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Fan Faire June 2005 Write-up (Plus Tanker handout)

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  • #76
    Actually, you would need:

    Armor Molds (plate and chain armor) X 7
    Armor Patterns (leather and silk armor) X 7
    Journeyman Aug X 7
    Expert Aug X 7
    Master Aug X 7
    Grandmaster Aug X 7

    A total of 42 slots -- or two too many for your idea. =/
    Sir KyrosKrane Sylvanblade
    Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
    Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
    Lightbringer, Redeemer, and Valiant servant of Erollisi Marr

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    • #77
      35 slot Pattern Album in the same space as 10 slot bag

      Originally posted by KyrosKrane
      Actually, you would need:

      Armor Molds (plate and chain armor) X 7
      Armor Patterns (leather and silk armor) X 7
      Journeyman Aug X 7
      Expert Aug X 7
      Master Aug X 7
      Grandmaster Aug X 7

      A total of 42 slots -- or two too many for your idea. =/
      Good catch! I stared at my numbers a bit yesterday and this still looks funny. I thought about molds versus patterns. For some reason I had the idea that molds and patterns occupied the same slot.

      In fact, I was thinking of both as the same kind of thing, because they all come out of the ancestral armor book like this: http://www.eqtraders.com/items/show_item.php?item=19193

      The ancestral armor book is the same for both tailoring and smithing. To get molds, you use sculpting tools; to get patterns, you use writing tools. I don't know how many times you can do that combine, but I do know that eventually the tome is used up and you have to get it again.

      For the sake of this discussion, let's assume the ancestral tome can be used 20 times before it's used up. So the armor book actually contains some charges of generic "templates". These templates become either molds or patterns when you combine the book. Each charge is 20 x each of the templates. (Double the numbers for bracers)

      So I'm just extending the generic templates in the cultural book to the Pattern Album. Transfer all those charges from the ancestral book at once, adding 400 to each of the 7 stacks of templates for armor. (I don't know how the devs would want to implement the transfer.) Again, the 7 slots for armor contain templates, not patterns or molds.

      When you're ready to make armor, you create a mold or a pattern from the template in the album, depending on what you need. (Again, leave it up to your imagination how you'd do that, but if you made it a tradeskill container, the pattern album could contain 2 items provided they never had augs. I could see someone altering a standard legs pattern with a quill to make a cultural legs pattern.)

      They could make a 35 (or 37) slot bag without expanding the database. The key is that those slots would all be extremely restricted. Each slot of the pattern album would be able to hold one specific type of pattern or mold/pattern template.

      I think there's enough information here to show the devs one route to reduce the 48 stacks of cultural patterns and molds to a single special-purpose container. This works without globally increasing bank space. A pattern album is a lot of coding. I only mention it BECAUSE the Sony Devs sound genuinely interested in helping us reduce the bankspace used by DoN cultural.

      *edit* I'd LOVE it if we did get a global bank space increase, but this is an alternative. *edit*
      Last edited by Neebat; 06-21-2005, 03:38 PM.
      I tried combining Celestial Solvent, a Raw Rough Hide, Rough Hide Solution and a Skinning Knife. But the result was such an oxymoron, it opened a rift into another universe. I fell through into one of Nodyin's spreadsheets and was slain by a misplaced decimal.

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      • #78
        Originally posted by Maevenniia
        DoN patterns/molds . . . Plus, since these are stored in 2 no drop 8 slot backpacks, you lose 2 slots per, or 4 slots total, that you could have had by putting 10 slot containers in those spots instead.
        I just took the patterns/molds out of those silly backpacks and put them into ten-slot containers. Nobody says you have the keep the backpacks. So you don't *have* to lose the 4 slots total.


        I do like the idea of getting an extra bank slot based on level of tradeskills. Maybe one extra slot for combined tradeskill skills of 700, 2 for 1000, 3 for 1500, and 4 for 2100. But ya gotta count poison making, too!

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        • #79
          Originally posted by Gareen
          I just took the patterns/molds out of those silly backpacks and put them into ten-slot containers. Nobody says you have the keep the backpacks. So you don't *have* to lose the 4 slots total.


          I do like the idea of getting an extra bank slot based on level of tradeskills. Maybe one extra slot for combined tradeskill skills of 700, 2 for 1000, 3 for 1500, and 4 for 2100. But ya gotta count poison making, too!
          I am all in favour of that kind of solution! It would also be an additional reward and incentive for tradeskilling (and arguably better than a super gm trophy, although the two concepts are not mutually exclusive ).

          Aeght

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          • #80
            Originally posted by Gareen
            Originally posted by Maevenniia
            DoN patterns/molds . . . Plus, since these are stored in 2 no drop 8 slot backpacks, you lose 2 slots per, or 4 slots total, that you could have had by putting 10 slot containers in those spots instead.
            I just took the patterns/molds out of those silly backpacks and put them into ten-slot containers. Nobody says you have the keep the backpacks. So you don't *have* to lose the 4 slots total.

            That works...IF you have free bag-slots or an inventory slot to put another bag in, to transfer the patterns/molds to. If your bank and inventory and shared bank are all full, with the only free slot being the one for the backback with the patterns/molds, then accomplishing such a maneuver is not possible without asking someone to hold a bag or two while you rearrange things.
            Master Artisan Maevenniia the Springy Sprocket Stockpiler of the really long name
            Silky Moderator Lady
            Beneath the silk, lies a will of steel.

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            • #81
              You can always tokenize a bag temporarily to free up a base slot.

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              • #82
                Originally posted by Qaladar Bragollach
                You can always tokenize a bag temporarily to free up a base slot.
                Not if it's full, silly, you lose all the contents.

                Now if i could tokenize a bag and the token would retain a memory of all contents of the bag (and list it on right-click info) and give me back my bag with contents intact when I turned the token back in....that would ROCK! (Limitation would be no tokens inside bags that are then tokenized?)

                Storage problems solved, plus the ability to sell kits in Trader Mode (ex: fill a handmade backpack or a deluxe toolbox with the 9 gifts for Solstice Earring, tokenize & sell on trader.)

                edit to add: perhaps only a special kind of bag/box would be allowed to be tokenized with contents, to make it simpler. Call it a safe-deposit box, or something, hehe)

                edit#2: adding a 'bag-lady' to guild hall, and/or possibly PoK, would be great, if the above idea was implemented
                Last edited by Maevenniia; 06-22-2005, 01:05 PM.
                Master Artisan Maevenniia the Springy Sprocket Stockpiler of the really long name
                Silky Moderator Lady
                Beneath the silk, lies a will of steel.

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                • #83
                  If all your bags are full you don't have room for 8 stacks of armor molds anyway... so I'm not seeing the problem.

                  If you do have room for 8 stacks of stuff, move your stuff around to empty a bag and tokenize it.

                  I agree though a bag tokenizer NPC would be nice in guildhall.
                  Last edited by Qaladar Bragollach; 06-22-2005, 01:16 PM.

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                  • #84
                    Originally posted by Maevenniia
                    That works...IF you have free bag-slots or an inventory slot to put another bag in, to transfer the patterns/molds to. If your bank and inventory and shared bank are all full, with the only free slot being the one for the backback with the patterns/molds, then accomplishing such a maneuver is not possible without asking someone to hold a bag or two while you rearrange things.
                    You have to have at least 1 free low level invetory slot between you and your bank for the purposes of doing quests with containers and playing musical containers while tradeskilling. The first thing I did when I did the don quests was to move the patterns (im a silkie) to deluxe toolboxes and then get rid of the horrid 8 slot container.
                    Xislaben The Rising Sun - Crimson Tempest


                    Dead Things

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                    • #85
                      Originally posted by Qaladar Bragollach
                      If all your bags are full you don't have room for 8 stacks of armor molds anyway... so I'm not seeing the problem.

                      If you do have room for 8 stacks of stuff, move your stuff around to empty a bag and tokenize it.

                      I agree though a bag tokenizer NPC would be nice in guildhall.
                      My bags are full….because

                      (1) I’m a packrat/hoarder (is there a 12 step program for this?) and
                      (2) there’s gazillions of quest and tradeskill drops from Omens and DoN but no increase in bank space.
                      (3) Move my stuff around? No, really, that’s BRILLIANT! …….I DO move my stuff around, and have taken to leaving bags on corpses….the stuff just keeps BREEDING like energizer bunnies on Viagra (someone help me, before I am buried under stacks of Drake intestines, Coarse Salt, Luminous Ivy, Storm Cloud, etc!)

                      edit: addendum to #3...It's getting to the point that I intentionally don't manage my agro when nuking, cause if I die I can leave some bags on the corpse....good grief, I need help....
                      Last edited by Maevenniia; 06-22-2005, 04:46 PM.
                      Master Artisan Maevenniia the Springy Sprocket Stockpiler of the really long name
                      Silky Moderator Lady
                      Beneath the silk, lies a will of steel.

                      Comment

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