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  • All Aug Stats

    Based on the few augmentations that have been submitted, and predictive stats, I have written a page that will allow you to select an augment that has yet to be combined and tell you the stats. Eventually, it will show all the ingredients for the combine as well. It can be found here This page can also be used to update the augs on this site.
    Last edited by Circaea Lutetiana; 11-01-2004, 10:45 AM.

  • #2
    sorry, link was wrong, and I couldnt edit. heres working one

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    • #3
      Looks pretty cool. Thanks a bunch. =D

      2 initial comments:
      - for those who are Web-challenged, the correct address is: http://www.plurpage.com/everquest/aug.php (simple typo);
      - major / pure versions of augs are final; ergo, they will not be tradeskill flagged.
      Master Alchemist, Baker, Brewer, Jeweler, Potter, Barbarian Smith and Tailor, and Tinker; Expert Fletcher, Researcher and Gnome Tailor; Journeyman Fisher -- Irrevocably-retired from EQ.

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      • #4
        Darn, got the correct link in before I was done typing in the quick reply... =D
        Master Alchemist, Baker, Brewer, Jeweler, Potter, Barbarian Smith and Tailor, and Tinker; Expert Fletcher, Researcher and Gnome Tailor; Journeyman Fisher -- Irrevocably-retired from EQ.

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        • #5
          - major / pure versions of augs are final; ergo, they will not be tradeskill flagged.
          Hmm, I'll change that

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          • #6
            Also, working on recommended levels and weights for these augs. Most seem to be 0.1, but I saw a polished aug with the same stat...the only thing that changed was the weight from 0.1 to 0.0 These unfortunatley cannot be predicted, so updated them as I see em.

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            • #7
              Moved from OoW submissions as this isn't a data submission for the database.
              ~Tudani
              Retired Shamaness of Talisman
              Tunare

              "Measure twice, cut once."

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              • #8
                Yesterday I was trying to get things sorted out for myself on how to make them ... I realised there are 3864 uniquely different augmentations to be had, ranging from just the dropped one to the maxed out one at the end. This utility is a very good one .

                Kaysha Soulsinger
                Member of the 1750 club since October 13th 2004
                True strength is not a measure of the body, it's a measure of the soul

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                • #9
                  geez, I didnt realize there were that many combinations. this thing took me three days to write, it works off two 1 dimensional javascript arrays, 1 2 dimensional php array, and 1 3 dimensional php array. Theres gonna be a few more array once I get the recipes listed.

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                  • #10
                    Originally posted by Kaysha Soulsinger
                    Yesterday I was trying to get things sorted out for myself on how to make them ... I realised there are 3864 uniquely different augmentations to be had, ranging from just the dropped one to the maxed out one at the end. This utility is a very good one .
                    Hmmmm...I only get 2919 uniquely named and 2912 unique stats-wise, but I could have misfigured something.

                    21 Drops
                    14 Polished (7 have same stats as the base drop.)
                    21 Brilliant Cut
                    21 Radiant Cut
                    315 each (21*15 Marks, 2835 Total) of:
                    --? of Minor ?
                    --Brilliant ? of Minor ?
                    --Radiant ? of Minor ?
                    --? of ?
                    --Brilliant ? of ?
                    --Radiant ? of ?
                    --? of Pure ?
                    --Brilliant ? of Pure ?
                    --Radiant ? of Pure ?

                    Regardless...very customizable and I like it a lot. If I can just get some components...

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                    • #11
                      you said 21 augs, and 14 can be polished...which 7 cant be polished? I think I have em all listed as polishable.

                      **Edit**
                      NM, you said 7 keep same stats :P

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                      • #12
                        They may have the same stats, but I don't think they are the same in outcome, or are they? (I mean on an item ID level).

                        Looking at it fast, you have:
                        - 21 augments in 4 different states
                        - 15 marks in 3 different states

                        That makes 21 x 4 x 15 x 3 = 3780 augments. But you don't necessarily have to add the mark to it, so there are 21 x 4 = 84 additional augments. Which then makes for 3864 in total.

                        Kaysha Soulsinger
                        Member of the 1750 club since October 13th 2004
                        True strength is not a measure of the body, it's a measure of the soul

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                        • #13
                          Originally posted by Kaysha Soulsinger
                          Looking at it fast, you have:
                          - 21 augments in 4 different states
                          - 15 marks in 3 different states

                          That makes 21 x 4 x 15 x 3 = 3780 augments. But you don't necessarily have to add the mark to it, so there are 21 x 4 = 84 additional augments. Which then makes for 3864 in total.
                          You can't add focus without cutting or polishing though, unless I've been misinformed. So, it's 21 x 3 x 15 x 3 = 2835 + 84 "unmarked" = 2919.

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                          • #14
                            When selecting the INT stone, all results list CHA as the stat.

                            ~ Niellya Lovestead ~
                            (Retired)




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                            • #15
                              Thanks, fixing it now

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