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Evolving Trophy strategy

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  • Evolving Trophy strategy

    A couple weeks ago I pushed thru and got my tinkering skill to 300. I took some time off from tinkering, but now I'm trying to evolve my trophy.

    For skillups, I did sliver conduit caps, which required purchase of about 458pp in parts plus drop sunshard ore which guildies have been shoving in the bank for me. Successes sell back at around 408pp, so the net loss per success is only 50pp, of course the minimum fail rate means one in 20 costs me another 400pp.

    At any rate, I'm trying to figure out what the best path is for skilling up the trophy itself. From what I've read on this forum, you get a certain amount of "exp" per combine, as long as the combine isn't trivial, and this amount is equal to the trivial of the combine, or 350, whichever is lower.

    So, just thinking out loud, I can do more caps, at 303 exp per combine, or I can do some other conduit combine with a higher trivial, but which takes two or more conduits per attempt.

    For some reason, EQTC shows the "merchants buy" price for the caps, but not for any other silver conduit gear. Assuming, for the sake of argument, that they pay 816 for the trivial 316 stuff (which require two conduits) and 1224 for the 303 trivial stuff (which takes three), so the overall loss is the same per conduit, we're still talking 100pp per combine with the 316's and 150pp per combine for the 330s, not to mention correspondingly larger losses on fails.

    For 4500pp, net cost (ignoring fails for this), I can either get 90 times 303= 27270 exp, or 45 times 316= 14220 exp, or 30 times 330 = 9900 exp.

    If my research is right about how this works, the choice is obvious, keep doing the caps and forget the higher end combines as an evolving path.

    Other tradeskills might not have the same stepped combine deal, and if the cost is only marginally higher for the higher skill combines, you'd have a different answer... but I thought I'd put the idea out here in general since the same approach probably applies to many of the skills.

  • #2
    Your assumptions are correct and you understand how the mechanic works. Your thought process and considerations are certainly valide and are ones that you should think about as long as you have the resources to chose the route you take. In my experience, the choice is made for me due to supplies being readily available for a specific item.

    Congratulations on the achievement and good luck on evolving the trophy.



    Gorse

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    • #3
      The best way to skill up a trophy to level 7 is to do the cheapest combines that are 350 or above that you still have the best chance of succeeding at. Successful combines is the key. If there are no cheap combines above 350, then you are correct in you should consider the price per combine. You can search around on these forums if you like and find threads that will tell you about how many combines each skill takes to evolve (they are different and it is based on the difficulty of collecting materials for a skill) to judge how much of an impact a 301 recipe vs a 350 recipe could have.

      But consider, if you were to compare 303 with 306 you are talking about getting 1% more experience per combine. There is not a HUGE difference then.

      Again though, as Gorse pointed out, the availabilities of supplies will determine what you do probably more so than the trivials of the combines.
      Shawlweaver Sphynx on Cazic Thule
      Master Artisan Aldier on Cazic Thule

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