Hi,
As long as DoN augments are being changed, is it possible to remove the diety attribute? I don't see what advantage adding diety to the augment achieves (seems overly complicated to me). Then I could made just one augment for each slot instead of numerous augments for every appropiate diety.
If removing diety is not possible, perhaps tradeskillers could make a generic unfinished augment for each slot, and the buyer could do a no-fail combine to add the diety (with a new merchant in bazaar selling all diety waters).
thanks
As long as DoN augments are being changed, is it possible to remove the diety attribute? I don't see what advantage adding diety to the augment achieves (seems overly complicated to me). Then I could made just one augment for each slot instead of numerous augments for every appropiate diety.
If removing diety is not possible, perhaps tradeskillers could make a generic unfinished augment for each slot, and the buyer could do a no-fail combine to add the diety (with a new merchant in bazaar selling all diety waters).
thanks

Ngreth Thergn
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