Raid drops in game are 15 for the good ones. Honestly, I think they should remain raid drops. However, a trophy should be better then a geerlok. I would vote 10.
Announcement
Collapse
No announcement yet.
Need a new #2 for our top 10?
Collapse
X
-
Something along those lines is being considered as a possiblity:Originally posted by YurienStonebowi've ehard a lot of people asking for the %mod on trophies be higher. 5% is current 10 and 15% on some for smithing and tailoring, not sure of the other mods. would everyone be content if they were raised to 10% or would it need to be higher?
From November 2005 Halfling Hodgepodge Extreme (reply by Maddoc):
One of the things that we've been discussing lately has been the possibility of extending the current line of trophies to be tiered, instead of just one trophy at 250 skill. The benefits of this would allow us to upgrade the trophies if / when we increase the tradeskill caps again, as well as reward those who have attained the higher skills with more stats and bigger modifiers. This extension would also include adding trophies for the skills that do not currently have any.
Comment
-
research!!!!
I see that nothing really has changed since my last go around to try and bring attention to this issue. From perusing the past lists of 'top ten's', the soe developers have remained totally silent on this issue and elevating it might get their attention better. Kudos to SOE for making some 60+ spells researchable however.
But for me, it's NOT about providing a 'track' to increase skills to 300, or the seemingly endless focus on the rarity of yaeth's 73R so people can make a fortune selling the spell remove greater curse. There are so many components for 50-60ish level spells that drop so rarely or never even make it into the bazaar the ability to research these spells is virtually eliminated from the game. If they do make it into the bazaar, the component is priced 10 times higher than what you can buy the spell for. Example, I have seen one 'rune of coruscating' and 'rune of zephyr' for sale in the bazaar in six months at 9k, yet I found the spells they make for significantly less.
Increasing Drop rates, expanding what they drop from and better info on where/what components drop from for ALL spells is desperately needed. To avoid clogging the thread with more justification, I suggest a search for my earlier messages on this subject if you are interested.
Comment
-
I agree.Originally posted by tnexusHow bout a filter for tradeskill combines for other people. Should be a relatively easy fix that can be in and out of the list in hopefully 2 months time.
Master Artisan Xulan Du'Traix
Dark Elven Scourge Knight
Sanctus Arcanum
Drinal
My Tradeskill Services
Comment
-
I know it's not exactly an in-game EQ request, but with the new EQ players service coming out maybe we could ask for a feature there that allows us to see everything on our characters and their banks on a web page or something that could be downloaded to Excel. I'd love to see how many CE's I have on which alts etc. I have so many toons and am not good about putting all of my baking on one guy, fletching on another etc.Fesser Indignation
Hazmat Indignation
Yirran Indignation
Tinkerbot
Tallon Zek then Morden Rasp now Stromm
Comment
-
Something like /outputfile inventory [fname].Originally posted by FesserI know it's not exactly an in-game EQ request, but with the new EQ players service coming out maybe we could ask for a feature there that allows us to see everything on our characters and their banks on a web page or something that could be downloaded to Excel. I'd love to see how many CE's I have on which alts etc. I have so many toons and am not good about putting all of my baking on one guy, fletching on another etc.
The command creates a textfile with your inventory (worn and banks). The filename is optional i.e. if you don't give a filename the command will create "Charname_Inventory.txt".
"Spellbook", "raid" and "guild" are the other valid parameters AFAIK.
Comment
-
The link to the Top 10 list at the start of this thread is no longer working.Ysall - EMarr - lvl 70 Ench
2400+54 Club (7 x Core Tradeskills + Research)
Max Tradeskills AA + Max Salvage - When I combine something, it stays combined, except when it doesn't.
Comment
-
There don't seem to be any really major issues needing to be added right now. I propose making the new #2 a big "Thank you!" to the devs for this month. If we find something else worth adding next month, we can do that then.Sir KyrosKrane Sylvanblade
Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
Lightbringer, Redeemer, and Valiant servant of Erollisi Marr
Comment
-
its in. It just may not be "patched" (and may not get patched until late feb
)
It does needs to have more places to drop though.
Ngreth Thergn
Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
Grandmaster Smith 250
Master Tailor 200
Ogres not dumb - we not lose entire city to froggies
Comment
-
Perfect. I'll add it to the list. Then you can say, it will be implemented, and in the patch message put * requested by the community. Then the next month, I'll remove it.Originally posted by Ngreth Thergnits in. It just may not be "patched" (and may not get patched until late feb
)
It does needs to have more places to drop though.
Comment

Comment