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  • #46
    Originally posted by Ecaille View Post
    So it mean as an iksar, i just wasted 3aa on a skill that do absolutely nothing for me still 50/50 on it when i was thinking that i would go up to 100. Is there a problem with iksar ?
    probably. Will have to poke folks about it. It sounds like a code issue.
    Ngreth Thergn

    Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
    Grandmaster Smith 250
    Master Tailor 200
    Ogres not dumb - we not lose entire city to froggies

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    • #47
      How many forages do I need before I get a skillup?

      Woodelf with all 6 lvls of Nature's Bounty.
      Purchased Foraging AA on 12/13. Two Days later I am still stuck at 200/250

      Been pressing the Forage Button quite a bit, but no increases on the forage skill so far.

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      • #48
        Has been a month since I fiddled the skill, but after purchasing the AA already at 200 skill, I was averaging 1 skill increase per hour of constant foraging every time the button refreshed. Its still as slow as ever. Had capped it in the Velious era and totally forgot how hard it was to raise. Keep at it, it will eventually increase for you.
        Master Artisan Hidron
        Veritable Quandary
        Drinal

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      • #49
        Lazy way to raise it automatically:

        Step 1 make a macro with /doability # where # is the forage number you set in Abilities Page (crtl-A) on the first line, and /autoinventory next. May need to add /pause between those depending on how fast the script goes

        Step 2: make it a hot key somewhere on one of the active hot key bar.

        Step 3: go into options, Keys tab, look for the hot bar (1-4) and then select the hot button # you set the auto forage/inventory macro and assign a left or right key to it.

        You'll forage everytime you turn. Doesn't work in combat mode, you'll get message about it. I can't remember if you can forage on a mount or not so be prepared to get spammed often until your skill is maxed.

        It may be a lazy exploit but it's been around since player discovered you could get free skillup in sense heading years ago. Since it was never nerfed, it is safe to use.

        Grolyn Blacknife
        Beastlord
         T:7
         M:0
         T:6
         M:1
         T:6
         M:0
        Fletching:
        284
         T:7
         M:0
         T:6
         M:0
         T:7
         M:2
        Zira Blacknife
        Shaman
         T:7
         M:0
        Maelin Starpyre
        Vazaelle
        Reiseraa
        Necro
        Research:
        102

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        • #50
          Any word on if this will be fixed for iksar by next patch? I would be happy with a refund and say the hell with the aa at this point.

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          • #51
            I have not heard.
            Ngreth Thergn

            Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
            Grandmaster Smith 250
            Master Tailor 200
            Ogres not dumb - we not lose entire city to froggies

            Comment


            • #52
              Have you asked?
              Roanne LeFaye
              Warrior Barbarian of the Tribunal
              Outsider Domination
              The Seventh Hammer
              2100 Club + 300 melee Research

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              • #53
                Seem iksar bug is not fixed. still at 50 of 50 even with the skill (

                I will /bug it again in hope its get looked at, and i hope all iksar that bought the skill do the same.
                Ecaille
                81th Iksar Beastlord of Cazic-Thule - Prexus
                Member of Fates Unbroken

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                • #54
                  I purchased the AA on my wood elf warrior and I'm still at 50/50 as well. Seems like this bug affects anyone with a racial forage skill.
                  Dutchy Blackrose < Midnite Council of the Black Rose >
                  Master Artisan x3 ~ Master Alchemist ~ Master Poison Maker ~ Master Researcher ~ Master Melee Researcher



                  • #55
                    Originally posted by Unapuma View Post
                    Lazy way to raise it automatically:

                    Step 1 make a macro with /doability # where # is the forage number you set in Abilities Page (crtl-A) on the first line, and /autoinventory next. May need to add /pause between those depending on how fast the script goes

                    Step 2: make it a hot key somewhere on one of the active hot key bar.

                    Step 3: go into options, Keys tab, look for the hot bar (1-4) and then select the hot button # you set the auto forage/inventory macro and assign a left or right key to it.

                    You'll forage everytime you turn. Doesn't work in combat mode, you'll get message about it. I can't remember if you can forage on a mount or not so be prepared to get spammed often until your skill is maxed.

                    It may be a lazy exploit but it's been around since player discovered you could get free skillup in sense heading years ago. Since it was never nerfed, it is safe to use.
                    It's not an exploit, it's just remapping your hotkey buttons. It's like saying it's an exploit to use cycle target instead of clicking on a mob when you target them. It's a feature of the hot key system. You can make one button do more than one thing (and using the built in macros you can actually make one button do 10 things, 5 each on two hotkeys. Although not sure what 10 things you'd want to do at one button push, /shrug)

                    I use this for begging/taunt/disarm skill. I have a one button hot key that will taunt, then disarm, then turn off attack, beg, then turn on attack. Voila. One button pushing. For a mezzed mob, this key is also useful because if I wasn't attacking, after the begging it will start attacking. Don't even need to hit autoattack! (Warning: Autoattack is an exploit and I will report you if I see you using it.)
                    sigpic
                    Avenger Zorbee Bunny'Slayer - Destroyer of Helpless Bunnies on Stromm
                    Paladin Clickies!

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                    • #56
                      In reference to Druegar's discussion on the previous page. Is the foraging modified cap going to raise above the old school 252? Sitting at 237 Foraging skill and still showing 252 modified skill (with Foraging Machete equipped) in the skill window. Thought this might have gone in when they fixed the cultural foraging bugs a couple patches ago....thought wrong.
                      Kuzko (85 Barbarian Shaman): Master Artisan (49/49), Alchemist (7/7), Journeyman Researcher (4/7) and Fisherman (+5%).
                      Baakdoor (81 Wood Elf Rogue): Master Poisoncrafter (7/7), Tailor (7/7), Smith (6/7), Researcher (6/7).
                      Psicho (70 Gnome Enchanter): Master Tinker (7/7) and Researcher (7/7)
                      Chiiki (65 Halfling Druid): Master Tailor (6/7), Smith (6/7).
                      Brahbra (65 Dwarf Paladin): Master Smith (6/7).

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                      • #57
                        I currently did not plan to change it.
                        Ngreth Thergn

                        Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
                        Grandmaster Smith 250
                        Master Tailor 200
                        Ogres not dumb - we not lose entire city to froggies

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