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Need a good EXCEL person for a moment please.

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  • Need a good EXCEL person for a moment please.

    I am so close to haveing the fram work done I have a new issue that I cannot solve.

    I need a good excel person to tell me how to adjust these:

    Expected Attempts Formula :
    =CEILING(1/(1-failure rate) * (desired yield / yield), 1)

    Fail Rate:
    = 1- success rate

    Success Rate:
    =((( Skill level - (trivial * .75)) +51.5)) /100



    User Dynamic info are Desired Yield Skill Level and Trivial

    Using 252 for the skill Level, as long as the Trivial is a high number it all works out. BUT if the item has a low trivial number, the the fail rate goes from a positive % to a -.

    Meanng if I enter my 252 skill and the 335 trival for Kaladim Con's, the I get all correct data. BUT if I plug in my 252 skill and 68 trival for Ale then because the Ale at my skill level is "NO FAIL so to speak" it has a -% and the data is ruined.

    I need a way to tell the Success rate skill to do the formula I gave it and USE that number as long as it is = or < 1.0


    How do I do this?
    Brewing 250
    Fletching 199
    Baking 154
    Fishing 15
    Tailorying 15

  • #2
    max ( .05, formula)

    min (formula, .95)

    My formula for this is almost a page long, taking into account variances at different skill levels, (below 15, below 68, below 200 skill, etc.)

    Hope this helps.
    Turlo Lomon
    Deceiver of Drinal
    "Ah, but you HAVE heard of me."

    Comment


    • #3
      Cant sem to get it to work

      The cell I want has this in it

      =1 -B26

      I dont ever want the cell to go above .99 this is my fail rate.

      the other cell

      has this in it

      =(((E3-(F3 * 0.75))+51.5)) /100

      I dont ever want the cell to get below 0 NO NEGITAVES

      how do I do use your formula as mine have an = in them?
      Brewing 250
      Fletching 199
      Baking 154
      Fishing 15
      Tailorying 15

      Comment


      • #4
        =MIN(1 -B26,.99)

        =MAX((((E3-(F3 * 0.75))+51.5)) /100,0)


        HTH

        Jarak Note there are lots of other ways that give slightly different results

        Comment


        • #5
          Just put a cap on your success rate. If you use 95%,

          Success Rate:
          =MIN(.95,((( Skill level - (trivial * .75)) +51.5)) /100)
          Dark Elf Sage. Celestial Rising . Xev

          Comment


          • #6
            Lets try this

            SKILL LEVEL = 252
            Trival =335


            CURRENT FORMULA FOR Success Rate %

            =MIN ((((skill level - ( trivial * .75 )) + 51.5 )) /100 , 1)


            This works great. AS LONG as the skill level is high (you can even if you put skill level 500) it keeps the VALUE in that cell to 1 ( to represent 100% success rate).

            Now, if i keep the trival HIGH at 335 and start droping the skill level, the vallue in my success rate filed drops as I want it to. the problem is, if the skill level gets TOO low, then I start seeing the negitive numbers. I need it to allow for the skill level to drop also and once the value hits .01 it freezes and will not go into negitive numbers.

            I have it set to MIN is there a way to add the MAX to the same line? so or is there like a RANGE funcion?

            There, that post looks so much better. Thanks again for your time in helping me.
            Brewing 250
            Fletching 199
            Baking 154
            Fishing 15
            Tailorying 15

            Comment


            • #7
              =MIN ((((skill level - ( trivial * .75 )) + 51.5 )) /100 , 1)
              Change to:
              =MAX(0.03,MIN ((((skill level - ( trivial * .75 )) + 51.5 )) /100 , 1))
              --
              I am not the Yakatizma you are looking for.
              No, really.

              Comment


              • #8
                Thanks

                Thanks for the help. I think I have the fram work done.

                I have started a new thread with a v1 beta attachment for any of you following this and would like to follow further.

                Thanks for all your help!
                Brewing 250
                Fletching 199
                Baking 154
                Fishing 15
                Tailorying 15

                Comment

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