casters/priests get to take their 'skill up stats' up to 355 w/ AA's
casters/priests/hybrids all get their 'skill up stats' by default on their gear.
so in addition to the cost of increasing a skill being greater for a pure melee w/ more attempts required per skill point, they also have an additional cost of having a 2nd set of gear, or just strike a balance between those points, it still costs pure melee more time and PP to raise skill points
(yes, i'm bitter while trying to raise tailoring for aid grimmel, don't get me started on spending 18AA for an earring that will be outdated when OoW comes out-maybe an augment/charm that improves based on how high your tradeskills are)
casters/priests/hybrids all get their 'skill up stats' by default on their gear.
so in addition to the cost of increasing a skill being greater for a pure melee w/ more attempts required per skill point, they also have an additional cost of having a 2nd set of gear, or just strike a balance between those points, it still costs pure melee more time and PP to raise skill points
(yes, i'm bitter while trying to raise tailoring for aid grimmel, don't get me started on spending 18AA for an earring that will be outdated when OoW comes out-maybe an augment/charm that improves based on how high your tradeskills are)
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