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  • #61
    Originally posted by Marissas View Post
    As far as the fair and marketable price for AAAA:

    It may only be *roughly* 17k for vendor items, assuming EVERY single other component is dropped not bazaar purchased (which is nearly impossible to do and entirely untimely) but the amount of clicking (even if its saved in your UI) and level of skill required in the numerous different tradeskills by far outweighs the actual cost of making it IMO.

    If I pay 17k to vendors pay another 20k for items in bazaar and farm the rest of the components for six weeks, I've actually spent 37k in plat and priceless amounts of time to create 1 AAAA.

    After making my first AAAA I decided that niether was it worthy of my *priceless* time but it wasnt profitable either. The only time I will EVER do this combine is for a guildy who needs it, and never using my regeants or money.

    If this was Sony's ill attempt at "pimping" out the true tradeskillers in game.... it fell way short of the mark IMO.
    I concur.

    I've got 270 in tinkering and an 8% mod, and though I've made 2 last blood augs I've never actually made an AAAA from parts (aside from being handed all the final components for combine for others) because frankly it's just not worth my time to sit down and do it. Plus the amount of items required (and my lack of that sort of space) is obscene.

    I'd rather kill a few mobs, sell their gear in baz, and then buy an AAAA.

    I don't really think MTP's are worth it either ><
    Xislaben The Rising Sun - Crimson Tempest


    Dead Things

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    • #62
      Having used MTPs on more toons then I can count, I'm a firm believer in the ease of getting components for them. However the bank space they take up is more then sick

      I absolutely agree that I would buy my AAAA before making them.

      My toon has all max ts so I didnt have to swap toons and it still took me nearly 8 hours of running here , fetching that, combining this , moving that, to make my first one.

      Sort of tics me off that I spend more plat then I care to admit and about that much time, to max the tink and fully evolve his trophy.

      C`est la vie , I'm over it now

      MTPs FTW!

      Comment


      • #63
        My faith is restored. /bow Ngreth

        I apologize for thinking SoE might not take any action regarding this.

        http://forums.station.sony.com/eq/po...opic_id=116895
        Last edited by Yroc Morf; 08-13-2007, 06:50 PM.

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        • #64
          Originally posted by Marissas View Post
          I absolutely agree that I would buy my AAAA before making them.

          My toon has all max ts so I didnt have to swap toons and it still took me nearly 8 hours of running here , fetching that, combining this , moving that, to make my first one.

          Sort of tics me off that I spend more plat then I care to admit and about that much time, to max the tink and fully evolve his trophy.
          Just another opinion....I make my AAAA boxes 3 at a time in about 45 minutes total. The bank space is horrendous for keeping supplies, but after making over 100 I know the recipe by heart, the sub-combines are all saved recipes, and on the top floor of Crescent Reach, I use the steel vendor, the jeweller and the bank only. I do have to remember to stock up my supplies of metal rods and gears and make the infused gears in batches of 20 though. (I also make vegetable oil and purified water in advance too).

          According to my logs, the average build price using bazaar supplied gnome bolts and shadowmane pelts is 105k for the 100 boxes. I have failed 2 box combines completely and on average fail 1 subcombine every 2 boxes. Allowing for occasional other failures on steel plates or gearbox subs it is why I set a "break even" price of about 105k (gnome bolts at 10k, Shadowmane Pelt at 20k). I normally add a 30k profit for routine bazaar sales, however the price can go up and down based on fluctuating bazaar prices for bolts and pelts. If I see boxes for less than about 90k I wonder - it would be more profitable to sell the components individually. With the recent duping they were down to 69k which makes zero financial sense and is a surefire signal that something weird is going on.

          Considering I spent close to 1 million platinum getting tinkering to 300 7/7, the 30k profit does not make a huge dent. If you add in player time for camping and combines, then I can understand why many Tinkers do not want to bother with these supposed cash cows.

          Guildees and friends always get a deal. Most of them I tell to camp 10 gnome bolts so that they have a chance to loot their tablet. (It used to be 15 bolts when I was still levelling up).

          Anyway - it will be interesting to monitor the market for the next few months to see if the duped boxes really have disappeared.

          Comment


          • #65
            Hey Cat,

            Is there also replenishable steel in CR? I was under the impression that it was only in bazaar, but that would save one of the huge run times. I tried Abysmal for a while and decided that wasnt the place for sure. (like it used to be) I ended up doing most of it in Guild Hall to be close to bazaar, since I have naught for room. Idk if I figure out the mechanics of CR more readily for smithing etc I may try it up there. But I'm still thinking that its a huge pita lol

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            • #66
              You can replenish refined ore in five zones via the same easy and fast quest.

              AAAA are not that hard to make, or take too long. Refining the ore takes longer than anything else. Farming corathus doesn't take long either for anyone that can get last bloods. Clear creepers, go afk for 20 minutes. Do it while cleaning up the house, while reading a book, while running errands, whatever. Save up the stuff, and make them.

              If it isn't worth your time to make them, don't. Seems pretty simple. I had no problems PLing my tinker to 300 (and no, it doesn't cost anywhere near 1 million) and farming stuff to make aa for my 7 last bloods and for a bunch of guildies and friends.

              I hope the people that duped get banned and the plat they received gets deleted. Don't punish people that bought them though, too freaking easy to screw over someone that didn't do anything wrong.

              Comment


              • #67
                CR is the only zone that sells absolutely everything needed to make an AAAA. The newbie mobs drop the unrefined ore to restock the vendor, so you can nearly always find enough ore to reset him twice vendor diving. My standard price for friends has always been 20k+ 5 bolts and one pelt. All I ask is that if you farm your bolts you give me the extra tinkering drops. These day, people end up farming for their mechanotablets longer than the bolts, so I get extra bolts. I generally refine enough ore to do 2-3 AAAA's at a time, even if I am only actually going to make 1. I'm not worried about the market for AAAA's post duping. They are a consumable product and the extras will dry up in a few months (especially if they are used for a new level of augs in SoF).

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                • #68
                  Originally posted by Abazagaroth View Post
                  Seems pretty simple. I had no problems PLing my tinker to 300 (and no, it doesn't cost anywhere near 1 million) .
                  I presume you meant it didn't cost *you* anywhere near 1 million? I am not sure how you know it didn't cost me that much.

                  As you didn't say whether you had also maxxed your trophy to the Hovering Contraption, all I can say is that you must have camped / PL'd an absolute ton of stuff to avoid spending that kind of money.

                  Sunshard Ore and Yttrium was my route after about 265 (Ytrrium initially). I would get occasional help clearing the Deep, but mostly it was camp and buy - and I was on a fairly tight schedule to get tinkering high enough for the boxes to meet the guild progress. Luckily I got Sunshard Ore before the bazaar pricing went nuts, or else it would have easily cost 2 million plat buying that, if you could even get enough these days.

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                  • #69
                    Originally posted by Catweazel View Post
                    I presume you meant it didn't cost *you* anywhere near 1 million? I am not sure how you know it didn't cost me that much.

                    As you didn't say whether you had also maxxed your trophy to the Hovering Contraption, all I can say is that you must have camped / PL'd an absolute ton of stuff to avoid spending that kind of money.

                    Sunshard Ore and Yttrium was my route after about 265 (Ytrrium initially). I would get occasional help clearing the Deep, but mostly it was camp and buy - and I was on a fairly tight schedule to get tinkering high enough for the boxes to meet the guild progress. Luckily I got Sunshard Ore before the bazaar pricing went nuts, or else it would have easily cost 2 million plat buying that, if you could even get enough these days.
                    Didn't cost me close to that much either, but yet I am not at 300, only 298. I lived in the Deep for a while doing a lot of farming, and bought maybe 5 or so stacks in the Bazaar from anywhere to 125 - 200 per brick depending on who else was looking to buy. Once I hit 290 or whatever, the trivial is on the cultural before chest/legs, I luckily had a an ex-guild mate friend who moved on to a new guild need AAAAs made for him, so I've been getting free combines / skill-ups from him.

                    I have not made 1 AAAA for profit, as I have trouble getting shadowmane pelt, so this dup hasn't affected me, but glad they fixed it.
                    Rawckett Launcher
                    79 Gnome Wizard of Sol Ro / Bristlebane
                    300 Tinkerer; 287 Jeweler; 258 Brewer; 240 Blacksmith; 237 Fletcher; 208 Potter; 204 Baker; 200 Fisherman; 193 Researcher; 183 Tailor

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                    • #70
                      Shadowmane pelts aren't that hard to get, visit the elder-area camp in the west end of Stoneroot Falls (near the shadowmane protector). They don't hit too hard and they don't summon, you'll get some double pulls without pacify though. I can clear all the shadowmanes from the outside to the protector's room before respawns, and I average one pelt per clear.

                      If you get into trouble and you have a Treddlehoop's Wonderful Monocular Seeing Device and a Formal Dinner Invitation, you can zone into Dreadspire Keep and come back out when it's safe.

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                      • #71
                        Tradeskill smarter, not harder and more expensive. Maybe I shouldn't assume that everyone else will be as aware of various recipes or willing to spend an hour looking up recipes prior to planning out their skill up path, but then, why should I assume people are unwilling to do a tiny bit of research to prevent months of wasted time?

                        2 hours in acrylia caverns and an hour in front of a couple vendors gets you from 1 to like 215 tinkering for a couple thousand plat. Then you have a lot of ways you can go (I don't suggest farming PoI though, just a tad slow =P). Sunshard pebbles get you to 255 or so, then *two* combines at 290+ from one sunshard ore that you can then put towards a smithing/tailoring skillup?

                        That isn't bad at all.

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                        • #72
                          Originally posted by Abazagaroth View Post
                          That isn't bad at all.
                          and from 300 onwards?
                          1000 combines required...

                          equals 1000 Sunshard Ore, or 3000 Yttrium or maybe even 1000 Haze Panther Eyes....or 200 AAAA boxes.....take your pick, it's not cheap or quick.

                          One thing for sure, it is almost exactly 1000 combines to max the Tinkering Trophy ( I think mine took about 970).

                          Comment


                          • #73
                            Originally posted by Bobaten View Post
                            The fact that you can go to the bazaar and identify who is duping bags indicates to me that the dupers are not that bright
                            In at least one case on BB this was exactly what happened. A certain trader, since banned I understand, popped up one night with *40* tae ew hide sack tokens and another *40* AAAA tokens. Had em priced about 2/3 the prior going rate. Sold most of em in about 30 min, cause I was refreshing my bazaar screen and watching his numbers go down. When he got down to about 10 of each token, he replenished his stock right back up to 40 of each.

                            He sold most of those too, but by that time he realized that certain people like myself were watching and reporting him, so he took his trader down and started selling via auction and the BB general channel. Me and a couple others spent several days warning off guidies and friends to stay away from his stuff like it was nuclear waste. I don't know how the market for those two items evolved on other servers once the bug became widely known, but on BB it essentially crashed all in one night, and as the result of one person. I don't know what they were going for prior to the bug, but I know I saw bazaar prices as low as 55k for an A4.

                            I know there were others duping on the server, but this person was so utterly blatant about it that I was amazed at the audacity.
                            - Sinc
                            Poison 300 + GM Seal, Pottery 300, JC 300 + Trophy, Fletching 300, Brewing 300, Baking 300, Tailoring 300, Smithing 300 (plus 15% VT gaunts )

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                            • #74
                              Originally posted by Catweazel View Post
                              and from 300 onwards?
                              1000 combines required...

                              equals 1000 Sunshard Ore, or 3000 Yttrium or maybe even 1000 Haze Panther Eyes....or 200 AAAA boxes.....take your pick, it's not cheap or quick.

                              One thing for sure, it is almost exactly 1000 combines to max the Tinkering Trophy ( I think mine took about 970).
                              You're seriously going to pretend that the fact you wanted to get your 12% trophy to 15% means that tinkering AAAA isn't worth it? That 3% meant jack and squat for success rate on AAAAs.

                              Getting to 300 and 12% trophy doesn't cost anywhere near a million plat. And in the context of the post, it does not result in AAAA being "not worth it" for many people.

                              Comment


                              • #75
                                Originally posted by Abazagaroth View Post
                                You're seriously going to pretend that the fact you wanted to get your 12% trophy to 15% means that tinkering AAAA isn't worth it? That 3% meant jack and squat for success rate on AAAAs.

                                Getting to 300 and 12% trophy doesn't cost anywhere near a million plat. And in the context of the post, it does not result in AAAA being "not worth it" for many people.
                                I think you must have me confused with someone else.

                                All I said was that it took 1 million plat to get max. Tinkering plus 7/7 trophy. I never said why I chose to max the trophy (which was purely for the max trophy).

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