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Questions Regarding New Cultural Recipes

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  • #61
    Originally posted by Aldier View Post
    What I mean is, if you set a number as the minimum required to attempt the combine, you will have people skill to that point ONLY and then stop. If you make it so that the book is not available until a certain point, I think that most people are not just going to stop at 275 and not continue to skill up to 300.
    First, why is this a problem? And second, shouldn't people be allowed to skill to whatever point they desire?
    Xislaben The Rising Sun - Crimson Tempest


    Dead Things

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    • #62
      Originally posted by Xislaben View Post
      First, why is this a problem? And second, shouldn't people be allowed to skill to whatever point they desire?
      As long as there is a realistic benefit to having a higher skill, yes.
      Shawlweaver Sphynx on Cazic Thule
      Master Artisan Aldier on Cazic Thule

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      • #63
        Gnomish Heat Sources

        I posted in the tinkering forum as well, but I would like to see gnomish heat sources on a merchant in Ak'Anon. Granted we only need one, that is returnable, for the tinkered cultural, but it would be nice for those that run to Ak'Anon to have it available in the hometown of tinkering. Just my 2 coppers worth. :>

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        • #64
          Originally posted by Zudelvar View Post
          I posted in the tinkering forum as well, but I would like to see gnomish heat sources on a merchant in Ak'Anon. Granted we only need one, that is returnable, for the tinkered cultural, but it would be nice for those that run to Ak'Anon to have it available in the hometown of tinkering. Just my 2 coppers worth. :>
          If your running to Ak'anon, 99% of the time you must going though PoK. Pick up one on the way.
          Rawckett Launcher
          79 Gnome Wizard of Sol Ro / Bristlebane
          300 Tinkerer; 287 Jeweler; 258 Brewer; 240 Blacksmith; 237 Fletcher; 208 Potter; 204 Baker; 200 Fisherman; 193 Researcher; 183 Tailor

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