Translucent gives the same stats as translucent, so just make whatever is easiest for you if you aren't interested in the weapon process and the category you want is available.
      Roanne LeFaye
      Warrior Barbarian of the Tribunal
      Outsider Domination
      The Seventh Hammer
      2100 Club + 300 melee Research

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      • #18
        As to costs/fails, I posted this over at http://mboards.eqtraders.com/eq/showthread.php?t=33143

        I got snowed in on Saturday and since most of my friends were off raiding I was left to my own devices. (Generally a bad thing.) Many players had been looking for the Sealed Translucent Energian Light Orbs so I decided to make a few of them. And by a few I mean over 2000 of them. All info is from a 300 skilled potter, PM 3, Salvage 3, Pottery Trophy full evolve for a modded skill of 345.

        For those making them and seeking some guides I had the following observations.

        237 Sunshard Ores would have yielded (with 0% failure) 2370 Orbs

        My avg. price for Sunshard was approx 108 pp per for variable costs (25,425 pp)
        Fixed costs were approx. 846k pp (Clay, Pure Silver Ingots, Vials, Gems, Essences, Sketches, etc)

        Total expenditures were 871k approx.

        Per attempt of finished item: 367 pp 4 gp 5 sp

        Success rate was 79.32% with the majority of the fails (approx 2/3 or them) occurred when making the unfired orbs (less than 2% occurred in the making of the energeiac clay) and the remaining fails (approx. 1/3) were in the firing process.

        With the fails factored in, my final cost per finished item was 463 pp 2 gp 2 sp.

        Total time was approx. 4.25 hours.

        Average selling price on CT server is circa 2250 yielding gross sales of approx 4.2 million plat and a net profit 3.36 million plat or a projected earnings of just under 800k per hour of clicking.
        Squeaky Toy
        300 Smithing 7/7 - 300 Tailoring 7/7 - 300 Jewelcraft 7/7 - 300 Tinkering 7/7 - 300 Pottery 7/7 - 300 Research 7/7 - 300 Baking 7/7 - 300 Brewing 7/7 - 300 Fletching 7/7
        The Meanest Tradeskiller on Cazic Thule

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        • #19
          Originally posted by GrimwoodCT View Post
          As to costs/fails, I posted this over at http://mboards.eqtraders.com/eq/showthread.php?t=33143

          I got snowed in on Saturday and since most of my friends were off raiding I was left to my own devices. (Generally a bad thing.) Many players had been looking for the Sealed Translucent Energian Light Orbs so I decided to make a few of them. And by a few I mean over 2000 of them. All info is from a 300 skilled potter, PM 3, Salvage 3, Pottery Trophy full evolve for a modded skill of 345.

          For those making them and seeking some guides I had the following observations.

          237 Sunshard Ores would have yielded (with 0% failure) 2370 Orbs

          My avg. price for Sunshard was approx 108 pp per for variable costs (25,425 pp)
          Fixed costs were approx. 846k pp (Clay, Pure Silver Ingots, Vials, Gems, Essences, Sketches, etc)

          Total expenditures were 871k approx.

          Per attempt of finished item: 367 pp 4 gp 5 sp

          Success rate was 79.32% with the majority of the fails (approx 2/3 or them) occurred when making the unfired orbs (less than 2% occurred in the making of the energeiac clay) and the remaining fails (approx. 1/3) were in the firing process.

          With the fails factored in, my final cost per finished item was 463 pp 2 gp 2 sp.

          Total time was approx. 4.25 hours.

          Average selling price on CT server is circa 2250 yielding gross sales of approx 4.2 million plat and a net profit 3.36 million plat or a projected earnings of just under 800k per hour of clicking.
          If youre able to sell all those Light orbs in translucent form then it appears no one realizes that Translucent and below give the same stats

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          • #20
            Site with good presentation/info on orbs

            I've always used this site as a reference since I started using powersources.

            http://www.eqwiki.net/wiki/Combine_Power_Sources
            Aanuvane Bristlecone - Druid - Povar via Quellious via Rodcet Nife
            AKA Muertenie, Melodee, Orelinde, Nounie, Gnomess, Cininea Ashryn, Mairede or a host of additional alts. Maybe also be found on Rabon, Kynsh or Atracker.

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            • #21
              Pure are the only ones with extra restrictions on USE.

              All of them can be made by anyone that wants to try and make it (I of course advise a high skill for the higher tiered ones)
              Ngreth Thergn

              Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
              Grandmaster Smith 250
              Master Tailor 200
              Ogres not dumb - we not lose entire city to froggies

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              • #22
                Power Sources

                I have been making Dull/Murky/Cloudy/Misty/Translucent/Pure orbs.

                I knew that Translucent and Misty gave the same stats, (which I have yet to figure out, Link listed in this post from Wiki is not correct)

                Was wondering if Dull, Murky and Cloudy gave the same Stats as Misty and Translucent since they are not mentioned in the Wiki.

                I know that Processes are higher on Translucent that Misty, but also wondering if the processes are eventhere on lower tiered orbs being that you can't go much lower that processes listed for Misty.

                I can verify that you can make but not use Pure orbs unless you have completed Soltaris Raids.

                And power sources only drain in combat now which is very nice.

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                • #23
                  Originally posted by Gendor View Post
                  I have been making Dull/Murky/Cloudy/Misty/Translucent/Pure orbs.

                  I knew that Translucent and Misty gave the same stats, (which I have yet to figure out, Link listed in this post from Wiki is not correct)

                  Was wondering if Dull, Murky and Cloudy gave the same Stats as Misty and Translucent since they are not mentioned in the Wiki.

                  I know that Processes are higher on Translucent that Misty, but also wondering if the processes are eventhere on lower tiered orbs being that you can't go much lower that processes listed for Misty.

                  I can verify that you can make but not use Pure orbs unless you have completed Soltaris Raids.

                  And power sources only drain in combat now which is very nice.
                  I bought a cloudy ice and a dull ice as well as a dull growth and a translucent growth. Both gave me same stats on my armor

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                  • #24
                    Originally posted by Catweazel View Post
                    I am a little late, but just learning about Powersources.

                    Is there a definitive guide to them anywhere?

                    Any answers, split by group vs raid would be appreciated
                    1. What can be tradeskilled?
                    2. Are the best ones dropped, bought (with faction / keys) or made?
                    3. What are "sealed" powersources for (what exactly are they activating?)
                    4. Discuss the power ramp up (foggy versus ....best group versus best raid)

                    Thanks
                    p.s links I currently have that do not contain all the right answers
                    Katta Vendor
                    Wiki
                    Ok, no NEW energeians (powerscources) were created, just recipes to create those that are faction vendor purchased.

                    The best energeians are sold by faction vendors in Katta AND with the intoduction of SoD tradeskilled with pottery.

                    Sealed energeians are the ones that are tradeskilled. Sealed energeians are used to summon a regular energeians which are placed in your Power Source slot. Energeians don't stack, Sealed Energeians do stack.

                    The two most desired energeians are the Pure and the Translucent. Pure energeians are the best in game but they require TBS raid flags to use. Translucent energeians are the best that can be used without the raid flags. Anyone with a high enough pottery skill can make Sealed Pure energeians and they are tradeable. Again though, if you don't have the proper TBS raid flags, you cannot use the Pure energeians.


                    Your Wiki link has accurate information, but it may be somewhat confusing. Here is why:

                    Some armor and weapons are Infusable. Infusable armor armor and weapons will have their stats affected by energeians. Not all armor and weapons are infusable. To the best of my knowledge only TBS weapons were ever infusable and all visible armor intoduced in TBS and later expansions are infusable. Armor and weapons introduced prior to TBS are NOT infusable and NOT affected by energeians.

                    Every type of energeian will have a maximum potential power. How much of that potential that is applied to any piece of armor depends on that armors Purity. Essentially, Purity is a percentage. Single group armor is set to 50 Purity and raid armor is set to 75 Purity. This means that with single group armor only half the potential power of an energeian is transmitted to the armor and 75% is transmitted to raid armor. In short, unless you have 100 Purity on your armor, you are not getting the full benefit from the energeian.

                    There are Purity augs in game that can be used to increase the purity of your armor. These augs are Type 13 for group armor and Type 14 with raid armor. Most of these augs are not transferable between armor pieces. There are a very few that can be. Purity augs can be purchased, can be mob dropped and I believe one can be quested.

                    The Wiki link gives figures with the 50% (for group armor and energeians) and 75% (for raid armor and energeians) all ready applied. So if you are wearing raid armor with raid energeians and no purity augs, or group armor with group energeians and no purity augs, then the figures shown will be accurate. If you are mixing and matching raid and group armor and energeians or have purity augs, then the figues in the wiki tables will not show the benefit you are recieving on your armor. You will have to do some calculations to determing what the potential maximum benefit of the energeian and then use the purity of the armor piece to determine what benefit that slot is gaining from the energeian.
                    Huntmaster Bariag DarkWoods

                    Master Artisan

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                    • #25
                      People don't do Solteris these days, but can still open them with SoD raid progression. (Pures).

                      What are the SoD raid requirements for each of these?

                      Neo

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                      • #26
                        I believe it is a single SoD raid kill of any kind that will unlock your ability to use a pure powersource.

                        I also think there may be a level involved as my 77 mage has the same raid kill credits as my 85 shaman (as far as I can remember), but cannot open the pure powersources yet for some reason.
                        Silmare - Fu World Order - Bristlebane
                        Master Artisan ~ Master Researcher (Hybrid)
                        Master Tinker ~ Master Alchemist ~ Master Researcher(Caster) ~ Master Poisoncrafter

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