I would like to see a "masters" level of recipies. An example would be the Celestial Essence.. when your skill is 200 above the trivial, you can learn a new way to make it and now you make 20 at a time.
This could work for all ingrediants and are needed in massive quantites, and yes these items need to stack in 100's.
A quest system so you can learn how to stack items in higher quantities. you do the Bow Stack quest Step 1, you can now stack sticks and staffs to 20, step 2 you can stack to 50, step 3 stack to 100.
Here is a hard one, change the system of skilling up from luck to exp. Each combine gets you some xp towards your next level. This could end the "100 combines with nothing and getting nowhere" Leave the rng so the points arnt a given, but put the xp so a person "knows" they will eventyally get a point. Right now, each combine is an individual event, in theory you could to 1000 combines and not get a point.
I want an aug to put on the Throphy that aids my success rate.
This could work for all ingrediants and are needed in massive quantites, and yes these items need to stack in 100's.
A quest system so you can learn how to stack items in higher quantities. you do the Bow Stack quest Step 1, you can now stack sticks and staffs to 20, step 2 you can stack to 50, step 3 stack to 100.
Here is a hard one, change the system of skilling up from luck to exp. Each combine gets you some xp towards your next level. This could end the "100 combines with nothing and getting nowhere" Leave the rng so the points arnt a given, but put the xp so a person "knows" they will eventyally get a point. Right now, each combine is an individual event, in theory you could to 1000 combines and not get a point.
I want an aug to put on the Throphy that aids my success rate.
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