Here's an easy way to do it, that requires no code changes.
The above shows one way of doing it, Now, this isn't quite right as the names of things aren't correct and the style doesn't feel right.
We have a new NPC "BagMeister"
You hand in your bag, (along with say 10pp * wt reduction the bag is), and he gives you an item in return called "an undyed hand made backupack" (and some text saying I've prepared your bag to be dyed).
You then take the undyed item to a loom and dye it there (trivial of 100+ 2*wt reduction) (on failure you get the undyed bag back) (on success you get "blue dyed hand made backpack")
You go back to "BagMeister" and hand him "blue dyed hand made backpack" (& 10pp * wt reduction %) and he then hands you back a hand made backpack that is blue (and some text saying that's he's finished it).
Oh, I'd add in 1 new dye, a neutralising dye. This turns the "coloured" bag back into the base uncoloured bag.
Rather than using existing dyes, you could add in some "leather dyes", but it would seem better to reuse these range of dyes that exist in the game.
- Hand in Bag to C. in the bazaar. this gives you a token
- Take Token and put into loom with a dye (using the existing dyes). Combine (oooo, tradeskill combine here). This gives you a "coloured" token.
- Give token to C. in the bazaar, she then gives you coloured bag.
The above shows one way of doing it, Now, this isn't quite right as the names of things aren't correct and the style doesn't feel right.
We have a new NPC "BagMeister"
You hand in your bag, (along with say 10pp * wt reduction the bag is), and he gives you an item in return called "an undyed hand made backupack" (and some text saying I've prepared your bag to be dyed).
You then take the undyed item to a loom and dye it there (trivial of 100+ 2*wt reduction) (on failure you get the undyed bag back) (on success you get "blue dyed hand made backpack")
You go back to "BagMeister" and hand him "blue dyed hand made backpack" (& 10pp * wt reduction %) and he then hands you back a hand made backpack that is blue (and some text saying that's he's finished it).
Oh, I'd add in 1 new dye, a neutralising dye. This turns the "coloured" bag back into the base uncoloured bag.
Rather than using existing dyes, you could add in some "leather dyes", but it would seem better to reuse these range of dyes that exist in the game.
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