Originally posted by Taffany
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New Tradeskill AA Ideas
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Whats up with prepared sporali skin/instruction parchment i did like 13 combines and failed 4 times on them. I am gm with level 7 trophy and have a much higher level of sucess doing 400+ trivals making spells and its just a pain to see myself fail so much on something thats not even cthat high. Would like to see a AA that further reduces the chance on failures on stuff below 300.
Andarriel
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Maybe a timed AA? Once a day you can hit the AA (Crafting Focus?), the next combine (or maybe even combines in the next X minutes) will be done with the focused intent of getting a useful product of some sort... Salvage is disabled during this time period (be it next combine or duration), success... normal, failure - no salvage check but you get a lump of junk (or fire a chance to get one /shrug) only a mother err... tribute master could love. I would think having salvage 3 (at least) would be a pre-req to getting an AA of this type. Code headache? probably, certainly a DB headache... alternate result entries and new items, ick.Originally posted by Ngreth Thergn View PostUnfortunately with current salvage that is not feasible. I can try and think of some way to possibly make it work, but i currently do not even see a good code + data solution either.
I also think there would be more "bang for the buck" in better salvage AAs (from the coding/data entry end of it) but, after thinking about it, Leighah's idea is a cool one, just very rough to implement.Mouse breaking crew --
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Read posts 76, 78, 79, and 82 for the explanation of this item/combine.Originally posted by Andarriel View PostWhats up with prepared sporali skin/instruction parchment i did like 13 combines and failed 4 times on them. I am gm with level 7 trophy and have a much higher level of sucess doing 400+ trivals making spells and its just a pain to see myself fail so much on something thats not even cthat high.
AndarrielShawlweaver Sphynx on Cazic Thule
Master Artisan Aldier on Cazic Thule
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How about the following:
Make a tradeskill item, there would be 1 for each tradeskill. trivial in the 300-500 range, cost in the 10K range. "Rag of Soul Cleaning", "Water of Soul Clensing", "Flame of Soul Clensing" etc. This is the item that the tradeskiller can sell.
A GLYPH tradeskill AA (1-3 AA?). This is used to transform the tradeskill item giving you "Empowered Cloth of Soul Clensing". Anyone could take this AA.
When the transformed tradeskill item is combined with an already attuned item (in the birdbaths where you augment things) it removed the attuned flag, resetting it to unattuned.
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How about earning experience off combines when skill is already 300? ex. 10+ combines nets 1% AA exp (1k combines per AA) usable on trivials 300+ only. Cost 10AA (and level 70) for this skill so that it takes 5k+ combines to earn this back. Basic idea only, modifications accepted
Ngreth tells you, "hrm. oops." !!!!
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I would not want to make this no-trade. Not every class will get it, not everyone will want to tradeskill. We want something you can sell.Originally posted by Bara View PostSince my main tradeskill PC is also a warrior I'd also rather the ability to "research" tomes be implemented this way. I would also prefer to have all tomes produced marked as "No Trade", or at most; tradeable only by shared bank slot (tradeable only within the same account). Might get some tanks hooked... errr, I mean addic.... Bah! You all know what I mean!
as mentioned many times. That recipe is purposefully set with an unusual failure ate that cannot be adjusted and would not be adjusted by any AA.Originally posted by Andarriel View PostWhats up with prepared sporali skin/instruction parchment i did like 13 combines and failed 4 times on them. I am gm with level 7 trophy and have a much higher level of sucess doing 400+ trivals making spells and its just a pain to see myself fail so much on something thats not even cthat high. Would like to see a AA that further reduces the chance on failures on stuff below 300.
Andarriel
Not sure about this. The Attunable is because we don't want the item traded around forever (notable exception of the new jewelry gems where it is currently stopping a bug from corrupting player shared banks) I can bring it up, but it is not likely to go.Originally posted by Veril View PostHow about the following:
Make a tradeskill item, there would be 1 for each tradeskill. trivial in the 300-500 range, cost in the 10K range. "Rag of Soul Cleaning", "Water of Soul Clensing", "Flame of Soul Clensing" etc. This is the item that the tradeskiller can sell.
A GLYPH tradeskill AA (1-3 AA?). This is used to transform the tradeskill item giving you "Empowered Cloth of Soul Clensing". Anyone could take this AA.
When the transformed tradeskill item is combined with an already attuned item (in the birdbaths where you augment things) it removed the attuned flag, resetting it to unattuned.
I also think that this is not likely to go. Tradeskills are currently too easy for that to go.Originally posted by Zatz-Combine View PostHow about earning experience off combines when skill is already 300? ex. 10+ combines nets 1% AA exp (1k combines per AA) usable on trivials 300+ only. Cost 10AA (and level 70) for this skill so that it takes 5k+ combines to earn this back. Basic idea only, modifications accepted
Ngreth Thergn
Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
Grandmaster Smith 250
Master Tailor 200
Ogres not dumb - we not lose entire city to froggies
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I would really love to see a familiar with tradeskill effects of some kind. It could modify your skill rate or something...Or modify the fail rate and last for a few minutes.
Or secondly a familiar to boost the stats of the tradeskiller based on your tradeskill stats...you would have to have 300 skill in a tradeskill to purchase the AA. For example if you have a 300 smith, you can buy the AA for a smithing familiar that gives a bonus to strength dex int and wisdom for a specific limited duration, so you don't need to beg for buffs before doing those pricey combines. Warrior seeks KEI or better gets lots of wierd tells in guild lobby...And I don't try anything with 50k or more in bits without all the buffs my gimp alt can get
It could be an AA like a summoned cleric pet so you could chose the duration and reuse timer, and have different ranks available.
Alternately having a few 300 skill or better items that summoned a stat familiar would be nice. Some no drop toy you could make to summon familiars with specific stats to give tradeskillers some of the stats they are missing from spending hours and hours tradeskilling
Or have it do a tradeskillers boon stat buff clicky toy.
I would really love the transfer skill to x toon option. Since I started before you could go over 200 skill on more than one toon, I have 8 toons that each have a different skill over 200... and i'm dreading doing dark elf smithing again to 300 on another dark elf, because my gimp delf warrior can't even get the dodh drop to make seals... The only way she could ever do the new symbol quests is to hide behind another tank main and tag along. I don't know if its realistic, maybe a restriction that you could only transfer skill from a character on the same account would make it less exploitable... and have it cost AA on both toons, so you have to get your dusty alts out there working on something... In the mean time I'll try not to get depressed while trying to get my delf cleric's skill up to 300, since she could get a group to do the quests. It would have to reduce the skill of the first toon to 0... Probably not realistic, but hey this is a wish list
And i'm probably the only person who got really mad when you could do tradeskills above 200 on the same toon. 
I really do love the idea of the Denmom jester following you around scolding you with the rolling pin! I'd spend 10 aa on that.
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Massive Enchant/Imbue AA
10 Sec Refire
The next Mass Imbue/Enchant spell you cast will imbue/enchant and entire stack of 20 end items.Squeaky Toy300 Smithing 7/7 - 300 Tailoring 7/7 - 300 Jewelcraft 7/7 - 300 Tinkering 7/7 - 300 Pottery 7/7 - 300 Research 7/7 - 300 Baking 7/7 - 300 Brewing 7/7 - 300 Fletching 7/7The Meanest Tradeskiller on Cazic Thule
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Where?Originally posted by Zaltak View PostThere are already spells that enchant 20 metals at once.Not sure about imbues tho.
I knew of
enchant spells for 1.
mass enchant for 5.
And the new Palladium and Dwerium got a 10 enchant ability.
But I did not know of any that made 20.
I think the 10 enchant ability should be expanded to other enchant metals and the vials of XXX mana too.Shawlweaver Sphynx on Cazic Thule
Master Artisan Aldier on Cazic Thule
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http://lucy.allakhazam.com/spelllist...t=greater+mass
All metals (but Dwerium)got a greater mass enchant with SoF.
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I thought the Greater Mass Enchants did 10 bars each cast... /shrug whatever, does not change the idea of adding large imbue spelss/aa.Originally posted by Bobaten View Posthttp://lucy.allakhazam.com/spelllist...t=greater+mass
All metals (but Dwerium)got a greater mass enchant with SoF.Shawlweaver Sphynx on Cazic Thule
Master Artisan Aldier on Cazic Thule
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