I am wondering if there is a file in the EQ directory that stores what Recipies you have discovered. I noticed that i dont see any of my recipices when i run a search in EQ. Anyone know what file it is and if someone out there has composed a complete list of recipices for this file available for download?
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Tradeskill Discoveries stored locally?
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One of the setting files does store your favourites.Originally posted by YumeneaI am wondering if there is a file in the EQ directory that stores what Recipies you have discovered.
I use two PC's for my account and swap between them. One is a desktop which runs very fast and has superb graphics but has fans which sound like a jet aircraft warming up (self build and I didn't want to risk CPU meltdown so mounted too many
). The other is a laptop which doesn't perform as well but is much quieter and so can be run at night for AFK trading without disturbing the whole neighbourhoods sleeping patterns. I have noticed that the learned recipes are available on both pc's while the favourites have to set for each machine so that leads me to suspect the learned recipes file must be stored server side.
Last edited by Kakg; 04-14-2005, 05:35 AM.
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Storing learned recipes local would be easy to exploit. You would have people manipulating that file to add in any recipes they wanted once the file location was discovered.
Seems better to keep it server side if it is important to only add recipes as you actually make them.
Boleslav Forgehammer
Paladin of Brell in his 67th Campaign
E'ci - Sacred Destiny
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I went to do some tradeskilling on Test last night, and all my learned recipes have been wiped out.
Oh, yeah, and tradeskills are broken. Keep getting the dreaded, You cannot combine those items in this type of container.
*sighs* And I have ogres crying for Halas Meat Pies. Hope they don't decide to eat me instead.
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Originally posted by BoleslavStoring learned recipes local would be easy to exploit. You would have people manipulating that file to add in any recipes they wanted once the file location was discovered.
Seems better to keep it server side if it is important to only add recipes as you actually make them.
I would agree that storing this client side would immediately lead to some wise cracker making up a file to unlock all the recipes........... but would that really be much of a big deal considering this site shows all the recipes anyway?
It would be a cheat but not really a big one.
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When you really think about it though, is getting a recipie from someone else really an exploit? Use real life as an example. I have a cook book or instruction book on how to make things. If I want to teach someone else what I have learned, why couldn't I let them copy my recipies? Wouldn't this be the same thing?
Though you are right, somoene would probably figure a way to uncover never found recipies. Not sure if this is such a bad thing. What good is a recipie if noone ever discovers it? There are still several items with a trade skill tag that noone has ever found a use for. Maybe they need to put a new skill in the game, one that lets you try and figure out what an item is used to make. No idea how they would do this, but sounds cool none the less.
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Not really the same thing as the file on the server probably stores the item id of those items learned and not the whole recipe. So if the file was accessible (and this is moot since it isnt) then a person could just enter the item id into teh file and the recipe would come up even if NO-ONE had ever made it before.Originally posted by ThunderheartIf I want to teach someone else what I have learned, why couldn't I let them copy my recipies? Wouldn't this be the same thing?
To use your example its kind of like someone immediately knowing the all the correct ingredients, cooker settings and mixing methods by just staring at a picture of a chocolate gateau.
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How is my example like this? I am talking about someone learning a recipie, putting that in their favorites (Cook Book) and teaching someone else. How many cook books have you seen that are just pictures of food? Last cook book I looked at tells you what is needed and how to combine the items etc.Originally posted by KakgTo use your example its kind of like someone immediately knowing the all the correct ingredients, cooker settings and mixing methods by just staring at a picture of a chocolate gateau.
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It's not - Like I said, the file probably stores the item ID not the recipe.Originally posted by ThunderheartHow is my example like this?
If you had to input the recipe into the file then it would be like you described, one person handing a known recipe to another.
However since the file probably only store the item ID a person could look up the item ID on lucy, tap it into the file and Heh Presto - the recipe appears.
I was trying to use your example to show it wasn't the way you described. I did clearly say "use your example" - not - "like your example". Please don't consider that it was a personal afront to what you said - it's not.
And as I also said, it kind of moot since the file is almost definately server side anyway.
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I'm gonna stay out of the analogy and just point out that this can't be the case because some items have multiple recipes. Leather padding, for example, has a bunch. I can't think of any that aren't autolearn, to demonstrate that they must be learned independently; I do know that they can be assigned to Favorites independently. I've had the rockhopper skin version of Handmade Backpacks on Favorites for a long time but not the bear pelt version. (Found a perfect stack of the rockhopper skins on a vendor once, whoo!) I just don't remember if those were autolearn or had to be learned.Originally posted by KakgIt's not - Like I said, the file probably stores the item ID not the recipe.
I'm certain it's serverside because I've learned recipes (that weren't autolearn) while playing on one machine and then had those same recipes available in my book on my other computer. Favorites, however, weren't there, so they do appear to be local.
Retiree of EQ Traders...
Venerable Heyokah Verdandi Snowblood
Barbarian Prophet & Hierophant of Cabilis
Journeyman Artisan & Blessed of Brell
EQ Players Profile ~ Magelo Profile
Smith Dandi wipes her sooty hands on her apron and smiles at you.
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Hmm.... good point, hadn't remembered that. That would put a different angle on it as the ID alone wouldn't identify what were the original parts used.Originally posted by Verdandithis can't be the case because some items have multiple recipes. Leather padding, for example, has a bunch.
However if this file did have the recipes listed then any change to the recipes would require all the server learned files to change to reflect the new components. Sounds like a recipe for disaster if you pardon the pun...
Nah, I still think they use a short cut rather than listing the whole recipe in the file. The item ID wouldn't work as you point out as it can't cope with several versions ofthe same item. So maybe the file stores a recipe code, say a combination of the item ID and another identifier to indicate the version of the item? I still think the actual recipes that are called up by the UI from the server are stored in a central area and the learned recipes are a listing of the references used by that central store.
I checked the local file and it listed two Recipe ID's for each recipe. I reckon the serverside learned recipe list uses the same format and info. Interestingly niether of the two ID's listed match up with the ID's in the raw data on Lucy.Last edited by Kakg; 04-14-2005, 03:38 PM.
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I vaguely remember a text message that comes up saying "Requesting recipe's" or some such thing when you open a tradeskill container. It led me to believe it is stored serverside. Favorites is saved locally though, its in the ini file (although mine currently are empty due to a reset on Test server).
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I remember when I open up the mixing bowl and searched "Celestial essense", and it gave me every single possible combination! I had to slowly scan through the list to find the one I actually used, then add to favorites so it would be easy to find.Originally posted by Verdandi. . .point out that this can't be the case because some items have multiple recipes.
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Now I may have something wrong but I found it funny that I havnt played my ranger for over 2 years, now I'm back, and my kit seems to have remembered all the recipes I've ever used. So not only are some stored server side, but they ahve been traking them a long time.Darkness is merely the inability to percieve...
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