i just started picking up shrooms ont he shroom farm and i was thoroughly bored ithought of this , talk to some npc and a h9orde of rats start invadeing their precious shroom farm and you have to fend them off conversely the bodies of the rats fertiilze the shrooms makeing them spawn 2 or 3times as fast ) justa idea
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idea for makeing shroom farming more fun
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My daughters were 8 years old, and 5 years old when I was working on brewing. I taught both of them how to pick up the red and blue mushrooms and how to hit the forage/auto inventory key. They had fun running around the shroom farm, picking up stuff for Mommy, and killing the occasional rat. My friends joked about child labor laws.
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You know ..there are plenty of kids over at my house (my sister babysits) ..Originally posted by Gruda View PostMy daughters were 8 years old, and 5 years old when I was working on brewing. I taught both of them how to pick up the red and blue mushrooms and how to hit the forage/auto inventory key. They had fun running around the shroom farm, picking up stuff for Mommy, and killing the occasional rat. My friends joked about child labor laws.
But I can't see myself doing that
I don't trust them enough not to somehow figure out how to pull the zone XD
When the EQ computer was in the room they were in.. if I had to leave I shoved the chair completely into the desk and put sometin behind it to keep it from moving.. and walked out of the room backwards..
/paranoidDdemons Ddemise
200 Fletching
200 Brewing
201 Tailoring
198 Baking
100 Jewelcraft
100 Pottery
152 Smithing
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Lol... How about a MM where you have to get your rat self from the entrance way to the mushroom farm and eat all them tasty mushrooms before the guards kick your butt...
The reward is a stack of each mushroom and a one shot potion of whisker twitch which is an AE faction boost. Just so you don't have to turn in so many rat whiskers....
Ten.
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thats an interesting idea. single player MM's that give little xp, or drops, but at least something useful (that shows up in a shroud bank), take roughly 15-30 minutes to complete and are silly but fun. I'd be game for them, with some rewards system that gives non-game altering rewards (fireworks clickies, fancy looking but no-stat items, etc...).Kcalehc K'Venalis
Teir`Dal Overlord
Officer, Trader and Gentleman
Order of the Raven's Tear
Tholuxe Paells (Bertoxxulous)
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Instances for single-player tasks have been rejected because of the impact on the instance servers. However, I remember several copies of the hedge in PoN showing up on the map. They could make a mission which uses one of several "mini-instances" in a static zone. That just puts a hard limit on how many people could do the mission at a time.Originally posted by Kcalehc View Postthats an interesting idea. single player MM's that give little xp, or drops, but at least something useful (that shows up in a shroud bank), take roughly 15-30 minutes to complete and are silly but fun. I'd be game for them, with some rewards system that gives non-game altering rewards (fireworks clickies, fancy looking but no-stat items, etc...).I tried combining Celestial Solvent, a Raw Rough Hide, Rough Hide Solution and a Skinning Knife. But the result was such an oxymoron, it opened a rift into another universe. I fell through into one of Nodyin's spreadsheets and was slain by a misplaced decimal.
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Yeah, good point about the instanced thing. the Hedge maze idea would work admirably though, simple and elegant.Kcalehc K'Venalis
Teir`Dal Overlord
Officer, Trader and Gentleman
Order of the Raven's Tear
Tholuxe Paells (Bertoxxulous)
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And I would not "mind" a mission where you get 2 to 5 other friends together and all become rats trying to escape the dwarves, and each gets the reward. So sure, it would not be something "solo" to do, but it would be something different and silly to do with friends.
This is not at all a promise to do such
Just that I am not at all against the idea.
Ngreth Thergn
Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
Grandmaster Smith 250
Master Tailor 200
Ogres not dumb - we not lose entire city to froggies
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that would be cool, have a MM that takes 35-60 mins and everyone gets a stack of each mushroom perhaps?The Bryko Effect, 80 ranger
Fletching (270)
Baking (280)
Pottery (216)
Brewing (282)
Smithing (300)
Tailoring (270)
Jewelcraft (300)
Fishing (200)
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Actually, now that I think about it, if one person wants mushrooms, they can just pick em up off the ground. When two people want them, it can get nasty. Having a mission for 2 or more would give people a reason to cooperate instead of compete.Originally posted by Ngreth Thergn View PostAnd I would not "mind" a mission where you get 2 to 5 other friends together and all become rats trying to escape the dwarves, and each gets the reward. So sure, it would not be something "solo" to do, but it would be something different and silly to do with friends.
This is not at all a promise to do such
Just that I am not at all against the idea.I tried combining Celestial Solvent, a Raw Rough Hide, Rough Hide Solution and a Skinning Knife. But the result was such an oxymoron, it opened a rift into another universe. I fell through into one of Nodyin's spreadsheets and was slain by a misplaced decimal.
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