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  • #61
    Chronal Stones

    Its a pretty powerful item. I'm not sure if creating all these bottlenecks are necessary though with the Chronal Stone. Bottlenecks exist to pace the rate at which the item enters the world, right? I think the item really has enough bottlenecks.


    1. The Quest to make the AAAA.
    2. The cost and subcombines involved in making the AAAA.
    3. Only Gnomes can make the AAAA.
    4. Only a tinkerer with very high skill can make the AAAA.
    5. The cost of buying the AAAA if your not the creator.
    6. The cost of buying the Cultural gear to begin with.
    7. To a lesser extent, finding a smith to make the seal.


    I might be missing some bottlenecks and my understanding of the quest is admittedly lacking.

    Making the Chronal Stones insanely rare or limited to just raid content is just overkill. You could make the Chronal Stones random drops in hard DoDH missions or even normal level 70 DoDH missions and it seems to me that it would still preserve the integrity of the difficulty to obtain the item.

    There's one more points that I really think tip the scale in favor of making the Chronal Stone more common. During the November patch many effects you could only find on Time gear were added to gear obtainable in single group missions. This was done to bridge the gap between non-raiders and raiders. Adding Chronal Stones to very difficult single group content will do more towards this end while still maintaining the level of difficulty to warrant such gear.

    Thats what I think at least Please disregard any spelting errors. heheh

    ~Natefu
    Last edited by natefu; 01-03-2006, 01:37 AM.

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    • #62
      vendor bought

      *maxes fire resistance to protect self from the incoming flame attacks* I found and bought a chronal stone from a vendor last month or so. Cheap too but I can't remember the price. It's collecting dust until my tinkerer is done making an AAAA.

      *cheers*
      Yammez
      67 Enchanter
      Cobalt Wolf Clan
      Tunare Server

      300 Jewelcrafter
      300 Tinkerer
      300 Researcher w/Ethereal Quill
      200 Brewer
      300 Potter
      162 Smith
      300 Fletching

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      • #63
        A chronal stone?? Or chronal steel?

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        • #64
          Originally posted by Phantron
          The single group DoD content is already ridiculously in favor of reward. Nothing is remotely balanced compared to them.
          Funny, I thought some of the missions were much harder than their reward was worth. The 68 spell line loot more or less all gets destroyed and some of those missions are quite challenging, but 69.4 for instance might be chained so that everybody can get the 200hp robe Spun Drachnid Silk Robe chest drop for themselves or their alt if they don't already have better like the time robe, ikkinz 4 robe, heyda fadesong robe, kessadonna robe etc.

          What's more annoying about them are the augs for casters. I want HP not mana!

          68 (all) /destroy

          69.1 easy - 20hp ft2 /destroy
          69.2 easy - 35hp +3 regen, keeper for now
          69.3 easy - 20hp Spell Shield: +2% /destroy
          69.4 easy - 20hp DoT Shielding: +2% /destroy

          70.1 hard Voyager Stone /destroy
          70.2 hard Orichalcum Gem /destroy
          70.4 hard Shadowspine Extract /destroy
          70.5 hard Preserved Wurine Brain /destroy

          Fibblebrap 1 & 2 /destroy (it's like 145 hp gear)

          I've yet to see a Discordant or Chronal base aug drop, and I wouldn't want to spend the time and plat on making a dodh aug with either. The reward is not worth the cost to me.
          Xislaben The Rising Sun - Crimson Tempest


          Dead Things

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          • #65
            Originally posted by Yammez
            *maxes fire resistance to protect self from the incoming flame attacks* I found and bought a chronal stone from a vendor last month or so. Cheap too but I can't remember the price. It's collecting dust until my tinkerer is done making an AAAA.

            *cheers*
            I highly doubt that is a chronal stone in your bank as it has ben said over and over again they are flagged as no trade just as the other stones. It's the one part you have to loot in order to make the aug, you can't buy it.

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            • #66
              Well possibly he's on FV where such things are tradeable.

              Still... the ogre says they didn't make it out of beta. So this seems unlikely.

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              • #67
                To be honest, even I have destroyed a good number of items that, a few months ago I would have loved. Things like the Accuracy and +atk augment rewards I would have equiped right along side my Avoidance and other items. Problem is, I came to realize how vital AC is over HPs, thusly I now wear roughly 12-15 varying AC augs, all but 2 are 15+ ac. The down side is I lack room for other augs LOL.

                I've seen a lot of very nice chest loots from the 70 spell arc, some of the 69 stuff isn't too bad either, gives some nice Time level effects for those not raiding time.

                Considering the amount of plat I have already put to my suit of GM armor, I wouldn't care if I put more. The way I look at it... I will have a 2million dollar set of armor. That's bragging rights in itself LOL.

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                • #68
                  it *may* be on a mob now.

                  I know it was added to one.

                  I do not know if the change for it made it into any patch yet.

                  Worst case, it will be in with the expansion (I know... not great... like I said worst case)

                  I hope to have other places where it is available before that. Maddoc and I are talking about places to add it, and discordant.
                  Ngreth Thergn

                  Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
                  Grandmaster Smith 250
                  Master Tailor 200
                  Ogres not dumb - we not lose entire city to froggies

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                  • #69
                    Yup, it's chronal steel. Well, at least I can try to get a tinkering skillup making a seal....
                    Yammez
                    67 Enchanter
                    Cobalt Wolf Clan
                    Tunare Server

                    300 Jewelcrafter
                    300 Tinkerer
                    300 Researcher w/Ethereal Quill
                    200 Brewer
                    300 Potter
                    162 Smith
                    300 Fletching

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                    • #70
                      Since, for the most part, the only reason Anguish+ players needed tradeskill items was for alts/twinks.
                      I wouldn't say that, our guild is Anguish+ and we've been doing DODH raids and the bazu stones are going to mains, we are a DKP guild and I think people have bid as much as 30 dkp for one. A bazu auged piece of armor is comparable with OOW tier 2 quest armor and you get to pick a more desirable focus and get better mods in some cases. For rangers at least, the helm has attack and haste and that's it, so I'm going for a grandmaster helm with bazu aug and getting more beneficial mods and a desirable focus or melee effect. I may go for bazu and grandmaster on other slots too, considering some armor pieces have just one or two mods or focuses. Plus it's a hell of a lot cheaper dkp-wise to get a bazu aug for 5-30 dkp (which is what they have been going for in bidding) over anguish armor for 65 dkp.
                      Kaaba Cloudberry
                      75 Ranger of Prexus
                      Fuschia Bloodflowers
                      75 Druid
                      Talionis

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                      • #71
                        You missed the sentence before the one you quoted Kaaba.
                        But in the end, I think the point of these augments was to give tradeskillers another market to sell to.
                        I agree that these augs are great for anguish guilds, my point was this was a change from before giving tradeskillers an expanded market. I've made 2 AAAA's for you guys, and done 5 or 6 mechanoinstruction combines too, so I know that the bazu stones are popular. My point is that without these new augs mains in a guild like Talionis wouldn't be considering buying/making tradeskilled armor, so that is a nice expansion of the market.

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                        • #72
                          Originally posted by Sklak
                          Anyone seen a discordant stone after the Korlach loot table was fixed?

                          Or anyone killed Korlach personally after itemization fix, and seen if he drops items+stone, or just 1 item, with stone perhaps still possible as part of very large loot table?
                          Still drops stone, and dropped 2 items, stone + runes for us.
                          Lithien

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                          • #73
                            With the time and bother and expense of making the AAAA, I wouldn't try to make a chronal augment even if they did exist.

                            The caster foci are out of date and the melee foci aren't worth it considering you can make an omens aug for 1/4 the price with a better focus if that's what you're after. Maybe I'm jaded but 1% stun resist doesn't excite me in the least. I'd rather get a type 9/12 DoN aug, then wait until the next expansion or two when there will be a single-groupable 230-250hp piece of armor anyway.
                            Melenden
                            High Priest of Tunare, 70th Summer
                            Master Artisan in the Service of the Great Mother
                            Vinceremo, Quellious Server

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                            • #74
                              Originally posted by Melenden
                              With the time and bother and expense of making the AAAA, I wouldn't try to make a chronal augment even if they did exist.

                              The caster foci are out of date and the melee foci aren't worth it considering you can make an omens aug for 1/4 the price with a better focus if that's what you're after. Maybe I'm jaded but 1% stun resist doesn't excite me in the least. I'd rather get a type 9/12 DoN aug, then wait until the next expansion or two when there will be a single-groupable 230-250hp piece of armor anyway.
                              Meledin it's more than just the augs. If Chronal's were obtainable outside a raid I would because it means I would not be forced to give up my Cultural armor just to continue to move forward in the game. I have a lot of time and plat involved in my cultural armor and I'm not starting to bank it piece by piece because it will not work for moving ahead in the game any longer without upgrades.

                              But lets compare, a OOW type 9/12 augment as you put has what? Either 40 hp or 40 mana/end or a stat iether primaries or a resist. You then focus it and you just ate up an aug slot on a stat or small hp / mana-end aug.

                              The chronals give you 55 hp/mana/end + various stats + effects + focus. They may not be quite as good as an OOW aug, but compared to gear out there at the 200 to 250 hp/mana/end (excluding DOD) are it makes them nice and it means those like me who have had to start giving up there cultural could put it back on.

                              That's just my feelings but based off some of the posts here I think other's feel the same way.

                              ESPECIALLY when I'm not giving up my gear to RAID Gear. This is what Ngreth needs to think about. My Gear is being given up the DOD Hard Missions gear. Gear with 225 hp/mana/end + focus + regen etc....

                              A Chronal stone doesn't make cultural as good as what is dropping in DOD 70 hard missions. But it woudl be close enough w/ the focus of my choice I would pick my cultural over DOD gear.

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                              • #75
                                Actually... if you look at it... the vast majority of loot from the DoD missions is in non-visible slots or secondary/range whereas cultural DoN armor is limited to to the visible armor slots.

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