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  • Augments.... So What are They Worth?

    One of the stories from OOW that I have been most interested to see unfold is that of the player worked augment economy. The new augments seem to me to have tremendous potential to help further develop characters and enhance their abilities.

    So for the first couple of weeks I have played alot (daily) in the new zones (everywhere from Dranick Scar, Walls of Slaughter to Riftseeker) and so far I have seen (and got) 4 of the new augments. So from a rarity point of view they seem to be a rare drop, in the range of < 5%, which I suppose because of their potential power is ok, but is sort of disappointing from a trade skiller point of view because it means that we won't be working many of these unless we buy them in the open market...

    I have been tracking the new augments in the Bazaar and for the first 10 days saw none at all. Then starting about a week ago I started seeing the raw (unworked augments) begin to appear for like between 10 and 15k. A few days I began seeing augments that were brilliant and radiant cut with prices ranging from 20 to 40k. I have seen 2 augments that have been further worked, one was improved with a Ferocity I upgrade and was selling for 85k. Which really got me to thinking... is a +3 spell shield + Ferocity I worth 85k?

    I'll admit a certain amount of frustration. I didn't master all the tradeskills because I enjoyed spending tons of plat and spending endless hours chasing parts for combines... like most of you, I did it because I wanted to MAKE things! Now these augments seem to be trending in the same direction as the elemental drops did with players selling the raw/unworked components for far more than the risk adjusted final products will sell for.

    What does the rest of the TS community think about augment pricing and what are you seeing on your servers? Generally speaking, what is a fair price for a raw augment? one that increases stats? resists? has an effect? As a straw model, I was thinking myself that a fair price for a raw stat/resist augment was around 5k. I only think this because of the potential a stone has for gaining an effect... not because of the added stat or resist increase which for most people is pretty trivial. I'd have to value the items that give other bonuses more, e.g. citirine that gives the + thorns bonus. These in raw form may be valued as high as 10k. And once they have been cut I'd think their value would increase some percentage... maybe 50% for brilliant and 100% for radiant? Add a mark of good effect and perhaps you double its value? Anyways, what I am aiming for here is a broad discussion that will help develop some general "rules of thumb" that tradeskillers everywhere will use in pricing their augments. I really hate the greed in the market place... but at the same time I do not want to fall prey to "tradeskiller bias" and think that everyone with components should just give them to me instead ! Let's agree on what is fair then put it to work with a clear conscience.
    Baltazor Goldsinger
    Enigma - Fennin Ro

  • #2
    Well, honestly I think its too soon to be having this discussion With the start of each new expansion, prices fluxuate like crazy. My argument is that something is worth whatever people are willing to pay for it. Well, at the beginning we have people with tons of pp that will pay anything - they don't count. Let it go on for a month or two and then we will start seeing what 'normal' people are willing to pay.

    Another reason to wait is that the stats on stuff coming out of OOW is insane! This is going to make the basic stats of an augment less valuable as people max out their primary stats with just armor. If I had to make a prediction, I would say that the stones themselves are really going to be valuable in terms of the mark that can be added to them, not what stats they can add.

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    • #3
      "Let's agree on what is fair then put it to work with a clear conscience."

      If I could do that, I would not spend my time playing EQ, I would be busy buying small countries.

      You can't just up and decide what a fair price is. The market decides what a fair price is. What you are talking about is collusion, which works on a short term if you have few people in the marketplace. Once you have dozens or hundreds of tradeskillers per server, and thousands of people selling the raw augments, you can't even regulate the price on a small scale.

      I buy the augments I see for 5k. I don't buy the augments for 6k (unless they are +stamina). I will let the price come down to me. It is dropping and will continue to drop once the people doing the combines realize that they will fail most of these, and the rare part is not the augment (that is not lost when combining with the inlay, from what I read), but is the Discordant Sciorae, Slugworms and Dust of Discord.
      Burns
      Haywood
      Expert Artisan, Journeyman Fisherman
      Koolaide

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      • #4
        Wow, what a nice thread. My observations on my server basically match what's been said, and I can't find anything to disagree with in any of the three posts. That's remarkable.

        It was rather amusing to watch the prices fall this week. One guild put a whole bunch of Radiant augments up at 50k each, then when none sold the price started dropping... looks like one or two sold at 25k.

        I actually think that the raw augments are components -- they will often sell to tradeskillers (read: rogues and shamans) who plan to mark them with focus effects. Selling to tradeskillers is rather different than selling to end users. The price of the compenents will eventually be a fixed fraction of the price for the completed augments.

        Also I've noticed that most of the new armor is attunable doesn't have focus effects. It's like they expect us to attach augments. Well... that means everything will have to sell for half as much as old armors used to -- we have to buy both parts. Plus they become nodrop so you can't sell your old armor to pay for your upgrades. Plus EQ2 and WoW are going to convince a few people to leave EQ. The prices in the bazaar lately just seem very unrealistic... they have a long way to fall.
        83/1000 High Elven Enchanter on cazic (8x300 tradeskills)

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        • #5
          I can tell you what I've seen on Drinal. The raw augments (stat ones) go for 10-20K each. Radiant cut ones go for about 80K. I've seen one raident cut of minor xxx stone (BA one I think) that was selling for like 250K. These are bazaar prices. I don't know if anyone is actually paying that mind you.




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          • #6
            aye nolrog thats about what its like on TT.

            thing is guys, you put the work in (and risk) to make an item, charge what you want for it atm. people will either pay the price, go without, go hunt/make it themselves. it was the same with cultural armour, luclin golden idols, elemental idols/armour, and velium gemed weapons. if no one buys it for the ammount you set it at then price it lower or dont sell it.
            Wyloc Wormwood
            70th level Freelance Assassin
            Terris Thule

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            • #7
              /agree.

              I try to sell (not that I do bazaar very often, but I do some made-to-order work) at what everyone else is doing, mostly as an attempt to not destabilize the economy, but ultimately if someone wanted to pay 2k for a stack of metal bits I'd be happy to do it.

              If the market can support augs at 250+k I'm all for it - a few drops could go a long ways to filling my pocketbook. I suspect it'll go down considerably, but I'm all for it if it stays high.

              SFG
              Magelo Profile

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              • #8
                The market on Prexus (old & mudflated) is supporting 250K+ finished augs. Not all radiant/pure combos can command the price though. DPS specific ones seem to be bringing the premiums. Howlite + Fero3/Cleave3 seems to be the most in demand with /+40% haste close behind.

                The market is still developing & will take a while to sort itself out. Flow stone prices are beginning to fall rapidly due to the scarcity of slugworms vs. trean flies. We'll be seeing some base flowstones in the bazaar for 1-2k in just a few more weeks. Radiant cut resist flowstones will be equipped by pc's soon just to bring up a low resist for today's prismatic checks.

                Slugworms are high (30-60k) & I expect them to drop some, not much. Trean flies are 7-12k & thats a fair price, I expect them to drop a few more K. Dust of Discord was 25k, is settling down & I expect it to be priced similarly to trean flies in a few more weeks. Scoriae is 40-80k & will remain there for quite a while.

                A few brave & enterprising t-skillers are beginning to market treanic acid & white gold inlays. I like to think I helped bring the price in check for trean flies on Prexus by doing this. I'll buy trean flies for a good price & put them on the trader as acid for 8-11k. White gold inlays are 25-35k when i see them & I think thats just about perfect.

                Gemstones are murderously high. As they should be. 60-120K depending on the gem.

                Thank god my guild got behind me when oow came out & started hoarding supplies. I'm trying to equip everyone who donates with an aug of their choosing. Always running out of scoriae & slugs tho.. Look me up on prexus.. I'm always trading

                balkamp
                sword of fate
                prexus

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                • #9
                  hmm, on inny server, the raw stones are selling in the 12-17k range, a radient cut for 100k. Have yet to see one with a special ability made and for sale.

                  my guild is 400 peeps strong, we have about 30 folks that spend ALOT of time in OOW and we have only managed to loot 1 slugworm. I havent seen any for sale or even heard of anyone attempting to sell one.

                  Diamond dusts sells for about 20k and gemcutters sell for anywhere from 20k -50k. BTW, i looted diamond dust off "an ice giant" in permafrost. The info here says it only drops of magus, that is not correct, i believe it drops off any permafrost IG (not sure about diplomat).

                  Another thing i noticed, dont know if coincedence or bad timming, but i have been camping the IGs for about a week, and only the diplomat has respawned in a reasonable amout of time (usually around 20 minutes). I have seen no IGs respawn sometime for as long as 72 hours, again this may just be bad timming, like me relogging just after someone else has killed them all.

                  we had an enchanter with 250 JC, trophy and all the JC related aa skills (including the new OOW ones) attempt to cut 6 stones to radiant stones, 3 fails, 1 stone returned (yeah salvage3 ) and re-attempted with a success. So 4 stones cut to radient.

                  trying to take advantage of the high prices right now, trying to sell one at about 90k, so i can buy a few raw stones and get them upgraded. To my knowledge, there are only about 3-4 folks on my server that are attemping to create augments. I hope i am wrong here, but if i'm right, i dont see the market being flooded with upgraded stones or their prices dropping soon.

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                  • #10
                    Heh...sorry, sir0die...I might have killed those giants a few times in the past week. /blush

                    As a side note, I didn't get any dust...ended up buying it for 8K in the bazaar.

                    And, there are a lot of people on inny trying to craft the augments, but seeing as I have yet to see a raw augment, dust, slugworm, or trean fly drop...it's not going so well.

                    I'm personally not at all interested in the flow stones...and they are generally the only ones for sale, and at outrageous prices. Someone was selling a Citrine (not polished or cut) for 100K. That's the only non-flow stone I've seen for sale.

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                    • #11
                      Its also a royal pain to search for augs in bazaar. The flow stones you cn do just "flow s" and get them all, but the rest you must search on each by name. We need an 'augment' selection on the window.
                      Rasper Helpdesk

                      Atlane's Appendix

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                      • #12
                        Originally posted by Eleena Transient
                        Its also a royal pain to search for augs in bazaar. The flow stones you cn do just "flow s" and get them all, but the rest you must search on each by name. We need an 'augment' selection on the window.
                        Already passed on. I'm hopeful that it will make it into the Oct 13th update.




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                        • #13
                          There is now a search item in the /bazaar command on test that lest you search for Augments. Its at the bottom of the list under 'Select By Type'.
                          Splunge the Insane - Former Test Server Inmate
                          Splunge (Reborn) - Hunter of Lightbringer

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                          • #14
                            I have cut 5 stones now with radiant cuts and am 3 for 5 with max JC skill and JSM 3. Since OOW went live I have looted (and seen drop even) ONE slugworm and ONE Trean fly, both dropped in WoS, the fly south of the wall and the slugworm north of the wall if that helps anyone. I was going to add the haste mark to the radiant citirine I have, but the rareness of all the components is really making it hard for me to make up my mind.
                            Baltazor Goldsinger
                            Enigma - Fennin Ro

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                            • #15
                              While haste is nice, it is a lower priority for me. For personal use, as a melee, I want something like Cleave or Ferocity. You can get haste from Tribute.

                              Baldary

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