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Artisan Charm - Journeyman stats?

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  • #16
    Charms that are based on stats, like this one, will update as your skill (or level) increases. Sometimes you need to unequip/equip or zone to reflect the new stats, but neverthless, it will "grow" with you.
    Last edited by andyhre; 10-02-2006, 10:50 AM.
    Andyhre playing Guiscard, 78th-level Ranger, E`ci (Tunare)
    Master Artisan (2100 Club), Wielder of the Fully Functional Artisan's Charm, Proud carrier of the 8th shawl


    with occasion to call upon Gnomedeguerre, 16th-level Wizard, Master Tinker, E`ci (Tunare)


    and in shouting range of Vassl Ofguiscard, 73rd-level Enchanter, GM Jewelcrafter, E`ci (Tunare)

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    • #17
      Originally posted by andyhre
      Charms that are based on stats, like this one, will update as your skill (or level) increases. Sometimes you need to unequip/equip or zone to reflect the new stats, but neverthless, it will "grow" with you.
      Yes, I figured. But the way people were referring to it by the title/por trophy ranks I wanted to see it for my own eyes before I gave up my extra pieces But yeah, it updates as expected.
      Arylle Pixiecrippler

      Teiris Tigerlillie, my dr00d bot
      300 Smith, 300 Baker, 300 Pottery, 300 Brewer, 300 Jeweler, 300 Fletcher, 258 Tailor

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      • #18
        So far holds true.
        Artisan charm + Slipgears gem + LDoN charm = teh win.

        Unless a breaktrough comes fourth on that lodestone, the LDoN aug is vastly easier to max. +8 to all stats = nothing noticable for 99% of the players. The +2 to all saves difference is a ouchy though. LDoN aug needs a saves upgrade with a badness . But the HP's/mana it gives over it kinda makes up for the -2 less saves.

        Get a solid group of people you like that are willing to do LDoN's, you can power finish your LDoN aug in less then a month, 2 months if laxxing at it. With XP reformed the way it is now, LDoN's are actually decent XP now... well I have not tried one on my mage yet at level 75. I better get crackin and see.
        Cariella - Level 55 Drakkin Warrior on Tunare.

        -300 Tailoring.
        -200 Brewing
        -300 Smithing
        -200 Baking
        -200 Pottery
        -200 Fletching
        -200 Jewelcrafting
        -200 Fishing
        -224 Begging
        Aspiring to become the first 300 Drakkin Smith/Tailorer on Tunare. And succeeded
        Making GM smithed/tailored armor on Tunare for very reasonable rates on the following races, Drakkin both smithed and tailored, HIE, both smithed and tailored (only smithing 1, but salvage 3), Human, tailoring only ATM, Wood Elf, any combine, master artisan. Please contact me in game by mail or tell.

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        • #19
          If you are at 250 tradeskill average (which means 75% value on the charm) does it also reduce the values of the augs in the charm? I'm just wondering if the skill code affects this stuff the same way recommended levels on items degrades augs inserted in them.
          --Zumbenn of Quellious

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          • #20
            Originally posted by zumbenn
            If you are at 250 tradeskill average (which means 75% value on the charm) does it also reduce the values of the augs in the charm? I'm just wondering if the skill code affects this stuff the same way recommended levels on items degrades augs inserted in them.
            Gawd, I hope not... but now that you mention it, I am almost 100% certain it is
            Cariella - Level 55 Drakkin Warrior on Tunare.

            -300 Tailoring.
            -200 Brewing
            -300 Smithing
            -200 Baking
            -200 Pottery
            -200 Fletching
            -200 Jewelcrafting
            -200 Fishing
            -224 Begging
            Aspiring to become the first 300 Drakkin Smith/Tailorer on Tunare. And succeeded
            Making GM smithed/tailored armor on Tunare for very reasonable rates on the following races, Drakkin both smithed and tailored, HIE, both smithed and tailored (only smithing 1, but salvage 3), Human, tailoring only ATM, Wood Elf, any combine, master artisan. Please contact me in game by mail or tell.

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            • #21
              it doesnt, i can confirm this.. i got mine at ~230 average TS and i get full value for my augs... it would only be in the case you wheres sb 70 it would lessen it...

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              • #22
                Time matters

                Originally posted by Devilcharm
                Unless a breaktrough comes fourth on that lodestone, the LDoN aug is vastly easier to max.

                Get a solid group of people you like that are willing to do LDoN's, you can power finish your LDoN aug in less then a month, 2 months if laxxing at it.
                Finishing the lodestone will be much easier and faster than maxing the LDoN charm. Granted you might die a few times if you cannot DA, but trying to get a full group to do 100's of LDoN runs (for those starting from scratch on it) will take much much longer and be much much more difficult. I, for one, find it simpler to run around doing an exploration quest during my free time for a weekend than begging people to do LDoN's while they are all trying for TSS spell drops.
                Kellan, 95 human cleric, Crimson Tempest, Drinal server
                300 + 15% trophy: Baking, Blacksmithing, Brewing, Fletching, Jewelcraft, Pottery, Priest Research, Tailoring
                300 + 15% trophy on alts: Alchemy, Poisonmaking, Wood Elf Blacksmithing/Tailoring

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                • #23
                  Originally posted by Kellan
                  Finishing the lodestone will be much easier and faster than maxing the LDoN charm. Granted you might die a few times if you cannot DA, but trying to get a full group to do 100's of LDoN runs (for those starting from scratch on it) will take much much longer and be much much more difficult. I, for one, find it simpler to run around doing an exploration quest during my free time for a weekend than begging people to do LDoN's while they are all trying for TSS spell drops.
                  I agree. I'm to the point in the Wanderlust quest that I need to level to 75. I've done the whole thing in 2 sittings, solo, with 1 death (my invis wore off inside the east guard tower in Valdehome(?) and I was crushed by some red giants.) The whole thing probably hasn't taken me more than 5 hours. The caveat to this is that the mean, nasty, see-invis, see-SoS mob in front of the arena wasn't up (YAY!) when I went. So, yeah...that one part is a crapshoot.

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