Announcement

Collapse
No announcement yet.

idea for makeing shroom farming more fun

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • idea for makeing shroom farming more fun

    i just started picking up shrooms ont he shroom farm and i was thoroughly bored ithought of this , talk to some npc and a h9orde of rats start invadeing their precious shroom farm and you have to fend them off conversely the bodies of the rats fertiilze the shrooms makeing them spawn 2 or 3times as fast ) justa idea

  • #2
    My daughters were 8 years old, and 5 years old when I was working on brewing. I taught both of them how to pick up the red and blue mushrooms and how to hit the forage/auto inventory key. They had fun running around the shroom farm, picking up stuff for Mommy, and killing the occasional rat. My friends joked about child labor laws.

    Comment


    • #3
      Make them like the old Whack-A-Mole games at carnivals.
      Squeaky Toy
      300 Smithing 7/7 - 300 Tailoring 7/7 - 300 Jewelcraft 7/7 - 300 Tinkering 7/7 - 300 Pottery 7/7 - 300 Research 7/7 - 300 Baking 7/7 - 300 Brewing 7/7 - 300 Fletching 7/7
      The Meanest Tradeskiller on Cazic Thule

      Comment


      • #4
        Originally posted by Gruda View Post
        My daughters were 8 years old, and 5 years old when I was working on brewing. I taught both of them how to pick up the red and blue mushrooms and how to hit the forage/auto inventory key. They had fun running around the shroom farm, picking up stuff for Mommy, and killing the occasional rat. My friends joked about child labor laws.
        You know ..there are plenty of kids over at my house (my sister babysits) ..
        But I can't see myself doing that

        I don't trust them enough not to somehow figure out how to pull the zone XD
        When the EQ computer was in the room they were in.. if I had to leave I shoved the chair completely into the desk and put sometin behind it to keep it from moving.. and walked out of the room backwards..
        /paranoid
        Ddemons Ddemise

        200 Fletching
        200 Brewing
        201 Tailoring
        198 Baking
        100 Jewelcraft
        100 Pottery
        152 Smithing

        Comment


        • #5
          Gruda, someone needs to point you to my previous comments on child labor

          Of course, I'm not in a position to DO anything about it anymore, but still!

          Comment


          • #6
            Not really a way to make it more fun, but a good way to make it easier on yourself - if you are the right class - is to just bind there. Pick um whilst you are waiting on a res.

            Comment


            • #7
              What I did while waiting for shrooms to spawn was make celestial essenses and soda waters:-)

              Comment


              • #8
                Lol... How about a MM where you have to get your rat self from the entrance way to the mushroom farm and eat all them tasty mushrooms before the guards kick your butt...

                The reward is a stack of each mushroom and a one shot potion of whisker twitch which is an AE faction boost. Just so you don't have to turn in so many rat whiskers....

                Ten.
                I call for the elimination of EQ levels 1-50.

                Comment


                • #9
                  thats an interesting idea. single player MM's that give little xp, or drops, but at least something useful (that shows up in a shroud bank), take roughly 15-30 minutes to complete and are silly but fun. I'd be game for them, with some rewards system that gives non-game altering rewards (fireworks clickies, fancy looking but no-stat items, etc...).
                  Kcalehc K'Venalis
                  Teir`Dal Overlord
                  Officer, Trader and Gentleman
                  Order of the Raven's Tear
                  Tholuxe Paells (Bertoxxulous)

                  Comment


                  • #10
                    Originally posted by Kcalehc View Post
                    thats an interesting idea. single player MM's that give little xp, or drops, but at least something useful (that shows up in a shroud bank), take roughly 15-30 minutes to complete and are silly but fun. I'd be game for them, with some rewards system that gives non-game altering rewards (fireworks clickies, fancy looking but no-stat items, etc...).
                    Instances for single-player tasks have been rejected because of the impact on the instance servers. However, I remember several copies of the hedge in PoN showing up on the map. They could make a mission which uses one of several "mini-instances" in a static zone. That just puts a hard limit on how many people could do the mission at a time.
                    I tried combining Celestial Solvent, a Raw Rough Hide, Rough Hide Solution and a Skinning Knife. But the result was such an oxymoron, it opened a rift into another universe. I fell through into one of Nodyin's spreadsheets and was slain by a misplaced decimal.

                    Comment


                    • #11
                      Yeah, good point about the instanced thing. the Hedge maze idea would work admirably though, simple and elegant.
                      Kcalehc K'Venalis
                      Teir`Dal Overlord
                      Officer, Trader and Gentleman
                      Order of the Raven's Tear
                      Tholuxe Paells (Bertoxxulous)

                      Comment


                      • #12
                        And I would not "mind" a mission where you get 2 to 5 other friends together and all become rats trying to escape the dwarves, and each gets the reward. So sure, it would not be something "solo" to do, but it would be something different and silly to do with friends.

                        This is not at all a promise to do such Just that I am not at all against the idea.
                        Ngreth Thergn

                        Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
                        Grandmaster Smith 250
                        Master Tailor 200
                        Ogres not dumb - we not lose entire city to froggies

                        Comment


                        • #13
                          that would be cool, have a MM that takes 35-60 mins and everyone gets a stack of each mushroom perhaps?
                          The Bryko Effect, 80 ranger

                          Fletching (270)
                          Baking (280)
                          Pottery (216)
                          Brewing (282)
                          Smithing (300)
                          Tailoring (270)
                          Jewelcraft (300)
                          Fishing (200)

                          Comment


                          • #14
                            So use the /feedback and propose this idea!

                            Grolyn Blacknife
                            Beastlord
                             T:7
                             M:0
                             T:6
                             M:1
                             T:6
                             M:0
                            Fletching:
                            284
                             T:7
                             M:0
                             T:6
                             M:0
                             T:7
                             M:2
                            Zira Blacknife
                            Shaman
                             T:7
                             M:0
                            Maelin Starpyre
                            Vazaelle
                            Reiseraa
                            Necro
                            Research:
                            102

                            Comment


                            • #15
                              Originally posted by Ngreth Thergn View Post
                              And I would not "mind" a mission where you get 2 to 5 other friends together and all become rats trying to escape the dwarves, and each gets the reward. So sure, it would not be something "solo" to do, but it would be something different and silly to do with friends.

                              This is not at all a promise to do such Just that I am not at all against the idea.
                              Actually, now that I think about it, if one person wants mushrooms, they can just pick em up off the ground. When two people want them, it can get nasty. Having a mission for 2 or more would give people a reason to cooperate instead of compete.
                              I tried combining Celestial Solvent, a Raw Rough Hide, Rough Hide Solution and a Skinning Knife. But the result was such an oxymoron, it opened a rift into another universe. I fell through into one of Nodyin's spreadsheets and was slain by a misplaced decimal.

                              Comment

                              Working...
                              X