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Need a new #2 for our top 10?

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  • Need a new #2 for our top 10?

    With Anizok being more mobile now and wandering near the ent to POI for purchasing issues, does this mean we now have room for a new #2?

    http://eqforums.station.sony.com/eq/board/message?board.id=Trade&message.id=6064

    Alliance Artisan
    Proud owner of Artisan's Prize.

  • #2
    I vote for bear-shaped cookies as a replacement issue.
    Retiree of EQ Traders...
    Venerable Heyokah Verdandi Snowblood
    Barbarian Prophet & Hierophant of Cabilis
    Journeyman Artisan & Blessed of Brell
    EQ Players Profile ~ Magelo Profile


    Smith Dandi wipes her sooty hands on her apron and smiles at you.

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    • #3
      Originally posted by Verdandi
      I vote for bear-shaped cookies as a replacement issue.
      No reason to take up a slot, just add bear-shaped cookies to the colored bags...

      Sure they would be fun, but

      Sunburnt Dmize - 80 Druid - D-Ro
      300 - Tailor +15%, Smith +12%, Fletcher +12%, Brewer +12%, JC +12%, Potter +12%, Baker +12%

      Phrump Eatsogres - 32 Gnome - D-Ro
      300 - Tinker +15%
      300 - Researcher +12%
      300 - Tailor +12%

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      • #4
        My vote is for implementing the Fabled Snow Bunny Helmet
        Aleksandros Baelmah
        70 Arch Magus, Infinite Jest
        Green Lantern, Felwithe Sector, Norrath, Xegony
        Journeyman Artisan
        Expert Smith (266)
        Spell Research (197)
        Journeyman Fletcher, Baker, Brewer, Jeweller, Potter, Fisherman (200), Tailor (212)

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        • #5
          Originally posted by filobeto
          No reason to take up a slot, just add bear-shaped cookies to the colored bags...

          Sure they would be fun, but

          OK, I've been a little liberal about slipping things together, but they are usually somewhat related.

          Not sure how bear shaped cookie cutters fits in with new bags. LOL.




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          • #6
            I think the premise is that both are equally unlikely and equally as beneficial. =)
            Sir KyrosKrane Sylvanblade
            Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
            Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
            Lightbringer, Redeemer, and Valiant servant of Erollisi Marr

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            • #7
              Originally posted by Nolrog
              Not sure how bear shaped cookie cutters fits in with new bags. LOL.
              well first you have to open the bag, then.....
              Dyllwin Dalewalker
              94th Heirophant of Karana
              Master Artisan, Member of the 2100 club!
              Tailoring 300 - Fletching 300
              Jewelry 300 - Smithing 300
              Brewing 300 - Baking 300
              Pottery 300

              Alts:
              Pattes Tinkering 300 - Research 300
              Krakkn Abakkn Alchemy 300
              Nimblefoot Dalewalker
              Baking 250
              Soluss Monachus Brewing 296
              Ripima Smithing 266


              Cazic-Thule Server




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              • #8
                Originally posted by KyrosKrane
                I think the premise is that both are equally unlikely and equally as beneficial. =)
                Ding, we have a winner!
                Sunburnt Dmize - 80 Druid - D-Ro
                300 - Tailor +15%, Smith +12%, Fletcher +12%, Brewer +12%, JC +12%, Potter +12%, Baker +12%

                Phrump Eatsogres - 32 Gnome - D-Ro
                300 - Tinker +15%
                300 - Researcher +12%
                300 - Tailor +12%

                Comment


                • #9
                  I vote upgrade to tinkering trophey (as we not going to get mastery). Rogues get an upgreade/alt to their trophey, so why not tinkerers. A solar powered recharger would be nice, pop your used device in and hey presto its fully charged again (without the need for batteries), or if thats to hard trophy summon a recharge box and do it that way.
                  Lone Ranger
                  Master Artisan Buns Pincher of Povar

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                  • #10
                    As a magician I find the trophies are a joke. I can get the same % with a geerlok and I can make summoned 100% WR bags much faster. The *only* advantage the trophies have is the range of slots they can be equipped in.
                    Durell Spider`Monkey - 70 HUM MNK - Pandemonium - Zek
                    Tuis Hajidodger - 70 HUM MAG
                    Bake 300T7M1 : Brew 300T7M1 : Fletch 300T7M1 : JC 300T7 : Pot 300T7M1 : Tailor 300T6M2
                    Smith 300T7M2 : Fishing 195C : Research 271T5+M3 : Salvage 3
                    Delgnome Pandeminimum 60 GNM SHD: Tink 300T6 : Smith 261GM3 : Salvage 1
                    Wikkn Hajidodger 60 HFL DRU: Smith 260T5M3 : Tailor 247T5M3 : Salvage 1
                    Bazoika Hajidodger 35 DWF BER: Smith 170
                    Botumbo Rotundo 60 OGR WAR: Smith 210M3 : Tailor 0 : Salvage 1
                    Abhorrentx Hajidodger 55 HEF BRD: Smith 215

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                    • #11
                      I find the ability to put trophy in the ammo slot a significant advantage. I wouldn't mind if they had a higher skill mod than geerloks though.

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                      • #12
                        Rumor has it the tinkering mastery AA *is* on the dev's plate for next expansion. Whether that actually comes to pass, we'll just have to wait and see.
                        Fourchette
                        70 Forest Scion
                        Master Artisan
                        Dark Bane
                        Saryrn

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                        • #13
                          Originally posted by tuis
                          As a magician I find the trophies are a joke. I can get the same % with a geerlok and I can make summoned 100% WR bags much faster. The *only* advantage the trophies have is the range of slots they can be equipped in.
                          Trophies also have stats, geerloks do not.




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                          • #14
                            Originally posted by tuis
                            As a magician I find the trophies are a joke. I can get the same % with a geerlok and I can make summoned 100% WR bags much faster. The *only* advantage the trophies have is the range of slots they can be equipped in.
                            You also get a "free" 100% permanent WR bag that you don't have to summon.

                            Master Artisan Xulan Du'Traix
                            Dark Elven Scourge Knight
                            Sanctus Arcanum
                            Drinal
                            My Tradeskill Services

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                            • #15
                              i've ehard a lot of people asking for the %mod on trophies be higher. 5% is current 10 and 15% on some for smithing and tailoring, not sure of the other mods. would everyone be content if they were raised to 10% or would it need to be higher?

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