The skillup formula is now known have a success rate of about 1/20 post 190 skill with a failure rate of 19/20. The chances of having x failures in a row is (19/20) to the x power. The problem can be seen in the smithing forum thread http://mboards.eqtraders.com/eq/showthread.php?t=16837 where one player had 400 failures in a row and another veteran tradeskiller had a worst case of 238 failures in a row.
The chance of 400 failures in a row is 1 in 213,000,000.
The chance of 238 failures in a row is 1 in 200,000.
Since this shouldn't actually happen it indicates that the RNG must not be generating true random numbers.
A single player can only get 480 skill points post 190. The norm for 480 skill points would be one run of 120 failures in a row. It's not realistic to assume that there have been millions of post 190 skillups in EQ's history.
The chance of 400 failures in a row is 1 in 213,000,000.
The chance of 238 failures in a row is 1 in 200,000.
Since this shouldn't actually happen it indicates that the RNG must not be generating true random numbers.
A single player can only get 480 skill points post 190. The norm for 480 skill points would be one run of 120 failures in a row. It's not realistic to assume that there have been millions of post 190 skillups in EQ's history.
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